@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 armour moved from Victoria to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
1 infantry moved from Victoria to 62 Sea Zone
1 artillery moved from Victoria to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 2 marines moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 marines moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports moved from 62 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Finland to 115 Sea Zone
1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Denmark
1 armour moved from Finland to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 armour moved from Finland to Karelia
1 fighter moved from Norway to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 fighter moved from 113 Sea Zone to Novgorod
1 fighter moved from 113 Sea Zone to Karelia
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Novgorod
Americans attack with 1 armour and 3 fighters
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Battle in Philippines
Non Combat Move - Americans
6 fighters could not land in 35 Sea Zone and were removed
6 fighters moved from 35 Sea Zone to Philippines
6 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Novgorod to 115 Sea Zone
1 fighter moved from Karelia to Finland
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour and 2 infantry placed in Finland
2 armour and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Burma to India
1 armour moved from Shan State to India
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Egypt to India
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from United Kingdom to Western Germany
Combat - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Western Germany
British attack with 2 armour, 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Western Germany from Germans with 2 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in India
British attack with 1 armour, 1 bomber and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking India from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Iraq to Eastern Persia
2 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from Western Germany to 113 Sea Zone
3 fighters moved from Western Germany to Denmark
3 aaGuns moved from Burma to Yunnan
1 armour moved from Algeria to Libya
1 bomber moved from India to West India
Place Units - British
3 armour placed in Iraq
3 fighters placed in Egypt
British undo move 2.
1 fighter placed in Egypt
2 fighters placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 49 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,2,6,3,5,3,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,5,5,5,3,1,3,5
UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Ukraine to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
1 artillery moved from Germany to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Ukraine to 113 Sea Zone
1 artillery moved from France to Western Germany
Combat - Italians
Battle in Gibraltar
Battle in Western Germany
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British, taking Western Germany from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 2 armour and 1 infantry
Battle in 113 Sea Zone
Italians attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier and 2 fighters; Americans defend with 1 transport
Italians win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 carrier and 2 fighters
Casualties for Americans: 1 transport
Non Combat Move - Italians
2 bombers and 1 tactical_bomber moved from 113 Sea Zone to Germany
2 fighters moved from Western Germany to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun and 4 infantry moved from Ukraine to Bessarabia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Ukraine
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_upgrade and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to 112 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Rostov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 fighter moved from 112 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
3 infantry placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
13 infantry moved from Buryatia to Amur
2 artilleries and 3 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 armour and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 infantry moved from Bryansk to Rostov
2 armour and 2 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Amur
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 submarines moved from 38 Sea Zone to 37 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Jehol to Manchuria
1 artillery moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Tsinghai to Volgograd
1 mech_infantry moved from Sikang to Volgograd
1 mech_infantry moved from Hopei to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
3 fighters and 2 tactical_bombers moved from Kiangsu to 37 Sea Zone
1 fighter moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Kiangsu to Japan
1 fighter moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Siam
Battle in Shan State
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 6 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 armour moved from Karelia to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Finland to 115 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Finland to Western Germany
1 infantry moved from Norway to 113 Sea Zone
2 armour moved from Norway to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Western Germany
1 armour moved from Denmark to Western Germany
1 armour moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Western Australia to Queensland
ANZAC take Northern Territory from Japanese
1 transport moved from 33 Sea Zone to 54 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Germany
Americans attack with 3 armour, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 artilleries and 1 infantry
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -35
Casualties for Germans: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 3 armour, 2 fighters and 2 infantry
1 fighter owned by the Americans retreated
Non Combat Move - Americans
1 fighter moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
Americans undo move 1.
3 fighters placed in 113 Sea Zone
2 armour and 1 mech_infantry placed in Finland
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Denmark to Western Germany
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
3 armour moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Yunnan to Shan State
1 bomber moved from West India to Shan State
1 fighter moved from Eastern Persia to India
2 carriers moved from 81 Sea Zone to 98 Sea Zone
4 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Battle in Greece
Battle in Western Germany
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 2 artilleries
British win, taking Greece from Italians, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
3 aaGuns, 1 artillery and 1 infantry moved from Yunnan to Burma
3 fighters moved from Western Germany to United Kingdom
Place Units - British
3 armour placed in Iraq
1 fighter placed in Egypt
2 artilleries and 2 infantry placed in United Kingdom
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 50 PUs; end with 53 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Southern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Germany to Western Ukraine
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 2 bombers and 2 infantry
Russians defend with 1 armour and 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
2 bombers moved from Western Ukraine to Germany
1 aaGun moved from Bessarabia to Romania
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Rostov
2 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 fighter moved from Germany to Western Germany
Place Units - Germans
2 infantry placed in Volgograd
1 infantry placed in Volgograd
3 infantry placed in Western Germany
3 infantry placed in France
2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 artilleries and 4 infantry moved from Novgorod to Baltic States
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
2 infantry moved from Tambov to Volgograd
3 armour, 2 fighters and 2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Ukraine to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 2 mech_infantrys; Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 aaGuns, 4 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Ukraine
1 infantry moved from Russia to Samara
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,6,6,5,3,2,1,2,1,4,6
Russians collect 30 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Urals to Timguska
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kwangtung to Yunnan
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 infantry moved from Siam to 37 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 5 transports moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Manchuria to Korea
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Yunnan
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Battle in Korea
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Korea from Russians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery, 1 fighter and 4 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Chinese: 1 artillery, 1 fighter and 4 infantry
Casualties for Japanese: 5 infantry
Battle in Kazakhstan
Japanese attack with 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
2 armour and 1 mech_infantry moved from Finland to Novgorod
2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 8 fighters, 2 infantry, 2 marines, 1 mech_infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
Non Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 mech_infantrys placed in Finland
1 factory_minor, 2 infantry and 1 mech_infantry placed in Norway
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 4 armour, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
4 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 armour moved from India to Burma
2 infantry and 3 mech_infantrys moved from India to Burma
1 armour moved from Alexandria to Trans-Jordan
Combat - British
Battle in Kazakhstan
British attack with 4 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from India to Burma
2 fighters moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 factory_minor placed in Greece
3 armour placed in Iraq
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry