@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
Variance vs GARGANTUA
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 91 Sea Zone
1 transport moved from 119 Sea Zone to 106 Sea Zone
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsi from Japanese
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
1 armour, 1 infantry and 3 mech_infantrys moved from Hunan to Anhwe
3 mech_infantrys moved from Kweichow to Chahar
1 armour moved from Yunnan to Anhwe
2 mech_infantrys moved from Szechwan to Kansu
2 infantry moved from Szechwan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern PersiaCombat - British
Battle in Anhwe
British attack with 2 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Anhwe, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British roll dice for 2 armour and 4 mech_infantrys in Anhwe, round 3 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
3 aaGuns moved from Yunnan to BurmaPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 91 Sea Zone
1 transport moved from 119 Sea Zone to 106 Sea Zone
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsi from Japanese
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
1 armour, 1 infantry and 3 mech_infantrys moved from Hunan to Anhwe
3 mech_infantrys moved from Kweichow to Chahar
1 armour moved from Yunnan to Anhwe
2 mech_infantrys moved from Szechwan to Kansu
2 infantry moved from Szechwan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern PersiaCombat - British
Battle in Anhwe
British attack with 2 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Anhwe, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British roll dice for 2 armour and 4 mech_infantrys in Anhwe, round 3 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
3 aaGuns moved from Yunnan to BurmaPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
4 infantry moved from Northern Italy to Western Germany
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 92 Sea Zone
1 infantry and 1 marine moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Germany
Italians attack with 4 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
1 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Gibraltar
Italians attack with 1 infantry and 1 marine
Americans defend with 1 artillery, 1 harbour and 1 infantry
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 marine
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
3 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
3 artilleries and 2 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
SHITaly
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Wow - that was Christmas.
And Santa went in on you dry.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour moved from Persia to Trans-Jordan
1 fighter moved from Eastern Persia to Syria
1 fighter moved from Persia to Syria
2 fighters moved from Egypt to Syria
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Yunnan to Eastern Persia
1 fighter moved from Java to IndiaCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 carrier and 1 transport placed in 80 Sea Zone
1 artillery and 2 mech_infantrys placed in IraqTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from France to Western Germany
2 infantry moved from France to Western Germany
3 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from France to 111 Sea Zone
1 bomber moved from 111 Sea Zone to Scotland
1 infantry moved from Novgorod to Belarus
1 bomber moved from Greece to BelarusCombat - Germans
Battle in Western Germany
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 airfield and 1 infantry
Germans win, taking Scotland from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 fighters moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 infantry moved from Novgorod to Baltic States
7 armour and 1 mech_infantry moved from Novgorod to Poland
1 aaGun moved from Novgorod to 115 Sea Zone
1 artillery moved from Vyborg to Finland
1 infantry moved from Vyborg to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
8 infantry moved from Novgorod to 115 Sea Zone
9 infantry moved from Novgorod to Archangel
10 artilleries moved from Novgorod to Archangel
1 bomber moved from Belarus to Novgorod
1 aaGun, 1 battleship, 1 destroyer, 11 infantry and 6 transports moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 10 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Germany to Slovakia Hungary
5 artilleries and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
1 infantry moved from 114 Sea Zone to PolandPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in United Kingdom
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,6,2,1,4,6,6,3,3,6
Germans collect 46 PUs (9 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from France to Western Germany
2 infantry moved from France to Western Germany
3 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from France to 111 Sea Zone
1 bomber moved from 111 Sea Zone to Scotland
1 infantry moved from Novgorod to Belarus
1 bomber moved from Greece to BelarusCombat - Germans
Battle in Western Germany
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 airfield and 1 infantry
Germans win, taking Scotland from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 fighters moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 infantry moved from Novgorod to Baltic States
7 armour and 1 mech_infantry moved from Novgorod to Poland
1 aaGun moved from Novgorod to 115 Sea Zone
1 artillery moved from Vyborg to Finland
1 infantry moved from Vyborg to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
8 infantry moved from Novgorod to 115 Sea Zone
9 infantry moved from Novgorod to Archangel
10 artilleries moved from Novgorod to Archangel
1 bomber moved from Belarus to Novgorod
1 aaGun, 1 battleship, 1 destroyer, 11 infantry and 6 transports moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 10 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Germany to Slovakia Hungary
5 artilleries and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
1 infantry moved from 114 Sea Zone to PolandPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in United Kingdom
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,6,2,1,4,6,6,3,3,6
Germans collect 46 PUs (9 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by Germans to Poland: 1 tactical_bomber
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Poland: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery, 5 infantry and 1 marine moved from Bryansk to Belarus
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
5 armour moved from Eastern Poland to Belarus
4 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Belarus
3 armour and 3 mech_infantrys moved from Ukraine to Belarus
1 armour moved from Russia to Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 13 armour, 1 artillery, 5 infantry, 1 marine and 5 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 13 armour, 1 artillery, 5 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
3 aaGuns moved from Bryansk to Belarus
4 artilleries and 5 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
2 infantry moved from Vologda to Russia
1 aaGun, 1 armour and 2 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Russians
3 mech_infantrys placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery, 5 infantry and 1 marine moved from Bryansk to Belarus
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
5 armour moved from Eastern Poland to Belarus
4 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Belarus
3 armour and 3 mech_infantrys moved from Ukraine to Belarus
1 armour moved from Russia to Belarus
3 armour and 3 mech_infantrys moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 13 armour, 1 artillery, 5 infantry, 1 marine and 5 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 13 armour, 1 artillery, 5 infantry, 1 marine and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
3 aaGuns moved from Bryansk to Belarus
4 artilleries and 5 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
2 infantry moved from Vologda to Russia
1 aaGun, 1 armour and 2 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Russians
3 mech_infantrys placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 6 fighters and 6 submarines moved from 31 Sea Zone to 26 Sea Zone
6 fighters moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 7 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 7 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters moved from Marshall Islands to 26 Sea Zone
4 tactical_bombers moved from 31 Sea Zone to Japan
2 bombers moved from Japan to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Jehol to Shantung
1 aaGun moved from Jehol to Shantung
6 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Japanese collect 27 PUs (2 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters and 1 marine; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 10 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Eire to 92 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 2 tactical_bombers and 1 transport
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Americans attack with 3 fighters
Japanese defend with 1 airfield, 1 armour and 1 harbour
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
Americans attack with 3 carriers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 submarines; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking Normandy Bordeaux from Italians with 3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier and 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit Mode
3 fighters could not land in 26 Sea Zone and were removed
5 fighters moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from 92 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hunan to Kweichow
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 9 Sea Zone to 13 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea ZonePlace Units - Americans
2 carriers and 5 fighters placed in 10 Sea Zone
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 1 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 artillery and 5 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to AnhwePlace Units - Chinese
3 artilleries and 1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Removing units owned by Japanese from Shantung: 1 aaGun
EDIT: Turning off Edit Mode
1 armour moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Anhwe to Shantung
3 mech_infantrys moved from Anhwe to Shantung
1 armour moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
3 mech_infantrys moved from Chahar to Manchuria
1 destroyer moved from 91 Sea Zone to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Shantung: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Sikang to Kazakhstan
2 mech_infantrys moved from Sikang to Samara
2 mech_infantrys moved from Kansu to Samara
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 fighter and 1 tactical_bomber moved from Iraq to Bryansk
2 fighters moved from India to 39 Sea Zone
3 aaGuns moved from Burma to India
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun, 2 artilleries and 3 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Bulgaria
2 aaGuns moved from Yugoslavia to Albania
1 aaGun moved from Northern Italy to Yugoslavia
3 artilleries moved from Northern Italy to Southern France
9 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern France
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from United Kingdom to Slovakia Hungary
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 fighter moved from United Kingdom to 105 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Slovakia Hungary
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
1 destroyer and 6 transports moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from 105 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
6 armour moved from Poland to Western Germany
5 artilleries moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
2 artilleries moved from Finland to Karelia
12 artilleries and 7 infantry moved from Archangel to Novgorod
2 armour moved from Novgorod to Poland
1 armour moved from Novgorod to PolandPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in United Kingdom
10 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
:evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
Communist sinner I curse thee to everlasting HELLFIRE
Now bring forth thy wickedness, thou servant of SIN
:evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Russians converts factory_major into different units
1 armour moved from Romania to Northern Italy
Russians take Yugoslavia from Germans
Russians take Northern Italy from Italians
1 armour moved from Romania to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
2 artilleries moved from Russia to Vologda
2 artilleries moved from Russia to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Belarus to Nenetsia
Russians take Archangel from Germans
1 fighter moved from Bryansk to Slovakia Hungary
1 tactical_bomber moved from Bryansk to Slovakia Hungary
3 mech_infantrys moved from Romania to Slovakia Hungary
1 artillery moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
2 armour moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
4 artilleries and 8 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Eastern Poland





