@gamerman01 I tend to roll play the madman as the Axis.
17L G40 BM.3 Rubioton (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Tambov to Smolensk
3 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
8 infantry moved from Tambov to Russia
1 aaGun, 21 artilleries and 24 infantry moved from Tambov to Samara
1 fighter moved from Volgograd to RussiaPlace Units - Russians
7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 4 infantry moved from Shantung to Jehol
3 artilleries moved from Anhwe to Shantung
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
3 fighters moved from Kiangsu to Kwangsi
1 infantry moved from Siam to French Indo China
2 bombers moved from Anhwe to French Indo China
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 carriers, 1 cruiser, 4 fighters, 1 marine and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 8 infantry moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to JeholCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Battle in French Indo China
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Guam from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 19 Sea Zone to Manchuria
1 marine moved from Okinawa to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 marine moved from Kiangsu to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
2 fighters moved from 20 Sea Zone to Japan
3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
4 fighters moved from 19 Sea Zone to Japan
4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Kwangsi to Kiangsu
2 bombers moved from French Indo China to AnhwePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
10 infantry placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,1,6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
8 fighters and 2 infantry moved from Norway to Finland
2 bombers moved from Norway to GermanyCombat - Americans
Battle in Marshall Islands
Battle in Manchuria
Americans attack with 2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 3 marines
Americans win, taking Marshall Islands from Japanese, taking Manchuria from Japanese with 1 armour and 8 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery, 10 infantry and 3 marines
Battle in Finland
Americans attack with 8 fighters and 2 infantry
Germans defend with 1 artillery
Americans win, taking Finland from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
7 fighters moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
8 fighters moved from Manchuria to Korea
1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 destroyers and 4 submarines moved from 26 Sea Zone to 32 Sea Zone
3 submarines moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Korea
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 99 Sea Zone to RussiaPlace Units - Americans
1 airfield and 3 fighters placed in Norway
3 infantry placed in Korea
3 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
8 fighters and 2 infantry moved from Norway to Finland
2 bombers moved from Norway to GermanyCombat - Americans
Battle in Marshall Islands
Battle in Manchuria
Americans attack with 2 armour, 11 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 3 marines
Americans win, taking Marshall Islands from Japanese, taking Manchuria from Japanese with 1 armour and 8 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery, 10 infantry and 3 marines
Battle in Finland
Americans attack with 8 fighters and 2 infantry
Germans defend with 1 artillery
Americans win, taking Finland from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
7 fighters moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
8 fighters moved from Manchuria to Korea
1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 destroyers and 4 submarines moved from 26 Sea Zone to 32 Sea Zone
3 submarines moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Korea
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 99 Sea Zone to RussiaPlace Units - Americans
1 airfield and 3 fighters placed in Norway
3 infantry placed in Korea
3 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to Malta
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to Kweichow
1 bomber moved from India to KwangsiCombat - British
Battle in Malta
British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Italians defend with 2 infantry
British win, taking Malta from Italians with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 bomber and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Kwangsi from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Kwangsi to India
1 fighter moved from Kweichow to Yunnan
1 infantry and 2 mech_infantrys moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 99 Sea Zone to Russia
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 carriers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 aaGuns and 4 infantry moved from Norway to Finland
1 tactical_bomber moved from Norway to 112 Sea Zone
5 fighters moved from 112 Sea Zone to Finland
1 fighter moved from United Kingdom to Finland
1 battleship and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 4 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 4 infantry and 1 marine moved from 112 Sea Zone to Norway
1 aaGun moved from Alexandria to EgyptPlace Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 aaGuns and 1 transport
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys -
Wait NCM Review
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Ok, Go ahead
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ok, you have win, i surrender
gg
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Ok Sir,
Good game too, very challenging set up on your side.
Are you up for another game, maybe shifting sides?
Cheers
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now i take a break, but i’ll happy to play with you in the next future :-)