@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
Drejemester vs SvendSved
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Anhwe to Hunan
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 7 infantry moved from Jehol to Manchuria
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 fighters moved from 20 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 20 Sea Zone to 33 Sea Zone
1 cruiser moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Jehol to Manchuria
1 fighter moved from Jehol to 33 Sea Zone
2 bombers moved from Philippines to Caroline IslandsCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 aaGun moved from Jehol to Manchuria
3 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from Kiangsi to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Jehol to Kwangtung
1 fighter moved from Manchuria to JapanPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
Japanese undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kiangsu
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to NorwayPlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 armour placed in Norway
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries moved from Kweichow to Yunnan
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 49 PUs;
British buy 3 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry and 2 mech_infantrys moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
2 armour moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Syria to Iraq
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
2 fighters moved from Yunnan to Kwangsi
2 bombers moved from India to Hunan
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western GermanyCombat - British
Battle in Hunan
British attack with 2 bombers, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
British attack with 3 armour, 1 artillery, 5 fighters and 6 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Western Germany from Germans with 3 armour, 1 artillery, 5 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Norway
2 fighters moved from Kwangsi to Yunnan
2 bombers and 1 tactical_bomber moved from Hunan to Yunnan
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to EgyptPlace Units - British
3 armour placed in Normandy Bordeaux
1 bomber and 1 fighter placed in United Kingdom
3 infantry placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Rostov
2 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 harbour and 3 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for British: 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Novgorod
1 bomber moved from Gibraltar to Algeria
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 tactical_bomber placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
1 fighter moved from Normandy Bordeaux to Western GermanyNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Belarus to Ukraine
Germans take Bryansk from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber moved from Germany to Western Germany
4 bombers moved from Novgorod to Western Germany
1 fighter moved from Karelia to Germany
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Finland to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Germany
Germans attack with 3 artilleries, 5 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Western Germany from British with 3 artilleries, 5 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for French: 1 fighter
Casualties for Germans: 2 infantry
Casualties for British: 3 armour, 1 artillery and 5 infantryNon Combat Move - Germans
5 bombers moved from Western Germany to Germany
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
7 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 armour and 3 mech_infantrys moved from Russia to Rostov
Russians take Bryansk from Germans
1 infantry moved from Russia to Bryansk
6 artilleries, 2 fighters and 4 infantry moved from Russia to Smolensk
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Smolensk
Russians attack with 6 artilleries, 2 fighters and 4 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 6 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 armour
Russians win, taking Rostov from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
3 armour and 4 infantry placed in Russia
Russians undo move 1.
3 armour placed in Russia
2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1,6,6,1
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to JeholCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 armour, 3 artilleries, 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 5 transports
ANZAC defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 112
Casualties for ANZAC: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from 54 Sea Zone to Philippines
1 fighter moved from Korea to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 fighter placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
3 fighters moved from United Kingdom to Southern France
5 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Southern France
British attack with 3 armour, 1 bomber and 3 fighters
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kwangtung
British attack with 5 armour, 2 bombers, 2 fighters, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 tactical_bombers
retreated to Kwangtung
Japanese win with 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -56
Casualties for British: 5 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 4 artilleries and 5 infantryNon Combat Move - British
2 bombers and 1 fighter moved from Kwangtung to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
4 mech_infantrys moved from India to Yunnan
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Normandy Bordeaux
1 fighter, 1 infantry and 1 mech_infantry placed in United Kingdom
1 fighter and 1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Algeria to Rostov
2 fighters moved from Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Algeria to 92 Sea Zone
1 armour and 2 transports moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 2 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armour
Battle in Rostov
Italians attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Russians defend with 3 armour and 1 mech_infantry; British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Casualties for Russians: 3 armour and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
2 bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Southern France to Southern Italy
1 armour and 2 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries, 4 infantry and 1 marine moved from Queensland to New South WalesPlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,6,4,4,3,4,5,2,4,2,1,5,3,6,2,4,3,3,6,5,2,2,1,4,4,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Germany to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 bomber moved from Germany to Bryansk
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
1 armour and 1 mech_infantry moved from Novgorod to Karelia
3 bombers moved from Germany to Karelia
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Karelia
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Americans defend with 3 armour
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 3 armour
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Volgograd to Rostov
2 aaGuns moved from Ukraine to Rostov
1 bomber moved from Bryansk to Rostov
3 bombers moved from Karelia to Novgorod
1 fighter moved from Germany to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
2 fighters moved from Denmark to Germany
1 tactical_bomber moved from Denmark to GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
6 artilleries and 3 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
3 armour moved from Russia to Volgograd
2 fighters moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 3 armour and 2 fighters
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 armourNon Combat Move - Russians
2 fighters moved from Volgograd to RussiaPlace Units - Russians
3 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 5 transports moved from 54 Sea Zone to 62 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 62 Sea Zone to New South Wales
6 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
4 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Jehol to Anhwe
1 artillery moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 5 transports
ANZAC defend with 3 submarines
Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 artilleries
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 marine
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 2 aaGuns, 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 marine
Casualties for Japanese: 3 artilleries, 1 fighter and 6 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZACNon Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 bombers moved from Kwangsi to Kwangtung
4 fighters moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 artillery, 1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 1 mech_infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 armour, 2 artilleries, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 infantry, 1 marine and 3 transports moved from 31 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Finland
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Marshall IslandsNon Combat Move - Americans
1 fighter moved from Finland to Norway
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
2 armour and 1 infantry placed in Norway
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 artilleries and 1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 artilleries and 2 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 artilleries and 1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 artilleries and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 4 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from India to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from India to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 bombers moved from Yunnan to Kweichow
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to DenmarkCombat - British
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
British win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 1 infantry
Germans defend with 1 armour
retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Denmark
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Denmark from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Hunan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 fighter moved from Caucasus to VolgogradPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 armour and 1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 armour and 2 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 2 infantry