@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 armour moved from Victoria to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
1 infantry moved from Victoria to 62 Sea Zone
1 artillery moved from Victoria to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 2 marines moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 marines moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports moved from 62 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Finland to 115 Sea Zone
1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Denmark
1 armour moved from Finland to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 armour moved from Finland to Karelia
1 fighter moved from Norway to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 fighter moved from 113 Sea Zone to Novgorod
1 fighter moved from 113 Sea Zone to Karelia
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Novgorod
Americans attack with 1 armour and 3 fighters
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Battle in Philippines
Non Combat Move - Americans
6 fighters could not land in 35 Sea Zone and were removed
6 fighters moved from 35 Sea Zone to Philippines
6 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Novgorod to 115 Sea Zone
1 fighter moved from Karelia to Finland
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour and 2 infantry placed in Finland
2 armour and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Burma to India
1 armour moved from Shan State to India
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Egypt to India
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from United Kingdom to Western Germany
Combat - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Western Germany
British attack with 2 armour, 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Western Germany from Germans with 2 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in India
British attack with 1 armour, 1 bomber and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking India from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Iraq to Eastern Persia
2 fighters moved from 113 Sea Zone to United Kingdom
2 fighters moved from Western Germany to 113 Sea Zone
3 fighters moved from Western Germany to Denmark
3 aaGuns moved from Burma to Yunnan
1 armour moved from Algeria to Libya
1 bomber moved from India to West India
Place Units - British
3 armour placed in Iraq
3 fighters placed in Egypt
British undo move 2.
1 fighter placed in Egypt
2 fighters placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 49 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,2,6,3,5,3,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,5,5,5,3,1,3,5
UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Ukraine to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
1 artillery moved from Germany to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Ukraine to 113 Sea Zone
1 artillery moved from France to Western Germany
Combat - Italians
Battle in Gibraltar
Battle in Western Germany
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British, taking Western Germany from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 2 armour and 1 infantry
Battle in 113 Sea Zone
Italians attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier and 2 fighters; Americans defend with 1 transport
Italians win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 carrier and 2 fighters
Casualties for Americans: 1 transport
Non Combat Move - Italians
2 bombers and 1 tactical_bomber moved from 113 Sea Zone to Germany
2 fighters moved from Western Germany to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun and 4 infantry moved from Ukraine to Bessarabia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Ukraine
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_upgrade and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to 112 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Rostov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 fighter moved from 112 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
3 infantry placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
13 infantry moved from Buryatia to Amur
2 artilleries and 3 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 armour and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 infantry moved from Bryansk to Rostov
2 armour and 2 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Amur
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 submarines moved from 38 Sea Zone to 37 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Jehol to Manchuria
1 artillery moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Tsinghai to Volgograd
1 mech_infantry moved from Sikang to Volgograd
1 mech_infantry moved from Hopei to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
3 fighters and 2 tactical_bombers moved from Kiangsu to 37 Sea Zone
1 fighter moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Kiangsu to Japan
1 fighter moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Siam
Battle in Shan State
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Chinese defend with 2 artilleries and 1 infantry
Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 6 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
1 armour moved from Karelia to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Finland to 115 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Finland to Western Germany
1 infantry moved from Norway to 113 Sea Zone
2 armour moved from Norway to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Western Germany
1 armour moved from Denmark to Western Germany
1 armour moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Western Australia to Queensland
ANZAC take Northern Territory from Japanese
1 transport moved from 33 Sea Zone to 54 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Germany
Americans attack with 3 armour, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 artilleries and 1 infantry
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -35
Casualties for Germans: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 3 armour, 2 fighters and 2 infantry
1 fighter owned by the Americans retreated
Non Combat Move - Americans
1 fighter moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
Americans undo move 1.
3 fighters placed in 113 Sea Zone
2 armour and 1 mech_infantry placed in Finland
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Denmark to Western Germany
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
3 armour moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Yunnan to Shan State
1 bomber moved from West India to Shan State
1 fighter moved from Eastern Persia to India
2 carriers moved from 81 Sea Zone to 98 Sea Zone
4 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Battle in Greece
Battle in Western Germany
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 2 artilleries
British win, taking Greece from Italians, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to India
3 aaGuns, 1 artillery and 1 infantry moved from Yunnan to Burma
3 fighters moved from Western Germany to United Kingdom
Place Units - British
3 armour placed in Iraq
1 fighter placed in Egypt
2 artilleries and 2 infantry placed in United Kingdom
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 50 PUs; end with 53 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Southern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Germany to Western Ukraine
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 2 bombers and 2 infantry
Russians defend with 1 armour and 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
2 bombers moved from Western Ukraine to Germany
1 aaGun moved from Bessarabia to Romania
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Rostov
2 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from France to Western Germany
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 fighter moved from Germany to Western Germany
Place Units - Germans
2 infantry placed in Volgograd
1 infantry placed in Volgograd
3 infantry placed in Western Germany
3 infantry placed in France
2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 artilleries and 4 infantry moved from Novgorod to Baltic States
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
2 infantry moved from Tambov to Volgograd
3 armour, 2 fighters and 2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Ukraine to Western Ukraine
3 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 2 mech_infantrys; Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 aaGuns, 4 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Ukraine
1 infantry moved from Russia to Samara
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,6,6,6,5,3,2,1,2,1,4,6
Russians collect 30 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Urals to Timguska
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kwangtung to Yunnan
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 infantry moved from Siam to 37 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 5 transports moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Manchuria to Korea
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Yunnan
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Battle in Korea
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Korea from Russians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery, 1 fighter and 4 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Chinese: 1 artillery, 1 fighter and 4 infantry
Casualties for Japanese: 5 infantry
Battle in Kazakhstan
Japanese attack with 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
2 armour and 1 mech_infantry moved from Finland to Novgorod
2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 8 fighters, 2 infantry, 2 marines, 1 mech_infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
Non Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 mech_infantrys placed in Finland
1 factory_minor, 2 infantry and 1 mech_infantry placed in Norway
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 4 armour, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
4 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 armour moved from India to Burma
2 infantry and 3 mech_infantrys moved from India to Burma
1 armour moved from Alexandria to Trans-Jordan
Combat - British
Battle in Kazakhstan
British attack with 4 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from India to Burma
2 fighters moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 factory_minor placed in Greece
3 armour placed in Iraq
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry