AND the Dice Roll is ODD!
Lord Curtmungus (Allies) vs simon33 (Axis) BM3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to RussiaPurchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
1 fighter and 7 infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
3 infantry moved from Vologda to Russia
2 aaGuns and 20 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
10 artilleries and 15 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Central Mongolia to Suiyuyan
Japanese take Tsagaan Olom from Russians
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from ChinesePurchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
AA fire in India : 0/1 hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India causes 11 damage total. Damaged units is as follows: factory_major = 7, airfield = 4
Battle in Sumatra
Japanese attack with 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 marine in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 marine owned by the Japanese lost in Sumatra
ANZAC win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 marine
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters moved from Celebes to Philippines
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Manchuria to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Yunnan
6 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Manchuria
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
2 aaGuns moved from Amur to Buryatia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Manchuria
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
I assumed no intercept in Calcutta.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat - British
-
scram?
-
scram?
yes, that is the question Korn8.
Why do you keep front running my scram queries>?
:x :-P :?
-
just messing with you Curtin Mingous
-
Scram 2x Italians and 1x German.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 armour and 1 marine moved from Crete to 99 Sea Zone
1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 marine moved from 96 Sea Zone to Tobruk
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from India to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 marine and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 marine, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Dutch New Guinea
Americans attack with 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 marine and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
3 carriers, 2 destroyers and 6 fighters moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 aaGun moved from Algeria to Tunisia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsCombat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
18 infantry moved from Kweichow to Hopei
1 fighter moved from Hunan to HopeiPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalCombat Move - British
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from India to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 armour moved from Morocco to TunisiaPurchase Units - British
British buy 2 fighters, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 41 Sea Zone
British attack with 1 bomber; ANZAC loiter and taunt
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 4 fighters and 5 submarines
Germans defend with 1 fighter; Italians defend with 1 carrier, 1 destroyer and 4 fighters
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the British
1 submarine owned by the British Submerged
1 battleship owned by the British retreated to 99 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is -26
Casualties for British: 1 carrier, 2 fighters and 4 submarines
Casualties for Italians: 1 carrier, 1 destroyer and 1 fighter
Battle in Libya
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
1 fighter owned by the Italians forced to land in Southern ItalyNon Combat Move - British
2 fighters moved from 97 Sea Zone to Tobruk
1 bomber moved from 41 Sea Zone to India
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
2 fighters and 1 mech_infantry placed in Persia
3 submarines placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 96 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 10 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoPurchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Java
Battle in BorneoNon Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Caucasus from Russians
Germans take Volgograd from Russians
1 armour moved from Rostov to Volgograd
Germans take Tambov from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
8 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
4 mech_infantrys moved from Belarus to Archangel
4 mech_infantrys moved from Belarus to Archangel
10 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Novgorod to Belarus
3 artilleries and 3 infantry moved from Rostov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Rostov to Belarus
Germans take Bryansk from Russians
4 armour moved from Ukraine to Volgograd
1 destroyer moved from 112 Sea Zone to 91 Sea ZonePurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
4 mech_infantrys moved from Ukraine to Belarus
2 tactical_bombers moved from Ukraine to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Ukraine to Western GermanyPlace Units - Germans
3 submarines placed in 110 Sea Zone
1 destroyer and 2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Tambov to RussiaPurchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
12 infantry moved from Russia to Samara
3 armour moved from Russia to Samara
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Russia to Samara
4 artilleries moved from Russia to Samara
2 aaGuns moved from Russia to Samara
2 artilleries moved from Russia to SamaraPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 22 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 22 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 armour, 10 artilleries, 15 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from French Indo China to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 destroyers and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 fighter moved from Hunan to AnhwePurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 submarines and 3 transports; ANZAC defend with 2 submarines
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 9/21 hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 0/6 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 3 transports in 33 Sea Zone, round 2 : 11/17 hits
Units damaged: 1 battleship owned by the Japanese
4 destroyers owned by the Japanese, 4 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 3 : 12/17 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 3 transports in 33 Sea Zone, round 3 : 8/17 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 2 submarines owned by the ANZAC, 4 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 5/8 hits
Americans roll dice for 1 battleship, 6 fighters and 3 transports in 33 Sea Zone, round 4 : 6/7 hits
2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 battleship owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 5 : 2/2 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Americans win with 1 battleship and 3 transports remaining. Battle score for attacker is -51
Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 4 submarines
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Chinese win with no units remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 armour moved from Suiyuyan to Tsagaan Olom
2 aaGuns moved from Buryatia to Yakut S.S.R.
2 infantry moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 5 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 armour, 10 artilleries, 15 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from French Indo China to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 destroyers and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 fighter moved from Hunan to AnhwePurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 submarines and 3 transports; ANZAC defend with 2 submarines
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 9/21 hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 0/6 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 3 transports in 33 Sea Zone, round 2 : 11/17 hits
Units damaged: 1 battleship owned by the Japanese
4 destroyers owned by the Japanese, 4 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 3 : 12/17 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 3 transports in 33 Sea Zone, round 3 : 8/17 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 2 submarines owned by the ANZAC, 4 carriers owned by the Americans, 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 5/8 hits
Americans roll dice for 1 battleship, 6 fighters and 3 transports in 33 Sea Zone, round 4 : 6/7 hits
2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 battleship owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 5 : 2/2 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Americans win with 1 battleship and 3 transports remaining. Battle score for attacker is -51
Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 4 submarines
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Chinese win with no units remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 armour moved from Suiyuyan to Tsagaan Olom
2 aaGuns moved from Buryatia to Yakut S.S.R.
2 infantry moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 5 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 unit repaired.
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 marine and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 37 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Marshall Islands
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in GuamNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Java
1 armour moved from Tobruk to Egypt
1 artillery, 1 infantry and 1 marine moved from Tobruk to 96 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 mech_infantry moved from Tunisia to Algeria
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
3 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to ChaharPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
16 infantry moved from Hopei to Anhwe
1 fighter moved from Chahar to AnhwePlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalCombat Move - British
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Burma from Japanese to British
EDIT: Turning off Edit Mode
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 fighters moved from Tobruk to Iraq
1 battleship and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Libya to Tobruk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Iraq
1 fighter and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 unit repaired.
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 marine and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 37 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Marshall Islands
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in GuamNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Java
1 armour moved from Tobruk to Egypt
1 artillery, 1 infantry and 1 marine moved from Tobruk to 96 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 mech_infantry moved from Tunisia to Algeria
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
3 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to ChaharPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
16 infantry moved from Hopei to Anhwe
1 fighter moved from Chahar to AnhwePlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalCombat Move - British
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Burma from Japanese to British
EDIT: Turning off Edit Mode
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 fighters moved from Tobruk to Iraq
1 battleship and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Libya to Tobruk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Iraq
1 fighter and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,6,5,6
Italians collect 12 PUs (1 lost to blockades); end with 15 PUs -
I definitely didn’t want those USN transports to live. Japan seems to be dying.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
What’s this reply Karl7?