@Daaras I’m not quite sure I have heard both on this forum.
Lord Curtmungus (Allies) vs simon33 (Axis) BM3
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Russia is dead so just go to Japan from now on. :cry: :cry: :cry:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Japanese
2 artilleries moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour moved from Hunan to Kwangtung
2 mech_infantrys moved from Hunan to Kwangtung
1 bomber moved from French Indo China to Shan StatePurchase Units - Japanese
Japanese buy 1 bomber and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Caucasus
Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
1 infantry owned by the British lost in Caucasus
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Caucasus, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Caucasus
Japanese roll dice for 1 armour and 1 artillery in Caucasus, round 4 : 1/2 hits
Russians roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits
1 infantry owned by the British lost in Caucasus
Japanese roll dice for 1 armour and 1 artillery in Caucasus, round 5 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
UK_Pacific defend with 1 harbour; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Shensi to Hopei
1 artillery moved from Kansu to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hunan to Anhwe
1 bomber moved from Shan State to Shantung
1 tactical_bomber moved from Shantung to Manchuria
3 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Shantung to Anhwe
2 aaGuns moved from Kazakhstan to VolgogradPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,4,4,5,5,2,5,1,3,5,3,4,4,6,6,1,6,5,4,4,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,5,3,5,1,6,6,5,5,3,5,2,2,4
Japanese collect 31 PUs (26 lost to blockades); end with 31 PUs -
@Lord:
Russia is dead so just go to Japan from now on. :cry: :cry: :cry:
Yep, I know.
USA’s turn will be interesting.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
6 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
6 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to Spain
2 bombers moved from United Kingdom to Spain
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Portugal
2 carriers and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
Americans take Kazakhstan from Germans
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 destroyers, 8 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
8 fighters moved from 20 Sea Zone to Kwangtung
2 submarines moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Tobruk to TunisiaPurchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Kwangtung
Americans attack with 1 artillery, 8 fighters, 2 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery, 1 harbour and 2 mech_infantrys
Americans win, taking Kwangtung from Japanese with 1 artillery, 8 fighters and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
Battle in Spain
Americans attack with 3 bombers and 9 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 bombers and 7 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
3 bombers moved from Spain to Gibraltar
3 fighters and 1 tactical_bomber moved from Portugal to 91 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
8 fighters moved from Kwangtung to 20 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 bombers, 1 fighter and 7 infantry placed in Eastern United States
4 artilleries and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to HunanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Move - British
2 armour, 7 artilleries and 22 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
4 armour, 2 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Turkey
1 fighter moved from Egypt to Caucasus
1 fighter moved from Egypt to Turkey
2 fighters moved from India to French Indo ChinaPurchase Units - British
British repair damage of 3x factory_major; Remaining resources: 41 PUs;
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major, 2x airfield; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 97 Sea Zone
Battle in Turkey
British attack with 4 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry and 4 mech_infantrys
Casualties for Neutral_True: 8 infantry
Battle in 97 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win with 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Caucasus from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in French Indo China
British attack with 2 armour, 7 artilleries, 2 fighters and 22 infantry
Japanese defend with 7 artilleries, 1 factory_minor and 14 infantry
British win, taking French Indo China from Japanese with 2 armour, 7 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 28
Casualties for British: 14 infantry
Casualties for Japanese: 7 artilleries and 14 infantryNon Combat Move - British
3 infantry moved from India to West India
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Turkey to Northwest Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
3 infantry moved from Burma to Yunnan
2 aaGuns moved from Yunnan to French Indo China
2 fighters moved from French Indo China to Yunnan
1 destroyer moved from 76 Sea Zone to 98 Sea ZonePlace Units - British
10 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in IraqTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Didn’t mean to attack the Italian in 97 but forgot to move away, I edited…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 1 PUs;Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - ANZAC
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from Yunnan to Eastern Persia
2 fighters moved from Philippines to BurmaPurchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 4 PUs;Combat - ANZAC
Battle in Kiangsi
Battle in FormosaNon Combat Move - ANZAC
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Queensland to Shan StatePlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
2 infantry moved from 91 Sea Zone to SpainTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Slovakia Hungary to 110 Sea Zone
22 armour moved from Russia to KazakhstanPurchase Units - Germans
Germans buy 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 1 PUs;Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 22 armour and 1 infantry
Americans defend with 1 armour
Germans roll dice for 22 armour and 1 infantry in Kazakhstan, round 2 : 10/23 hits
Americans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Americans lost in Kazakhstan
Germans win, taking Kazakhstan from Americans with 22 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Yugoslavia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 armour moved from Bryansk to Ukraine
2 armour moved from Bryansk to Bessarabia
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Vologda to Samara
1 armour moved from Ukraine to BessarabiaPlace Units - Germans
1 carrier, 1 fighter and 6 submarines placed in 112 Sea Zone
3 infantry placed in Volgograd
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 mech_infantry moved from Kansu to Szechwan
1 artillery moved from Shensi to Szechwan
1 bomber moved from Shantung to Szechwan
1 mech_infantry moved from Shantung to Kiangsi
1 bomber moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 artillery and 2 mech_infantrys moved from Anhwe to HunanPurchase Units - Japanese
Japanese buy 1 artillery and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 3/5 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 4 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 bomber moved from Kiangsi to Shantung
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Anhwe to Shensi
1 bomber moved from Szechwan to Shantung
1 infantry moved from Shantung to AnhwePlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Manchuria
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,3,4,5,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,5,1,6,4,1,3,5,5,2,5,2
Japanese collect 21 PUs (21 lost to blockades); end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
3 bombers and 1 fighter moved from Gibraltar to 95 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 marine moved from Kwangtung to 20 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanPurchase Units - Americans
Americans buy 1 airfield, 5 artilleries, 1 destroyer, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win, taking Northern Italy from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in HainanNon Combat Move - Americans
2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 carriers and 4 fighters moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 artillery, 1 marine and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 transport moved from 20 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 carrier moved from 20 Sea Zone to 21 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 21 Sea Zone
1 battleship moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
3 infantry moved from Portugal to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
2 carriers moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
3 fighters moved from 91 Sea Zone to Spain
5 infantry moved from Spain to Southern France
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 bombers moved from 95 Sea Zone to Spain
2 bombers moved from Eastern United States to Spain
4 artilleries moved from Central United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 carrier, 2 destroyers, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to MoroccoPlace Units - Americans
1 airfield and 1 factory_minor placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
5 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUsCombat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to ShensiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - British
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
3 infantry moved from Eastern Persia to Afghanistan
1 infantry moved from West India to Afghanistan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Afghanistan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 armour moved from Turkey to Greece
British take Greece from Italians
1 armour moved from Greece to Turkey
2 artilleries and 2 infantry moved from Iraq to Saudi Arabia
2 destroyers and 2 submarines moved from 98 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 infantry moved from West India to Afghanistan
1 armour moved from Turkey to Saudi ArabiaPurchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Afghanistan to West India
2 mech_infantrys moved from India to West India
1 artillery and 1 infantry moved from India to West India
2 fighters moved from Yunnan to West India
2 aaGuns moved from French Indo China to Kwangsi
2 artilleries and 6 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Burma
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Spain to Southern France
2 fighters moved from Spain to Egypt
1 fighter and 1 tactical_bomber moved from Caucasus to TurkeyPlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1
British collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery and 7 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePurchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat - Italians
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Scramble from London? OOL?
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scram all, dd last!
this is going to be tight!
Rage and Honor
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePurchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Greece
Battle in 95 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians win, taking Greece from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Italians attack with 4 fighters
Americans defend with 1 destroyer and 3 fighters
Italians roll dice for 4 fighters in 110 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the Italians and 2 fighters owned by the Americans lost in 110 Sea Zone
Italians roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 3 fighters
Casualties for Americans: 1 destroyer and 3 fightersNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 6 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 3 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters moved from Eastern Persia to Iraq
2 fighters moved from Burma to Persia
2 fighters moved from Shan State to West India
3 fighters moved from Queensland to Shan StatePlace Units - ANZAC
1 bomber and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUsCombat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Spain to Southern FranceNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 carrier, 1 destroyer, 3 fighters, 15 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
3 infantry moved from Volgograd to Caucasus
22 armour and 1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 fighter moved from Western Germany to Normandy BordeauxPurchase Units - Germans
Germans buy 8 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
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Scramble to SZ91? You have 6 possibles.
That was a really frustrating defeat in Nth Italy. Could have hit Sth France.
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yes all
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 carrier, 1 destroyer, 3 fighters, 15 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
3 infantry moved from Volgograd to Caucasus
22 armour and 1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 fighter moved from Western Germany to Normandy BordeauxPurchase Units - Germans
Germans buy 8 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in Caucasus
Germans attack with 22 armour and 4 infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 22 armour and 4 infantry in Caucasus, round 2 : 12/26 hits
British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 22 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 15 submarines and 1 tactical_bomber
British defend with 1 carrier and 2 destroyers; Americans defend with 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 6 transports
Germans roll dice for 15 submarines in 91 Sea Zone, round 2 : 8/15 hits
Units damaged: 1 carrier owned by the British and 2 carriers owned by the Americans
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 4 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 2 : 7/14 hits
1 carrier owned by the British, 3 carriers owned by the Americans, 7 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the British and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 8 submarines in 91 Sea Zone, round 3 : 3/8 hits
3 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 4 fighters in 91 Sea Zone, round 3 : 2/4 hits
3 transports owned by the Americans lost in 91 Sea Zone
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 8 submarines remaining. Battle score for attacker is 136
Casualties for Germans: 1 fighter, 7 submarines and 1 tactical_bomber
Casualties for British: 1 carrier and 2 destroyers
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 6 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 bombers
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport moved from 112 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
EDIT: Germans undo move 1.
EDIT: Germans undo move 2.
EDIT: Germans undo move 1.
5 submarines moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
5 mech_infantrys and 1 tactical_bomber moved from Yugoslavia to Greece
3 armour moved from Bessarabia to Bulgaria
1 artillery moved from Bryansk to Rostov
1 infantry moved from Samara to Volgograd
1 transport moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns and 3 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to FrancePlace Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in France
3 mech_infantrys placed in Volgograd
2 artilleries, 2 infantry and 5 mech_infantrys placed in Western Germany
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 carrier, 1 destroyer, 3 fighters, 15 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
3 infantry moved from Volgograd to Caucasus
22 armour and 1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 fighter moved from Western Germany to Normandy BordeauxPurchase Units - Germans
Germans buy 8 artilleries, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in Caucasus
Germans attack with 22 armour and 4 infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 22 armour and 4 infantry in Caucasus, round 2 : 12/26 hits
British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 22 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 15 submarines and 1 tactical_bomber
British defend with 1 carrier and 2 destroyers; Americans defend with 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 6 transports
Germans roll dice for 15 submarines in 91 Sea Zone, round 2 : 8/15 hits
Units damaged: 1 carrier owned by the British and 2 carriers owned by the Americans
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 4 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 2 : 7/14 hits
1 carrier owned by the British, 3 carriers owned by the Americans, 7 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the British and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 8 submarines in 91 Sea Zone, round 3 : 3/8 hits
3 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 4 fighters in 91 Sea Zone, round 3 : 2/4 hits
3 transports owned by the Americans lost in 91 Sea Zone
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 8 submarines remaining. Battle score for attacker is 136
Casualties for Germans: 1 fighter, 7 submarines and 1 tactical_bomber
Casualties for British: 1 carrier and 2 destroyers
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 6 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 bombers
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport moved from 112 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
EDIT: Germans undo move 1.
EDIT: Germans undo move 2.
EDIT: Germans undo move 1.
5 submarines moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
3 armour moved from Bessarabia to Bulgaria
1 artillery moved from Bryansk to Rostov
1 infantry moved from Samara to Volgograd
1 transport moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns and 3 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to France
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 aaGuns and 2 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries placed in France
2 artilleries, 1 fighter, 2 infantry and 5 mech_infantrys placed in Western Germany
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs