Scramble/submerge orders and any OOL other than Max D?
Dawgoneit(allies) vs Svend-Sved mod
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Research Technology - Germans Combat Move - Germans 
 12 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
 2 mech_infantrys moved from Volgograd to Northwest Persia
 1 artillery and 1 infantry moved from Volgograd to SamaraCombat - Germans 
 Battle in Northwest Persia
 Germans attack with 12 armour and 4 mech_infantrys
 French defend with 1 infantry; British defend with 4 infantry and 9 mech_infantrys
 Germans win, taking Northwest Persia from British with 10 armour remaining. Battle score for attacker is 23
 Casualties for French: 1 infantry
 Casualties for Germans: 2 armour and 4 mech_infantrys
 Casualties for British: 4 infantry and 9 mech_infantrys
 Battle in Samara
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 aaGun moved from Volgograd to Caucasus
 3 infantry moved from Volgograd to Caucasus
 1 artillery moved from Rostov to Caucasus
 1 infantry moved from Rostov to Caucasus
 1 aaGun moved from Rostov to Caucasus
 2 infantry moved from Western Ukraine to Ukraine
 1 artillery moved from Western Ukraine to Ukraine
 1 aaGun, 1 artillery and 3 infantry moved from Ukraine to RostovTurn Complete - Germans 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - Russians 
 Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Baltic States to Poland
 Russians take Poland from Germans
 1 infantry moved from Eastern Poland to Slovakia Hungary
 Russians take Slovakia Hungary from Germans
 1 infantry moved from Eastern Poland to Romania
 Russians take Romania from Germans
 1 infantry moved from Eastern Poland to Bessarabia
 Russians take Bessarabia from Germans
 1 infantry moved from Eastern Poland to Western Ukraine
 Russians take Western Ukraine from Germans
 2 artilleries and 7 infantry moved from Bryansk to Ukraine
 2 infantry moved from Bryansk to Ukraine
 1 infantry moved from Tambov to Volgograd
 Russians take Volgograd from Germans
 3 artilleries and 13 infantry moved from Bryansk to Rostov
 1 artillery and 3 infantry moved from Russia to Samara
 2 infantry moved from Tambov to SamaraCombat - Russians 
 Battle in Samara
 Russians attack with 1 artillery and 5 infantry
 Germans defend with 1 artillery
 Russians win, taking Samara from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery
 Battle in Rostov
 Russians attack with 3 artilleries and 13 infantry
 Germans defend with 1 aaGun, 1 artillery and 3 infantry
 Russians win, taking Rostov from Germans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
 Casualties for Russians: 3 infantry
 Battle in Ukraine
 Russians attack with 2 artilleries and 9 infantry
 Germans defend with 1 artillery, 1 factory_minor and 2 infantry; Italians defend with 1 aaGun
 Russians win, taking Ukraine from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 1 artillery and 2 infantry
 Casualties for Russians: 2 infantry
 Casualties for Italians: 1 aaGunNon Combat Move - Russians 
 1 fighter moved from Bryansk to Kansu
 2 fighters moved from Tambov to Kansu
 1 tactical_bomber moved from Timguska to Kansu
 5 aaGuns, 2 artilleries and 17 infantry moved from Tambov to Samara
 1 aaGun moved from Bryansk to Rostov
 2 armour and 1 mech_infantry moved from Russia to Urals
 3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
 1 infantry moved from Baltic States to Belarus
 1 artillery and 2 infantry moved from Novgorod to Archangel
 1 artillery and 1 infantry moved from Karelia to Novgorod
 1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea ZonePlace Units - Russians 
 5 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 40 PUs; end with 40 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
 Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
 Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 submarine moved from 16 Sea Zone to 25 Sea Zone
 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 armour moved from Szechwan to Kansu
 2 armour and 2 mech_infantrys moved from Shensi to Kansu
 1 infantry moved from Shensi to Kansu
 1 mech_infantry moved from Tsinghai to Kansu
 1 infantry moved from Anhwe to Chahar
 1 infantry moved from Kweichow to Shensi
 1 infantry moved from Sikang to Tsinghai
 1 infantry moved from Szechwan to Sikang
 1 infantry moved from Kweichow to Szechwan
 1 infantry moved from Anhwe to Kweichow
 3 infantry moved from Kiangsu to Anhwe
 1 bomber moved from Szechwan to Kansu
 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
 2 bombers moved from French Indo China to Kansu
 4 armour, 9 artilleries, 7 infantry and 14 mech_infantrys moved from Yunnan to Burma
 1 mech_infantry moved from Hunan to Burma
 2 infantry moved from Kwangsi to Yunnan
 1 infantry moved from Kwangsi to Hunan
 3 infantry moved from French Indo China to Yunnan
 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
 1 submarine moved from 35 Sea Zone to 34 Sea Zone
 1 submarine moved from 35 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
 1 fighter moved from 35 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone
 1 fighter moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 destroyer
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for ANZAC: 1 destroyer
 Battle in 37 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 destroyer
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for ANZAC: 1 destroyer
 Casualties for Japanese: 1 fighter
 Battle in 34 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 ANZAC defend with 1 destroyer
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for ANZAC: 1 destroyer
 Casualties for Japanese: 1 submarine
 Battle in 45 Sea Zone
 Japanese attack with 2 fighters and 1 submarine
 Americans defend with 1 destroyer
 Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 44 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 destroyer
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for ANZAC: 1 destroyer
 Battle in 25 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Yakut S.S.R.
 Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 2 armour and 1 infantry
 Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Russians: 2 armour and 1 infantry
 Casualties for Japanese: 2 infantry
 Battle in Burma
 Japanese attack with 4 armour, 9 artilleries, 7 infantry and 15 mech_infantrys
 British defend with 1 artillery and 1 infantry
 Japanese win, taking Burma from UK_Pacific with 4 armour, 9 artilleries, 7 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantry
 Battle in Kansu
 Japanese attack with 3 armour, 3 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
 Russians defend with 3 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 1 fighter and 3 infantry
 Japanese win, taking Kansu from Chinese with 3 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
 Casualties for Russians: 3 fighters, 2 infantry and 1 tactical_bomber
 Casualties for Chinese: 1 fighter and 3 infantry
 Casualties for Japanese: 1 infantry and 3 mech_infantrysNon Combat Move - Japanese 
 1 bomber moved from Kansu to French Indo China
 2 bombers moved from Kansu to Szechwan
 1 fighter and 1 tactical_bomber moved from Kansu to Shensi
 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
 1 aaGun moved from Buryatia to Yakut S.S.R.
 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
 2 fighters moved from 45 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese 
 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
 1 tactical_bomber placed in Japan
 3 infantry placed in Kiangsu
 3 infantry placed in French Indo China
 1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,5,6
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1,2,6
 Japanese collect 65 PUs (6 lost to blockades); end with 65 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - Americans 
 Americans buy 2 carriers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
 1 armour and 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 2 destroyers and 7 transports moved from 91 Sea Zone to 88 Sea Zone
 2 infantry moved from Suriname to 88 Sea Zone
 2 destroyers, 2 infantry and 7 transports moved from 88 Sea Zone to 89 Sea Zone
 3 armour and 1 infantry moved from Libya to Tobruk
 3 armour moved from Tobruk to Alexandria
 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 4 transports moved from 112 Sea Zone to 91 Sea Zone
 1 cruiser and 1 transport moved from 113 Sea Zone to 104 Sea Zone
 1 fighter moved from Western Germany to Rostov
 2 armour moved from Western Germany to Slovakia HungaryCombat - Americans 
 Battle in 45 Sea Zone
 Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
 Japanese defend with 1 submarine
 Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarineNon Combat Move - Americans 
 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea ZonePlace Units - Americans 
 2 carriers placed in 10 Sea Zone
 3 fighters and 1 tactical_bomber placed in 10 Sea Zone
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 4 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - British 
 British buy 8 armour and 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
 UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 6 artilleries and 3 infantry moved from Germany to Slovakia Hungary
 6 fighters and 2 tactical_bombers moved from Northern Italy to Iraq
 3 infantry moved from Trans-Jordan to Iraq
 1 infantry moved from Persia to Iraq
 3 armour moved from Egypt to Iraq
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Rhodesia to Belgian Congo
 3 infantry moved from Union of South Africa to Rhodesia
 1 carrier and 1 destroyer moved from 104 Sea Zone to 90 Sea Zone
 5 transports moved from 113 Sea Zone to 110 Sea Zone
 2 infantry moved from United Kingdom to 110 Sea Zone
 2 infantry and 5 transports moved from 110 Sea Zone to 104 Sea ZoneNon Combat Move - British Place Units - British 
 3 armour placed in Iraq
 3 fighters placed in Egypt
 2 armour and 1 fighter placed in Union of South Africa
 3 armour placed in GermanyTurn Complete - British 
 British collect 41 PUs; end with 41 PUs total
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 5 PUs; end with 5 PUs total
 Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
 Some Units in India change ownership: 2 infantry
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - Italians 
 Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians Place Units - Italians 
 1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 7 PUs; end with 7 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
 1 submarine moved from 41 Sea Zone to 36 Sea Zone
 1 submarine moved from 42 Sea Zone to 37 Sea Zone
 1 submarine moved from 42 Sea Zone to 43 Sea Zone
 1 infantry moved from Trans-Jordan to IraqCombat - ANZAC 
 Battle in JavaNon Combat Move - ANZAC Place Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 15 Purchase Units - French 
 French buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - French 
 1 artillery moved from Greater Southern Germany to Northern Italy
 1 infantry moved from Northern Italy to Yugoslavia
 2 armour and 1 infantry moved from France to Northern ItalyCombat - French Non Combat Move - French Place Units - French 
 3 artilleries placed in Northern Italy
 1 armour and 2 infantry placed in France
 French undo move 2.
 1 armour placed in Southern France
 3 infantry placed in FranceTurn Complete - French 
 French collect 27 PUs; end with 27 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Research Technology - Germans Combat Move - Germans 
 1 artillery and 4 infantry moved from Caucasus to Kazakhstan
 Germans take Kazakhstan from Russians
 10 armour moved from Northwest Persia to KazakhstanCombat - Germans Non Combat Move - Germans 
 2 aaGuns moved from Caucasus to KazakhstanTurn Complete - Germans 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Purchase Units - Russians 
 Russians buy 6 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Rostov to Caucasus
 Russians take Caucasus from GermansCombat - Russians Non Combat Move - Russians 
 2 armour and 1 mech_infantry moved from Urals to Yenisey
 1 infantry moved from Novosibirsk to Timguska
 5 aaGuns, 3 artilleries and 12 infantry moved from Samara to Novosibirsk
 5 armour and 2 mech_infantrys moved from Russia to Novosibirsk
 1 artillery and 2 infantry moved from Archangel to Vologda
 1 artillery and 1 infantry moved from Novgorod to Archangel
 1 infantry moved from Belarus to Archangel
 1 aaGun, 3 artilleries and 9 infantry moved from Rostov to Volgograd
 1 infantry moved from Volgograd to Samara
 2 artilleries and 7 infantry moved from Ukraine to Rostov
 3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
 1 infantry moved from Bessarabia to Ukraine
 1 infantry moved from Romania to Bessarabia
 1 infantry moved from Slovakia Hungary to Eastern Poland
 1 infantry moved from Poland to Eastern Poland
 1 cruiser and 1 submarine moved from 91 Sea Zone to 89 Sea ZonePlace Units - Russians 
 3 armour placed in Volgograd
 3 armour, 1 infantry and 6 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 40 PUs; end with 40 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
 Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
 Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Purchase Units - Japanese 
 Japanese buy 1 battleship, 9 infantry, 1 marine and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 4 armour, 9 artilleries, 7 infantry and 15 mech_infantrys moved from Burma to India
 1 armour and 2 mech_infantrys moved from Yunnan to India
 2 bombers moved from Szechwan to India
 1 bomber moved from French Indo China to India
 3 infantry moved from Yunnan to Burma
 2 armour moved from Kansu to Yenisey
 Japanese take Olgiy from Russians
 1 fighter and 1 tactical_bomber moved from Buryatia to Yenisey
 1 artillery moved from Philippines to 35 Sea Zone
 2 marines moved from Philippines to 35 Sea Zone
 1 submarine moved from 35 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
 1 fighter moved from 35 Sea Zone to 43 Sea Zone
 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
 1 fighter moved from 35 Sea Zone to 36 Sea Zone
 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
 1 artillery, 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 2 marines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
 Japanese take 44 Sea Zone from ANZAC
 1 artillery and 2 marines moved from 42 Sea Zone to Java
 1 armour moved from Kansu to Shensi
 1 infantry moved from Suiyuyan to Kansu
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Anhwe to Chahar
 1 infantry moved from Yunnan to Kweichow
 2 infantry moved from Anhwe to Kweichow
 3 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Yunnan to Szechwan
 3 infantry moved from French Indo China to Yunnan
 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
 1 submarine moved from 25 Sea Zone to 16 Sea Zone
 1 submarine moved from 16 Sea Zone to 6 Sea Zone
 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
 1 tactical_bomber moved from Japan to French Indo ChinaCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 ANZAC defend with 1 submarine
 retreated to 43 Sea Zone
 ANZAC win with 1 submarine remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 destroyer
 Battle in 36 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 ANZAC defend with 1 submarine
 Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarine
 Battle in 42 Sea Zone
 Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 5 destroyers and 1 transport
 ANZAC defend with 1 submarine and 1 transport
 Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 6 carriers, 1 cruiser, 5 destroyers and 1 transport remaining. Battle score for attacker is 13
 Casualties for ANZAC: 1 submarine and 1 transport
 Battle in 45 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Americans: 1 destroyer
 Casualties for Japanese: 1 submarine
 Battle in 34 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 destroyer
 Japanese win with 1 fighter remaining. Battle score for attacker is -3
 Casualties for ANZAC: 1 destroyer
 Casualties for Japanese: 1 tactical_bomber
 Battle in 37 Sea Zone
 Japanese attack with 1 destroyer and 1 tactical_bomber
 ANZAC defend with 1 submarine
 Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarine
 Battle in 46 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win with 1 fighter remaining. Battle score for attacker is -3
 Casualties for Americans: 1 destroyer
 Casualties for Japanese: 1 tactical_bomber
 Battle in Java
 Japanese attack with 1 artillery and 2 marines
 ANZAC defend with 1 airfield and 1 infantry
 Japanese win, taking Java from ANZAC with 1 artillery and 2 marines remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in Yenisey
 Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
 Russians defend with 2 armour and 1 mech_infantry
 Japanese win, taking Yenisey from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
 Casualties for Russians: 2 armour and 1 mech_infantry
 Battle in India
 Japanese attack with 5 armour, 9 artilleries, 3 bombers, 7 infantry and 17 mech_infantrys
 British defend with 3 aaGuns, 2 artilleries and 28 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
 Japanese captures 8PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Japanese win, taking India from UK_Pacific with 5 armour, 9 artilleries, 3 bombers and 8 mech_infantrys remaining. Battle score for attacker is 50
 Casualties for British: 3 aaGuns, 2 artilleries and 28 infantry
 Casualties for Japanese: 7 infantry and 9 mech_infantrys
 triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese 
 3 bombers moved from India to Yunnan
 1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
 1 fighter moved from 46 Sea Zone to 42 Sea Zone
 1 fighter moved from 34 Sea Zone to 42 Sea Zone
 1 fighter moved from 43 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
 1 fighter moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese 
 3 infantry placed in French Indo China
 3 infantry placed in Kwangtung
 3 infantry placed in Kiangsu
 1 marine placed in Japan
 1 battleship and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
 Japanese collect 73 PUs (2 lost to blockades); end with 81 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Purchase Units - Americans 
 Americans buy 10 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans 
 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
 1 armour moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
 1 armour, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
 2 carriers, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Western United States to Hawaiian Islands
 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 4 transports moved from 91 Sea Zone to 64 Sea Zone
 2 armour moved from Slovakia Hungary to Bessarabia
 3 armour moved from Alexandria to Trans-Jordan
 1 infantry moved from Tobruk to AlexandriaCombat - Americans 
 Battle in Celebes
 Americans attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery
 Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
 Casualties for Americans: 1 infantry
 Casualties for Japanese: 1 artillery
 Battle in PhilippinesNon Combat Move - Americans 
 1 armour and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 10 destroyers placed in 10 Sea Zone
 1 infantry placed in Central United StatesTurn Complete - Americans 
 Americans collect 68 PUs; end with 68 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Purchase Units - British 
 British buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 3 armour moved from Germany to Romania
 6 artilleries and 3 infantry moved from Slovakia Hungary to Romania
 1 infantry moved from Persia to Eastern Persia
 1 infantry moved from Iraq to Northwest Persia
 British take Northwest Persia from Germans
 6 armour, 3 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers moved from Iraq to Persia
 3 fighters moved from Egypt to Eastern Persia
 6 armour, 6 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
 2 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 3 infantry moved from Rhodesia to Belgian Congo
 2 armour moved from Union of South Africa to Belgian Congo
 1 fighter moved from Union of South Africa to Egypt
 2 infantry and 5 transports moved from 104 Sea Zone to 92 Sea Zone
 1 carrier and 1 destroyer moved from 90 Sea Zone to 92 Sea ZoneCombat - British Non Combat Move - British Place Units - British 
 3 armour placed in Iraq
 3 armour placed in Egypt
 1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British 
 British collect 41 PUs; end with 41 PUs total
 Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Purchase Units - Italians 
 Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians Combat - Italians Place Units - Italians 
 1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 7 PUs; end with 7 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery and 1 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC 
 2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC 
 1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 16 Purchase Units - French 
 French buy 2 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - French 
 1 infantry moved from Yugoslavia to Bulgaria
 French take Bulgaria from Italians
 1 armour moved from Northern Italy to Albania
 French take Albania from Italians
 1 armour moved from Southern France to Northern Italy
 3 infantry moved from France to Northern ItalyCombat - French Non Combat Move - French Place Units - French 
 3 artilleries placed in Northern Italy
 2 armour placed in Southern France
 1 infantry placed in FranceTurn Complete - French 
 French collect 29 PUs; end with 29 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 17 Research Technology - Germans Combat Move - Germans Combat - Germans Non Combat Move - Germans 
 2 aaGuns, 10 armour, 1 artillery and 4 infantry moved from Kazakhstan to Sikang
 10 armour moved from Sikang to ShensiTurn Complete - Germans 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 17 Purchase Units - Russians 
 Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Caucasus to Kazakhstan
 Russians take Kazakhstan from Germans
 2 infantry moved from Novosibirsk to Kansu
 2 infantry moved from Novosibirsk to Tsinghai
 1 armour moved from Volgograd to Tsinghai
 1 artillery moved from Novosibirsk to Kansu
 1 infantry moved from Timguska to Yenisey
 5 armour moved from Novosibirsk to Yenisey
 1 mech_infantry moved from Novosibirsk to Olgiy
 Russians take Olgiy from Japanese
 1 mech_infantry moved from Novosibirsk to Yenisey
 1 artillery and 2 infantry moved from Vologda to Novosibirsk
 4 infantry moved from Samara to Novosibirsk
 6 infantry moved from Samara to Kazakhstan
 7 infantry moved from Volgograd to Kazakhstan
 1 infantry moved from Samara to Novosibirsk
 2 infantry moved from Volgograd to Kazakhstan
 3 artilleries moved from Volgograd to Kazakhstan
 2 armour moved from Volgograd to Kazakhstan
 2 artilleries and 7 infantry moved from Rostov to Volgograd
 3 artilleries and 6 infantry moved from Bryansk to Tambov
 1 infantry moved from Ukraine to Rostov
 1 infantry moved from Bessarabia to Ukraine
 3 armour and 6 mech_infantrys moved from Russia to Novosibirsk
 1 infantry moved from Russia to Samara
 2 infantry moved from Eastern Poland to Western Ukraine
 1 artillery and 2 infantry moved from Archangel to VologdaCombat - Russians 
 Battle in Yenisey
 Russians attack with 5 armour, 1 infantry and 1 mech_infantry
 Japanese defend with 2 armour
 Russians win, taking Yenisey from Japanese with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
 Casualties for Japanese: 2 armour
 Battle in Kansu
 Russians attack with 1 artillery and 2 infantry
 Japanese defend with 1 infantry
 Russians win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Tsinghai
 Russians attack with 1 armour and 2 infantry
 Japanese defend with 1 infantry
 Russians win, taking Tsinghai from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians Place Units - Russians 
 2 armour and 1 mech_infantry placed in Volgograd
 4 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 41 PUs; end with 41 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
 Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
 Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0 Game History Round: 17 Purchase Units - Japanese 
 Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 85 PUs;
 Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 artillery moved from India to West India
 Japanese take West India from UK_Pacific
 3 infantry moved from Burma to India
 1 infantry moved from Sikang to Tsinghai
 1 infantry moved from Shensi to Tsinghai
 1 infantry moved from Suiyuyan to Kansu
 1 armour moved from Shensi to Kansu
 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
 1 bomber moved from Yunnan to Kansu
 1 bomber moved from Yunnan to Tsinghai
 1 bomber moved from Yunnan to Kansu
 1 marine moved from Japan to 6 Sea Zone
 1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
 1 submarine moved from 20 Sea Zone to 45 Sea Zone
 1 fighter moved from 42 Sea Zone to 43 Sea Zone
 1 tactical_bomber moved from French Indo China to 43 Sea Zone
 1 artillery moved from Java to 42 Sea Zone
 1 marine moved from Java to 42 Sea Zone
 1 marine moved from Java to 42 Sea Zone
 1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
 1 marine moved from 44 Sea Zone to Celebes
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
 1 artillery, 2 battleships, 6 carriers, 5 destroyers, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
 1 artillery and 2 marines moved from 35 Sea Zone to Philippines
 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
 1 carrier moved from 20 Sea Zone to 35 Sea Zone
 4 submarines moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from 42 Sea Zone to 41 Sea Zone
 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
 1 fighter moved from 42 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Amur
 1 mech_infantry moved from Yakut S.S.R. to Buryatia
 1 mech_infantry moved from Buryatia to Amur
 4 infantry moved from Kweichow to Shensi
 1 infantry moved from Szechwan to Shensi
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Anhwe to Chahar
 1 infantry moved from Anhwe to Kweichow
 1 infantry moved from Hopei to Shensi
 1 infantry moved from Anhwe to Hopei
 3 infantry moved from Kiangsu to Anhwe
 3 infantry moved from Kwangtung to Kwangsi
 3 infantry moved from French Indo China to Yunnan
 2 infantry moved from Yunnan to Burma
 1 infantry moved from Yunnan to SzechwanCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 submarine
 Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarine
 Battle in 35 Sea Zone
 Japanese attack with 3 battleships, 7 carriers, 6 destroyers, 4 submarines and 1 transport
 Americans defend with 1 transport
 Japanese win with 3 battleships, 7 carriers, 6 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 55 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Americans: 1 destroyer
 Casualties for Japanese: 1 fighter
 Battle in 45 Sea Zone
 Japanese attack with 1 fighter and 1 submarine
 Americans defend with 1 destroyer
 Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 44 Sea Zone
 Japanese attack with 1 cruiser
 Americans defend with 1 transport
 Japanese win with 1 cruiser remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Kansu
 Japanese attack with 1 armour, 2 bombers and 1 infantry
 Russians defend with 1 artillery and 1 infantry
 Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery and 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in 41 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 ANZAC defend with 1 submarine
 Japanese win with 1 fighter remaining. Battle score for attacker is -2
 Casualties for ANZAC: 1 submarine
 Casualties for Japanese: 1 destroyer
 Battle in Tsinghai
 Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
 Russians defend with 1 armour and 1 infantry
 Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armour and 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Celebes
 Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
 Americans defend with 1 artillery
 Japanese win, taking Celebes from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Americans: 1 artillery
 Battle in Philippines
 Japanese attack with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber
 Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
 Japanese win, taking Philippines from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is -11
 Casualties for Americans: 1 armour and 1 infantry
 Casualties for Japanese: 1 artillery, 1 marine and 1 tactical_bomberNon Combat Move - Japanese 
 1 fighter moved from Philippines to 35 Sea Zone
 1 fighter moved from 45 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
 1 fighter moved from 41 Sea Zone to 35 Sea Zone
 1 aaGun moved from Yakut S.S.R. to Buryatia
 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
 1 bomber moved from Tsinghai to Yunnan
 2 bombers moved from Kansu to YunnanPlace Units - Japanese 
 1 factory_minor placed in Manchuria
 3 infantry placed in India
 2 artilleries and 1 infantry placed in French Indo China
 1 artillery and 2 infantry placed in Kwangtung
 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
 1 fighter and 1 tactical_bomber placed in Japan
 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 76 PUs; end with 77 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs



 
		 
		








