Sovietschat (no bid) vs Ichado

  • 17

    Ok, technically not going for India this turn.

    I’m going to attack the UK troops at Burma and the UK troops at Yunnan using every ground and most of my air available. Sending a few more fighters to Japan for defense.

    So, technically this turn, then the next one to get India. I think I’ll have a good chance of capturing and then holding it. We’ll see.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_major; Remaining resources: 4 SuicideAttackTokens; 32 PUs;
                Japanese buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Kwangtung to Hunan
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 fighter moved from 35 Sea Zone to Yunnan
                1 fighter moved from Philippines to Kiangsi
                1 fighter moved from Philippines to Hunan
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to Yunnan
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter, 3 infantry and 3 tactical_bombers moved from Shan State to Burma
                1 mech_infantry moved from Malaya to Shan State
                1 mech_infantry moved from Shan State to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                2 bombers moved from French Indo China to Burma
                2 tactical_bombers moved from Kwangtung to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                2 battleships moved from 35 Sea Zone to 38 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters moved from 35 Sea Zone to Japan
                1 fighter moved from Japan to 19 Sea Zone

    triplea_40234.0_Jap7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_major; Remaining resources: 4 SuicideAttackTokens; 32 PUs;
                Japanese buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Kwangtung to Hunan
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 fighter moved from 35 Sea Zone to Yunnan
                1 fighter moved from Philippines to Kiangsi
                1 fighter moved from Philippines to Hunan
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to Yunnan
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter, 3 infantry and 3 tactical_bombers moved from Shan State to Burma
                1 mech_infantry moved from Malaya to Shan State
                1 mech_infantry moved from Shan State to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                2 bombers moved from French Indo China to Burma
                2 tactical_bombers moved from Kwangtung to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                2 battleships moved from 35 Sea Zone to 38 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters moved from 35 Sea Zone to Japan
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport; ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 3 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 4 :  0/3 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 5 :  0/2 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 5 :  2/2 hits
                        2 submarines owned by the Japanese lost in 26 Sea Zone
                    Americans win with 2 submarines and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 submarines
                Battle in Hunan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery and 3 fighters
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour and 3 fighters in Yunnan, round 3 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 :  0/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 3 artilleries and 5 infantry
                        Japanese roll dice for 2 battleships in Burma, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 :  6/17 hits
                        UK_Pacific roll dice for 3 artilleries and 5 infantry in Burma, round 2 :  3/8 hits
                        3 infantry owned by the Japanese, 3 artilleries owned by the British and 5 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 3 artilleries and 5 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                3 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 fighter moved from 43 Sea Zone to 38 Sea Zone
                1 fighter moved from Kiangsi to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 fighter moved from Burma to 38 Sea Zone
                3 tactical_bombers moved from Burma to Shan State
                2 bombers moved from Burma to Shan State

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                Japanese undo move 2.
                2 infantry and 1 mech_infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Malaya
                Japanese undo move 3.
                Japanese undo move 2.
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Japanese collect 22 PUs (8 lost to blockades); end with 23 PUs total

    triplea_40234.0_Jap7.tsvg

  • 17

    SNAKE EYES!!!  :( :(

    I hope you win this win!

    Demoralized here…I needed to sink that transport at SZ26.

    Small battle, but it’s an important victory for you.

  • 17

    win this game (I meant).

  • 19

    You should have that battle, but you know I always get the submarine to hit ones couple times even if the odds are well higher on the opponent,

    Now, I have to choose, either I keep pressuring Japan or I attack Philippine and go hunt you in India !!

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    triplea_40234.0_Ame7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from Western United States to Midway
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Korea
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries placed in Normandy Bordeaux
                1 submarine placed in 110 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 bomber placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_40234.0_Ame7.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Jehol to Yunnan

    triplea_40234.0_Chi7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Jehol to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kiangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan
                2 infantry placed in Kiangsi
                Chinese undo move 2.
                Chinese undo move 1.
                2 infantry placed in Szechwan
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs

    triplea_40234.0_Chi7.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 bomber moved from Persia to 98 Sea Zone

    triplea_40234.0_Bri7.tsvg

  • 19

    There’s a combat in sz 98, I forgot there was an airbase… lol. I will reedit your boat, ec like the battle was never made!

  • 17

    If you posted earlier like after China, then you could just reload it.

    Yeah, I would have scrambled of course.

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from Western United States to Midway
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Korea
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries placed in Normandy Bordeaux
                1 submarine placed in 110 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 bomber placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Jehol to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kiangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan
                2 infantry placed in Kiangsi
                Chinese undo move 2.
                Chinese undo move 1.
                2 infantry placed in Szechwan
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs

    Purchase Units - British
                British repair damage of 2x airfield; Remaining resources: 26 PUs;
                British buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 bomber moved from Persia to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser and 2 transports
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser and 2 transports

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Persia
                2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser and 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Persia: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by British from Persia: 1 mech_infantry
                EDIT: Adding units owned by British to Union of South Africa: 2 mech_infantrys
                EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 fighter
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 fighter
                EDIT: Removing units owned by British from Union of South Africa: 1 fighter
                EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40234.0_UK_7.tsvg

  • 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians

    triplea_40234.0_Ita7.tsvg

  • 17

    I will play through to give you the satisfaction of taking Japan. I needed to win that sea battle at SZ26 to give myself 1 more turn to get more planes back…but the last turn I could have landed more on Hong Kong.

    I think the odds are 90%. Use 1 Kamikazee to prevent shore bombardments.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 fighters moved from Romania to Western Ukraine
                1 bomber moved from Germany to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 armour moved from Southern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                1 fighter moved from 97 Sea Zone to Egypt
                1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    triplea_40234.0_Ita7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 fighters moved from Romania to Western Ukraine
                1 bomber moved from Germany to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 armour moved from Southern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                1 fighter moved from 97 Sea Zone to Egypt
                1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 bomber in Holland Belgium, round 3 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Western Ukraine
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
                        Italians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 armour and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 3 infantry in Southern France, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 3 infantry in Southern France, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern France
                1 artillery moved from Romania to Eastern Poland
                2 fighters moved from Western Ukraine to Romania
                1 bomber moved from Holland Belgium to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 factory_minor placed in Egypt
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40234.0_Ita7.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    triplea_40234.0_ANZ7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 46 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40234.0_ANZ7.tsvg

Suggested Topics

  • 19
  • 70
  • 41
  • 39
  • 180
  • 81
  • 81
  • 227
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.9k

Users

40.7k

Topics

1.8m

Posts