Lord Curtmungus (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Japanese
                1 armour moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Amur
                1 fighter and 1 tactical_bomber moved from Siam to Malaya
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to Yunnan
                2 fighters moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Kwangsi to Yunnan
                1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                2 bombers moved from Hunan to Yunnan

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Hunan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser, 2 destroyers and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries moved from Manchuria to Amur
                1 mech_infantry moved from Buyant-Uhaa to Amur
                2 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Philippines
                1 marine moved from 35 Sea Zone to Philippines
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to Celebes
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to Celebes
                1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 fighter moved from Shantung to Manchuria
                1 fighter moved from Shantung to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Shantung
                3 artilleries placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_40274_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Malta
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 marine moved from Algeria to 92 Sea Zone
                2 carriers, 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Malta
                    Americans attack with 1 armour, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Americans win, taking Malta from Italians with 1 armour, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to French Guiana
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Buryatia to Szechwan

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Szechwan: 1 bomber
                EDIT: Adding units owned by Americans to Shensi: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 15 infantry
                EDIT: Adding units owned by Chinese to Shensi: 1 fighter and 15 infantry
                EDIT: Turning off Edit Mode
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 bomber moved from Egypt to Rhodesia
                1 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Purchase Units - British
                British buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Rhodesia
                    British attack with 1 bomber and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Rhodesia from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 aaGun, 1 artillery and 1 infantry moved from Burma to India
                1 armour moved from Iraq to Eastern Persia
                1 battleship, 1 carrier and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from Egypt to Alexandria
                2 tactical_bombers moved from Egypt to Persia
                1 bomber moved from Rhodesia to Egypt

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_40274_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Italians
                1 armour moved from Bessarabia to Rostov
                2 fighters moved from Southern Italy to Rostov
                1 armour moved from Romania to Belarus

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 9 PUs;

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 2 fighters
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 2 fighters in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 26 PUs

    triplea_40274_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Italians
                1 armour moved from Bessarabia to Rostov
                2 fighters moved from Southern Italy to Rostov
                1 armour moved from Romania to Belarus

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 9 PUs;

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 2 fighters
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 2 fighters in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 infantry
                EDIT: Adding units owned by Italians to Libya: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Tunisia from French to Italians
                EDIT: Changing PUs for Italians from 26 to 27
                EDIT: Turning off Edit Mode

    triplea_40274_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_40274_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                6 infantry moved from Vyborg to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                6 mech_infantrys moved from Germany to Baltic States
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 artilleries and 4 infantry moved from Western Ukraine to Ukraine
                7 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 3 PUs;

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 :  1/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 bomber and 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 :  7/9 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Baltic States to Ukraine
                1 fighter moved from Eastern Poland to Southern Italy
                1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Bessarabia
                5 mech_infantrys moved from Poland to Bessarabia
                1 bomber moved from Novgorod to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                8 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_40274_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                2 mech_infantrys moved from Bryansk to Volgograd
                2 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Belarus
                1 fighter moved from Russia to Caucasus

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                    Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Belarus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Samara
                7 infantry moved from Russia to Samara
                4 aaGuns, 4 armour, 6 artilleries and 12 infantry moved from Bryansk to Russia
                2 fighters moved from Belarus to Russia
                1 infantry moved from Vologda to Russia
                2 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Suiyuyan to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_40274_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Amur to Central Mongolia
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                3 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Shan State
                2 fighters moved from Manchuria to Central Mongolia
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to 55 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
                1 marine moved from Philippines to 35 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
                1 marine moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 2 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Guam
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Central Mongolia, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                        Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Central Mongolia, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Guam from Americans, taking Central Mongolia from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Dutch New Guinea, round 2 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Shan State
                    Japanese attack with 6 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 6 artilleries, 10 infantry and 1 mech_infantry in Shan State, round 2 :  5/17 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from 55 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to Philippines
                2 fighters moved from Central Mongolia to Manchuria
                3 artilleries moved from Manchuria to Amur
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                3 infantry moved from Shantung to Anhwe
                2 bombers and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                2 armour and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_40274_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Americans
                1 armour, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 99 Sea Zone to Crete
                3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Crete
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Crete
                    Americans attack with 1 armour, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Americans win, taking Crete from Italians with 1 armour, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Shensi: 1 bomber
                EDIT: Adding units owned by Americans to India: 1 bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                1 fighter and 20 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Combat Move - British
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                3 artilleries and 4 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                1 armour moved from Eastern Persia to India
                2 tactical_bombers moved from Persia to India
                1 bomber moved from Egypt to India
                1 battleship, 1 carrier and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 factory_minor placed in Persia
                2 submarines placed in 98 Sea Zone
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40274_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Italians
                2 fighters moved from Southern Italy to Tobruk
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 3 artilleries and 4 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tobruk, round 2 :  4/10 hits
                        British roll dice for 3 artilleries and 4 infantry in Tobruk, round 2 :  2/7 hits
                        2 infantry owned by the Italians and 4 infantry owned by the British lost in Tobruk
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 3 :  1/8 hits
                        British roll dice for 3 artilleries in Tobruk, round 3 :  0/3 hits
                        1 artillery owned by the British lost in Tobruk
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 4 :  3/8 hits
                        British roll dice for 2 artilleries in Tobruk, round 4 :  0/2 hits
                        2 artilleries owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Italians: 2 infantry
                    Casualties for British: 3 artilleries and 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Tobruk to 97 Sea Zone
                2 fighters moved from Ukraine to Southern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,2,3,4,6,5,4,2,2,3,4,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,5,5,6
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs

    triplea_40274_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_40274_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                4 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Baltic States to Belarus
                3 armour and 3 mech_infantrys moved from Ukraine to Belarus
                      Germans take Bryansk from Russians
                3 artilleries and 3 infantry moved from Ukraine to Rostov
                5 mech_infantrys moved from Bessarabia to Rostov
                3 armour and 5 mech_infantrys moved from Ukraine to Rostov
                2 infantry moved from Bessarabia to Western Ukraine
                1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 4 infantry and 8 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 4 infantry and 8 mech_infantrys in Belarus, round 2 :  3/15 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour, 3 artilleries, 3 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 10 mech_infantrys in Rostov, round 2 :  6/19 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour, 3 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 1 artillery and 8 infantry moved from Bessarabia to Ukraine
                1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
                8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 fighters placed in Western Germany
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 infantry placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,1,1
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40274_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 armour moved from Bryansk to Russia

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Volgograd to Russia
                1 fighter and 7 infantry moved from Samara to Russia
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                3 infantry moved from Vologda to Russia
                2 aaGuns and 20 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_40274_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                10 artilleries and 15 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                1 armour and 1 mech_infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Tsagaan Olom from Russians
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  1/2 hits
                    1 bomber killed by AA
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in India causes 11 damage total.  Damaged units is as follows: factory_major = 7, airfield = 4
                Battle in Sumatra
                    Japanese attack with 1 infantry and 1 marine
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 marine in Sumatra, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 marine owned by the Japanese lost in Sumatra
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 marine
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters moved from Celebes to Philippines
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from Manchuria to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from India to Yunnan
                6 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to Yunnan
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Manchuria
                1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
                2 aaGuns moved from Amur to Buryatia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in Manchuria
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery and 1 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs

    triplea_40274_Jap6.tsvg

  • '19 '17 '16

    I assumed no intercept in Calcutta.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat - British

    triplea_40274_Bri6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scram?


  • @Karl7:

    scram?

    yes, that is the question Korn8.

    Why do you keep front running my scram queries>?

    :x :-P :?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    just messing with you Curtin Mingous

  • '19 '17 '16

    Scram 2x Italians and 1x German.

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