AND the Dice Roll is ODD!
Oystello (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Baltic States to Novgorod
1 tactical_bomber moved from Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Romania to Bessarabia
3 bombers moved from Western Germany to NovgorodPurchase Units - Germans
Germans buy 7 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/8 hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 3/5 hits
1 tactical_bomber owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 5 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Russians: 5 infantry
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
3 bombers and 1 fighter moved from Novgorod to Eastern Poland
3 aaGuns, 1 artillery and 9 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Poland
1 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
5 armour and 1 mech_infantry moved from France to Yugoslavia
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to GermanyPlace Units - Germans
7 artilleries placed in Germany
1 destroyer placed in 113 Sea Zone
1 infantry placed in France
2 fighters, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapanesePurchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 5 infantry moved from Archangel to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 artilleries and 5 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buryatia to Sakha
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
10 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to ChaharPlace Units - Russians
1 infantry placed in Ukraine
2 fighters and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
one sec
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapanesePurchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 5 infantry moved from Archangel to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 artilleries and 5 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buryatia to Sakha
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
10 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to ChaharPlace Units - Russians
1 infantry placed in Ukraine
2 fighters and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Smolensk: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 mech_infantry moved from Manchuria to Jehol
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Jehol
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to Guam
1 artillery and 8 infantry moved from Amur to Buryatia
2 infantry moved from Amur to Buryatia
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from Caroline Islands to 21 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
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Scramble from Guam?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 mech_infantry moved from Manchuria to Jehol
1 bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Jehol
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to Guam
1 artillery and 8 infantry moved from Amur to Buryatia
2 infantry moved from Amur to Buryatia
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from Caroline Islands to 21 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 cruiser in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Guam, round 2 : 0/3 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 marine owned by the Japanese lost in Guam
Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 3 : 1/2 hits
Americans roll dice for 1 fighter in Guam, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter and 1 marine
Battle in Sakha
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 10 infantry in Buryatia, round 2 : 4/11 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Jehol, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 bomber and 1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Guam to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Jehol
1 bomber moved from Jehol to Hunan
1 fighter moved from Jehol to Hunan
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 bomber and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 submarine moved from 23 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Western United States to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZonePurchase Units - Americans
Americans buy 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 48 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsCombat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - British
1 unit repaired.
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 armour moved from Egypt to Kenya
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - British
British buy 1 airfield, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat - British
Battle in French Madagascar
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking French Madagascar from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 artillery, 2 infantry and 2 mech_infantrys moved from India to Burma
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
1 airfield placed in Egypt
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,6,4,1,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
1 armour moved from Albania to GreecePurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern Italy
1 armour moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 destroyer moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Guam
2 fighters moved from Java to India
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,6,5,2,5,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
4 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Bessarabia
Germans take Western Ukraine from Russians
Germans take Bessarabia from Russians
4 bombers moved from Eastern Poland to RussiaPurchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Intercept in Moscow?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
4 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Bessarabia
Germans take Western Ukraine from Russians
Germans take Bessarabia from Russians
4 bombers moved from Eastern Poland to RussiaPurchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 2/4 hits
2 bombers owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 1/9 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits
French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 112 Sea Zone
Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 artillery moved from Poland to Eastern Poland
6 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 bomber moved from Russia to Eastern Poland
1 aaGun, 3 armour, 3 artilleries and 10 infantry moved from Eastern Poland to Bessarabia
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
1 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
That was a cruel result in Moscow simon33. Taking out 3 out of 4 bombers is way above average and just 3 in damage. I was hoping for 2 bombers down and 11-12 in damage……
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That was a cruel result in Moscow simon33. Taking out 3 out of 4 bombers is way above average and just 3 in damage. I was hoping for 2 bombers down and 11-12 in damage……
Yeah, it will be uphill from here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Smolensk to Belarus
3 fighters moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to BelarusPurchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Belarus to Russia
5 infantry moved from Russia to Bryansk
4 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 bomber moved from Japan to Guam
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from Hunan to Yunnan
1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
2 bombers moved from Hunan to India
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Kiangsi to 21 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese