@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
Drejemester vs SvendSved
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 1 marine, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 12 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 11 Sea Zone
2 fighters moved from 26 Sea Zone to 12 Sea Zone
1 fighter moved from 26 Sea Zone to 12 Sea Zone
4 fighters moved from 26 Sea Zone to 9 Sea Zone
1 fighter moved from 26 Sea Zone to 11 Sea Zone
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
6 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Burma to Szechwan
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
2 bombers moved from India to Kazakhstan
1 bomber moved from Burma to Kazakhstan
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Kwangsi
3 fighters and 3 tactical_bombers moved from Malaya to Hunan
1 fighter and 1 tactical_bomber moved from Malaya to Hunan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in 11 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 12 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 9 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 fighter and 3 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 2 aaGuns, 1 fighter and 3 infantry
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Solomon Islands
Battle in Kazakhstan
Japanese attack with 1 armour, 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry and 3 mech_infantrys
Japanese win, taking Solomon Islands from ANZAC, taking Kazakhstan from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry and 3 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 bombers moved from Kazakhstan to Szechwan
3 fighters and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
3 fighters moved from 12 Sea Zone to 26 Sea Zone
4 fighters moved from 9 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 fighter moved from Hunan to Shan State
2 fighters and 3 tactical_bombers moved from Hunan to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 aaGuns, 2 armour, 5 fighters, 5 infantry and 1 mech_infantry moved from Malaya to Shan StatePlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 89 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 99 PUs;
Americans buy 1 carrier, 4 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from Norway to 113 Sea Zone
1 armour and 1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour moved from Novgorod to 115 Sea Zone
2 armour, 2 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
2 armour and 2 infantry moved from 114 Sea Zone to Germany
1 armour and 1 infantry moved from 113 Sea Zone to Germany
1 armour and 1 infantry moved from Western Germany to Germany
1 fighter moved from Denmark to Germany
4 fighters moved from 113 Sea Zone to Germany
9 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Eastern Poland to Germany
2 armour and 1 mech_infantry moved from Romania to Germany
1 mech_infantry moved from Borneo to 43 Sea Zone
5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 19 fighters, 1 mech_infantry, 8 submarines, 4 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan
17 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 1 mech_infantry, 8 submarines and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Formosa
Battle in Hunan
Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Americans win, taking Formosa from Japanese, taking Hunan from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Americans attack with 17 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans win with 17 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Germany
Americans attack with 15 armour, 7 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_upgrade, 2 fighters, 23 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 1 fighter and 1 tactical_bomber
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Germans: 2 fighters, 23 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 fighter and 1 tactical_bomber
Casualties for Americans: 15 armour, 6 fighters, 4 infantry and 2 mech_infantrysNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 fighter and 2 tactical_bombers moved from Germany to Romania
17 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 10 Sea Zone
2 fighters placed in Western United States
3 mech_infantrys placed in Romania
1 infantry and 2 mech_infantrys placed in Kwangtung
5 infantry placed in Western United States
Americans undo move 5.
3 infantry placed in Western Germany
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 80 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
8 infantry moved from Jehol to Chahar
10 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Chahar
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - British
British buy 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
British destroys 15PUs while taking Germans capital
British converts factory_upgrade into different units
1 armour moved from Denmark to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
British take Holland Belgium from Germans
1 mech_infantry moved from France to Normandy Bordeaux
French take Normandy Bordeaux from Italians
1 infantry moved from Western Germany to Germany
British take Germany from Germans
2 infantry moved from Northwest Persia to Persia
1 fighter moved from 81 Sea Zone to Persia
2 carriers, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in Persia
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour, 2 fighters and 3 mech_infantrys moved from Yugoslavia to Northern Italy
1 armour moved from France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
3 artilleries and 5 infantry moved from Western Germany to Northern Italy
1 fighter moved from Greece to Northern Italy
2 mech_infantrys moved from Denmark to Northern Italy
2 armour moved from Greece to Yugoslavia
3 infantry moved from Greater Southern Germany to Northern ItalyPlace Units - British
2 fighters and 1 tactical_bomber placed in 98 Sea Zone
3 infantry placed in Iraq
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 47 PUs (4 lost to blockades); end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to GreeceCombat - Italians
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 27
Combat Move - ANZAC
Combat - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 27
Purchase Units - French
French buy 1 fighter; Remaining resources: 5 PUs;Combat Move - French
2 infantry moved from Western Germany to Greater Southern GermanyCombat - French
Non Combat Move - French
Place Units - French
1 fighter placed in Southern FranceTurn Complete - French
French collect 17 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
2 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kansu
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to KazakhstanCombat - Russians
Battle in Kansu
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
1 infantry moved from Tambov to Samara
2 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
4 fighters and 2 tactical_bombers moved from Eastern Poland to Volgograd
2 infantry moved from Poland to Eastern PolandPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Caucasus
3 mech_infantrys placed in Ukraine
Russians undo move 3.
3 mech_infantrys placed in Russia
2 mech_infantrys placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 8 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
1 submarine moved from 12 Sea Zone to 10 Sea Zone
2 battleships moved from 26 Sea Zone to 10 Sea Zone
3 destroyers moved from 26 Sea Zone to 10 Sea Zone
13 fighters and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
5 carriers moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 bombers moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 artillery, 2 cruisers, 7 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Shan State to Hunan
2 armour moved from Shan State to Kwangsi
3 infantry moved from French Indo China to Kwangsi
8 fighters and 3 tactical_bombers moved from Shan State to Kiangsi
1 tactical_bomber moved from Japan to Kiangsi
5 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Japan to KiangsiCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 8 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Manchuria
1 submarine moved from 12 Sea Zone to 10 Sea Zone
2 battleships moved from 26 Sea Zone to 10 Sea Zone
3 destroyers moved from 26 Sea Zone to 10 Sea Zone
13 fighters and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
5 carriers moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 bombers moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 artillery, 2 cruisers, 7 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Shan State to Hunan
2 armour moved from Shan State to Kwangsi
3 infantry moved from French Indo China to Kwangsi
8 fighters and 3 tactical_bombers moved from Shan State to Kiangsi
1 tactical_bomber moved from Japan to Kiangsi
5 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Japan to KiangsiCombat - Japanese
Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Kiangsi
Japanese attack with 9 fighters and 5 tactical_bombers
Americans defend with 2 fighters and 2 tactical_bombers
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters and 2 tactical_bombers
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Battle in Persia
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 3 destroyers, 13 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 4 carriers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 10 Sea Zone from Americans with 2 battleships, 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 4 carriers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Casualties for Japanese: 6 carriers, 3 destroyers and 5 fightersNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
8 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi
2 aaGuns moved from Shan State to Yunnan
1 bomber moved from Persia to West India
2 bombers moved from Kazakhstan to YunnanPlace Units - Japanese
1 transport placed in 62 Sea Zone
5 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 4.
1 bomber and 2 infantry placed in India
1 fighter and 1 tactical_bomber placed in Japan
2 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 85 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Americans
Americans buy 6 armour, 14 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 3 mech_infantrys moved from Kwangtung to Kwangsi
17 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 mech_infantry moved from Formosa to 20 Sea Zone
5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 1 mech_infantry, 8 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Western Germany to 113 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone
2 transports moved from 114 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Romania to Ukraine
2 armour moved from Novgorod to Bryansk
1 infantry moved from Finland to Norway
1 fighter and 2 tactical_bombers moved from Romania to VolgogradCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 8 destroyers
EDIT: Adding units owned by Americans to 20 Sea Zone: 8 destroyers
EDIT: Turning off Edit Mode
Battle in Kwangsi
Americans attack with 17 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 armour, 10 fighters, 3 infantry and 5 tactical_bombers
Americans win, taking Kwangsi from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 16 fighters, 1 infantry and 3 mech_infantrys
Casualties for Japanese: 2 armour, 10 fighters, 3 infantry and 5 tactical_bombersNon Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea ZonePlace Units - Americans
6 armour and 4 infantry placed in Central United States
4 mech_infantrys placed in Eastern United States
2 infantry and 1 mech_infantry placed in Kwangtung
Americans undo move 3.
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 infantry placed in Eastern United States
7 infantry and 1 mech_infantry placed in Western United States
Americans undo move 5.
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,6,6
Americans collect 76 PUs (2 lost to blockades); end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
6 infantry moved from Chahar to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - British
British buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
4 armour, 3 artilleries, 3 fighters, 8 infantry and 6 mech_infantrys moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Southern Italy
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
6 infantry moved from Iraq to Persia
2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Holland Belgium to Western GermanyCombat - British
Battle in 80 Sea Zone
British attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Persia from Japanese with 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
British attack with 6 armour, 3 artilleries, 3 fighters, 8 infantry and 6 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
British captures 3PUs while taking Italians capital
British win, taking Southern Italy from Italians with 6 armour, 3 fighters and 6 mech_infantrys remaining. Battle score for attacker is 66
Casualties for British: 3 artilleries and 8 infantry
Casualties for Italians: 2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - British
3 fighters moved from Southern Italy to Greece
1 fighter moved from Persia to 80 Sea ZonePlace Units - British
3 armour placed in Iraq
2 fighters and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 54 PUs; end with 58 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to PersiaTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Purchase Units - French
French buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Greater Southern Germany to YugoslaviaPlace Units - French
1 carrier and 1 submarine placed in 93 Sea ZoneTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Kansu to Shensi
2 mech_infantrys moved from Russia to Urals
3 mech_infantrys moved from Bryansk to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
3 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Tambov to Samara
1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Kansu to Sikang
1 fighter and 1 tactical_bomber moved from Novosibirsk to Sikang
1 fighter and 1 tactical_bomber moved from Novosibirsk to Shensi
1 fighter moved from Volgograd to Sikang
1 fighter moved from Volgograd to Shensi
2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Volgograd to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shensi
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Sikang to Tsinghai
2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Kazakhstan to TsinghaiPlace Units - Russians
1 armour placed in Russia
3 mech_infantrys placed in Caucasus
1 armour and 2 mech_infantrys placed in Volgograd
1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 fighter, 8 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to West India
2 infantry moved from India to West India
1 infantry moved from Szechwan to Sikang
1 bomber moved from West India to Sikang
3 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 bomber moved from India to Kwangsi
2 bombers moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Manchuria to Korea
2 artilleries, 8 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 infantry, 2 marines, 1 submarine, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 battleships and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in New Guinea
Battle in Kwangsi
Japanese attack with 1 bomber and 5 infantry
Americans defend with 1 mech_infantry
Japanese win, taking New Britain from ANZAC, taking New Guinea from ANZAC, taking Kwangsi from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
retreated to Sikang
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Americans defend with 8 destroyers and 1 transport
Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Americans: 8 destroyers and 1 transport
Casualties for Japanese: 4 submarines
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese SubmergedNon Combat Move - Japanese
1 aaGun moved from Yunnan to Kwangsi
2 artilleries, 2 infantry and 2 marines moved from 6 Sea Zone to Korea
1 bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Okinawa
1 bomber moved from Kwangsi to Yunnan
2 bombers moved from 20 Sea Zone to YunnanPlace Units - Japanese
1 aaGun and 2 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 fighter, 3 submarines, 2 tactical_bombers and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,6,1,1,1,5,2,5,1,6,2,2,6,1,4,2,6,1,4,6,3,6,6,3,2,3,1,2,1,5,4,3,3,5,2,4
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - British
British buy 1 armour, 1 carrier, 2 destroyers, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 infantry and 2 transports
EDIT: Turning off Edit Mode
1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 79 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to West India
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour, 6 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
6 armour and 4 mech_infantrys moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
3 fighters moved from Greece to PersiaCombat - British
Battle in Eastern Persia
British attack with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in West India
British attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
British win, taking West India from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantryNon Combat Move - British
3 fighters moved from West India to 79 Sea Zone
1 tactical_bomber moved from West India to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to PersiaPlace Units - British
1 transport placed in 97 Sea Zone
1 destroyer placed in 81 Sea Zone
1 carrier placed in 81 Sea Zone
1 tactical_bomber placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
British collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUsTurn Complete - UK_Pacific





