Drejemester vs SvendSved


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
                Russians buy 6 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kansu
                1 mech_infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kansu
                2 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kansu
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
                1 infantry moved from Tambov to Samara
                2 infantry moved from Bryansk to Tambov
                3 mech_infantrys moved from Ukraine to Volgograd
                2 mech_infantrys moved from Eastern Poland to Ukraine
                3 infantry moved from Baltic States to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                4 fighters and 2 tactical_bombers moved from Eastern Poland to Volgograd
                2 infantry moved from Poland to Eastern Poland

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Caucasus
                3 mech_infantrys placed in Ukraine
                Russians undo move 3.
                3 mech_infantrys placed in Russia
                2 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    triplea_40233_Rus28.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter, 8 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 submarine moved from 12 Sea Zone to 10 Sea Zone
                2 battleships moved from 26 Sea Zone to 10 Sea Zone
                3 destroyers moved from 26 Sea Zone to 10 Sea Zone
                13 fighters and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
                5 carriers moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                1 artillery moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 bombers moved from Szechwan to Kazakhstan
                1 bomber moved from Szechwan to Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Shan State to Hunan
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 artillery, 2 cruisers, 7 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Shan State to Hunan
                2 armour moved from Shan State to Kwangsi
                3 infantry moved from French Indo China to Kwangsi
                8 fighters and 3 tactical_bombers moved from Shan State to Kiangsi
                1 tactical_bomber moved from Japan to Kiangsi
                5 infantry moved from Shan State to Yunnan
                3 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsi

    Combat - Japanese

    triplea_40233_Jap28.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter, 8 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 submarine moved from 12 Sea Zone to 10 Sea Zone
                2 battleships moved from 26 Sea Zone to 10 Sea Zone
                3 destroyers moved from 26 Sea Zone to 10 Sea Zone
                13 fighters and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
                5 carriers moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                1 artillery moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 bombers moved from Szechwan to Kazakhstan
                1 bomber moved from Szechwan to Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Shan State to Hunan
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 artillery, 2 cruisers, 7 destroyers, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Shan State to Hunan
                2 armour moved from Shan State to Kwangsi
                3 infantry moved from French Indo China to Kwangsi
                8 fighters and 3 tactical_bombers moved from Shan State to Kiangsi
                1 tactical_bomber moved from Japan to Kiangsi
                5 infantry moved from Shan State to Yunnan
                3 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsi

    Combat - Japanese
                Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Kiangsi
                    Japanese attack with 9 fighters and 5 tactical_bombers
                    Americans defend with 2 fighters and 2 tactical_bombers
                    Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 fighters and 2 tactical_bombers
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                Battle in Persia
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 2 infantry
                    Japanese win, taking Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 10 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 3 destroyers, 13 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 4 carriers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese win, taking 10 Sea Zone from Americans with 2 battleships, 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Americans: 4 carriers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
                    Casualties for Japanese: 6 carriers, 3 destroyers and 5 fighters

    Non Combat Move - Japanese
                8 fighters and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries, 4 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                8 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi
                2 aaGuns moved from Shan State to Yunnan
                1 bomber moved from Persia to West India
                2 bombers moved from Kazakhstan to Yunnan

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                5 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 infantry placed in Malaya
                Japanese undo move 4.
                1 bomber and 2 infantry placed in India
                1 fighter and 1 tactical_bomber placed in Japan
                2 infantry placed in Malaya
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_40233_Jap28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 6 armour, 14 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry and 3 mech_infantrys moved from Kwangtung to Kwangsi
                17 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
                1 mech_infantry moved from Formosa to 20 Sea Zone
                5 battleships, 12 carriers, 3 cruisers, 16 destroyers, 1 mech_infantry, 8 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Western Germany to 113 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone
                2 transports moved from 114 Sea Zone to 112 Sea Zone
                3 mech_infantrys moved from Romania to Ukraine
                2 armour moved from Novgorod to Bryansk
                1 infantry moved from Finland to Norway
                1 fighter and 2 tactical_bombers moved from Romania to Volgograd

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 36 Sea Zone: 8 destroyers
                EDIT: Adding units owned by Americans to 20 Sea Zone: 8 destroyers
                EDIT: Turning off Edit Mode
                Battle in Kwangsi
                    Americans attack with 17 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 armour, 10 fighters, 3 infantry and 5 tactical_bombers
                    Americans win, taking Kwangsi from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 16 fighters, 1 infantry and 3 mech_infantrys
                    Casualties for Japanese: 2 armour, 10 fighters, 3 infantry and 5 tactical_bombers

    Non Combat Move - Americans
                1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone

    Place Units - Americans
                6 armour and 4 infantry placed in Central United States
                4 mech_infantrys placed in Eastern United States
                2 infantry and 1 mech_infantry placed in Kwangtung
                Americans undo move 3.
                1 transport placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                1 infantry placed in Eastern United States
                7 infantry and 1 mech_infantry placed in Western United States
                Americans undo move 5.
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,6,6
                Americans collect 76 PUs (2 lost to blockades); end with 76 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    triplea_40233_Ame28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi
                6 infantry moved from Chahar to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total

    triplea_40233_Chi28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Purchase Units - British
                British buy 3 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British
                4 armour, 3 artilleries, 3 fighters, 8 infantry and 6 mech_infantrys moved from Northern Italy to Southern Italy
                2 armour moved from Yugoslavia to Southern Italy
                1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
                6 infantry moved from Iraq to Persia
                2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Holland Belgium to Western Germany

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Persia
                    British attack with 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Persia from Japanese with 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Southern Italy
                    British attack with 6 armour, 3 artilleries, 3 fighters, 8 infantry and 6 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    British captures 3PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 6 armour, 3 fighters and 6 mech_infantrys remaining. Battle score for attacker is 66
                    Casualties for British: 3 artilleries and 8 infantry
                    Casualties for Italians: 2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - British
                3 fighters moved from Southern Italy to Greece
                1 fighter moved from Persia to 80 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                2 fighters and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 54 PUs; end with 58 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs

    Turn Complete - UK_Pacific

    triplea_40233_UK_28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Iraq to Persia

    Turn Complete - ANZAC

    triplea_40233_ANZ28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 28

    Purchase Units - French
                French buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from Greater Southern Germany to Yugoslavia

    Place Units - French
                1 carrier and 1 submarine placed in 93 Sea Zone

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    triplea_40233_Fre28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 29

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Kazakhstan
                3 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Kansu to Shensi
                2 mech_infantrys moved from Russia to Urals
                3 mech_infantrys moved from Bryansk to Volgograd
                4 mech_infantrys moved from Ukraine to Volgograd
                3 infantry moved from Belarus to Bryansk
                3 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Tambov to Samara
                1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Kansu to Sikang
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Sikang
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Shensi
                1 fighter moved from Volgograd to Sikang
                1 fighter moved from Volgograd to Shensi
                2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 armour
                    Russians win, taking Kazakhstan from Japanese with 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Shensi
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Shensi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Sikang to Tsinghai
                2 fighters and 1 tactical_bomber moved from Shensi to Tsinghai
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
                1 tactical_bomber moved from Kazakhstan to Tsinghai

    Place Units - Russians
                1 armour placed in Russia
                3 mech_infantrys placed in Caucasus
                1 armour and 2 mech_infantrys placed in Volgograd
                1 fighter and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    triplea_40233_Rus29.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 1 fighter, 8 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 marines moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to West India
                2 infantry moved from India to West India
                1 infantry moved from Szechwan to Sikang
                1 bomber moved from West India to Sikang
                3 infantry moved from French Indo China to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Hunan
                      Japanese take Hunan from Chinese
                3 infantry moved from Shan State to Yunnan
                2 infantry moved from Malaya to Shan State
                1 bomber moved from India to Kwangsi
                2 bombers moved from Yunnan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                4 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Manchuria to Korea
                2 artilleries, 8 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 infantry, 2 marines, 1 submarine, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 battleships and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in New Britain
                Battle in New Guinea
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 5 infantry
                    Americans defend with 1 mech_infantry
                    Japanese win, taking New Britain from ANZAC, taking New Guinea from ANZAC, taking Kwangsi from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    retreated to Sikang
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                    Americans defend with 8 destroyers and 1 transport
                    Japanese win, taking 20 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Americans: 8 destroyers and 1 transport
                    Casualties for Japanese: 4 submarines
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Japanese Submerged

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Kwangsi
                2 artilleries, 2 infantry and 2 marines moved from 6 Sea Zone to Korea
                1 bomber moved from Sikang to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Okinawa
                1 bomber moved from Kwangsi to Yunnan
                2 bombers moved from 20 Sea Zone to Yunnan

    Place Units - Japanese
                1 aaGun and 2 infantry placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 fighter, 3 submarines, 2 tactical_bombers and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,6,1,1,1,5,2,5,1,6,2,2,6,1,4,2,6,1,4,6,3,6,6,3,2,3,1,2,1,5,4,3,3,5,2,4
                Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 78 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_40233_Jap29.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 29

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    triplea_40233_Chi29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 29

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                6 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total

    triplea_40233_Chi29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 29

    Purchase Units - British
                British buy 1 armour, 1 carrier, 2 destroyers, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 2 infantry and 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 infantry and 2 transports
                EDIT: Turning off Edit Mode
                1 infantry moved from Persia to 80 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 armour, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                      UK_Pacific take 79 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 79 Sea Zone to West India
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 armour, 6 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
                2 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Western Germany to Greater Southern Germany
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                6 armour and 4 mech_infantrys moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
                3 fighters moved from Greece to Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Eastern Persia from Japanese with 3 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in West India
                    British attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                    British win, taking West India from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from West India to 79 Sea Zone
                1 tactical_bomber moved from West India to 79 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia

    Place Units - British
                1 transport placed in 97 Sea Zone
                1 destroyer placed in 81 Sea Zone
                1 carrier placed in 81 Sea Zone
                1 tactical_bomber placed in 81 Sea Zone
                1 armour and 2 mech_infantrys placed in Iraq
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                British collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs

    Turn Complete - UK_Pacific

    triplea_40233_UK_29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 29

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Persia to Eastern Persia

    Turn Complete - ANZAC

    triplea_40233_ANZ29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 29

    Purchase Units - French
                French buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from Southern France to 93 Sea Zone

    Place Units - French
                1 fighter and 1 transport placed in 93 Sea Zone

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    triplea_40233_Fre29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 30

    Purchase Units - Russians
                Russians buy 4 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Sikang to Kweichow
                4 mech_infantrys moved from Kazakhstan to Szechwan
                1 infantry moved from Kazakhstan to Turkmenistan
                      Russians take Turkmenistan from Japanese
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 mech_infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour and 1 mech_infantry moved from Russia to Urals
                1 cruiser and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                6 infantry moved from Kazakhstan to Sikang
                3 mech_infantrys moved from Caucasus to Sikang
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                8 mech_infantrys moved from Volgograd to Sikang
                3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
                3 fighters and 2 tactical_bombers moved from Tsinghai to Szechwan
                1 fighter moved from Russia to Novosibirsk
                2 infantry moved from Samara to Kazakhstan
                3 infantry moved from Bryansk to Tambov
                3 infantry moved from Ukraine to Rostov
                2 infantry moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    Russians win, taking Kweichow from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Russians attack with 3 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    Russians win, taking Szechwan from Japanese with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 fighters and 2 tactical_bombers moved from Kweichow to Sikang
                3 fighters and 2 tactical_bombers moved from Szechwan to Sikang

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                Russians undo move 1.
                3 mech_infantrys placed in Caucasus
                2 armour and 1 fighter placed in Volgograd
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    triplea_40233_Rus30.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 30

    Purchase Units - Japanese
                Japanese buy 1 artillery, 7 infantry, 5 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from New Guinea to Dutch New Guinea
                2 infantry moved from New Britain to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from India to West India
                1 bomber moved from Yunnan to West India
                3 infantry moved from Yunnan to Szechwan
                3 bombers moved from Yunnan to Szechwan
                4 infantry moved from Kwangsi to Kwangtung
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 marines moved from Korea to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                2 battleships and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Okinawa to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                3 artilleries, 8 carriers, 1 cruiser, 8 destroyers, 8 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 artilleries, 2 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
                8 fighters and 4 tactical_bombers moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Japanese creates battle in territory 80 Sea Zone
                Battle in Philippines
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from British, taking Philippines from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in West India
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 armour
                    Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Caroline Islands
                Battle in Szechwan
                    Japanese attack with 3 bombers and 3 infantry
                    Russians defend with 3 mech_infantrys
                    Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 8 carriers, 1 cruiser, 8 destroyers, 3 submarines and 3 transports
                    Americans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 8 carriers, 1 cruiser, 8 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 3 artilleries, 8 fighters, 6 infantry, 1 marine and 4 tactical_bombers
                    Americans defend with 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
                    Japanese win, taking Kwangtung from Americans with 3 artilleries, 8 fighters, 3 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Americans: 2 fighters, 4 infantry and 2 tactical_bombers
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
                6 fighters moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 aaGun moved from Kwangsi to Yunnan
                2 infantry moved from Shan State to Burma
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                3 infantry moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                3 bombers moved from Szechwan to Kwangsi
                1 bomber moved from West India to Yunnan

    Place Units - Japanese
                4 submarines and 2 transports placed in 6 Sea Zone
                3 infantry placed in India
                3 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Malaya
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,5,2,4,2,5,5,3,1,3,6,3,1,2,3,2,1,5,5,1,1,3,3,3,5
                Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_40233_Jap30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 30

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                5 battleships, 12 carriers, 3 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 armour and 3 mech_infantrys moved from Caucasus to Sikang
                1 fighter and 2 tactical_bombers moved from Volgograd to Sikang
                2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Morocco to Algeria
                2 infantry moved from 96 Sea Zone to Malta

    Combat - Americans
                Battle in Malta
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking Malta from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
                2 marines placed in Western United States
                1 fighter placed in Romania

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,1,4,4,4,1,2,3,2,2,5,6,2,5,1,4,4,2,4,1,2,2,5,2,2,3,1,2,6,2,1,2,6,4,4,2,3,3,4,6,4,2
                Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    triplea_40233_Ame30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 30

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Romania to Bessarabia
                5 armour and 5 mech_infantrys moved from Yugoslavia to Bessarabia
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
                      British take 80 Sea Zone from Japanese
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from 79 Sea Zone to West India
                3 armour, 6 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                2 mech_infantrys moved from Iraq to Eastern Persia
                5 fighters and 1 tactical_bomber moved from Persia to West India

    Combat - British
                Battle in West India
                    British attack with 4 armour, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 4 armour, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from West India to 79 Sea Zone
                5 fighters moved from West India to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 carrier and 1 transport placed in 81 Sea Zone
                1 tactical_bomber placed in Egypt
                British undo move 3.
                1 tactical_bomber placed in 81 Sea Zone
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 54 PUs; end with 55 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 58 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 61 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 64 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 67 PUs

    Turn Complete - UK_Pacific

    triplea_40233_UK_30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 30

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Eastern Persia to West India

    Turn Complete - ANZAC

    triplea_40233_ANZ30.tsvg

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