@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 17
Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Denmark
2 fighters and 2 tactical_bombers moved from Germany to Denmark
2 fighters moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Americans defend with 1 armour and 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Denmark to Germany
2 fighters moved from Holland Belgium to Germany
4 artilleries moved from Germany to Poland
1 artillery and 3 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Western Germany
6 infantry and 1 mech_infantry placed in Germany
Germans undo move 1.
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
3 armour and 3 mech_infantrys moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour and 3 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 fighter and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 8 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Shensi to Hopei
1 mech_infantry moved from Shan State to India
1 armour moved from Shan State to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Burma to India
1 artillery moved from Shan State to Burma
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 37 Sea Zone to 61 Sea Zone
2 artilleries and 6 infantry moved from 61 Sea Zone to South Australia
2 bombers moved from Malaya to Japan
6 carriers moved from 37 Sea Zone to 61 Sea Zone
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
5 destroyers moved from 37 Sea Zone to 61 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 61 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 61 Sea Zone
1 tactical_bomber moved from Burma to India
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from Americans
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in South Australia
Battle in India
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking South Australia from ANZAC, taking India from UK_Pacific with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from India to 37 Sea Zone
1 fighter moved from India to Shan State
Place Units - Japanese
8 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 2 battleships, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 3 infantry, 2 marines, 6 submarines and 3 transports moved from 18 Sea Zone to 20 Sea Zone
1 armour, 2 artilleries, 3 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Norway to Karelia
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to 114 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 6 submarines and 3 transports
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Non Combat Move - Americans
Place Units - Americans
2 battleships and 1 submarine placed in 10 Sea Zone
1 armour and 1 infantry placed in Norway
1 armour, 1 fighter and 1 mech_infantry placed in Finland
1 tactical_bomber placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 5 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from West India to India
4 armour, 1 bomber and 3 fighters moved from Eastern Persia to India
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Greece to Bulgaria
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in India
British attack with 4 armour, 1 bomber, 3 fighters and 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Kwangtung from Americans with 4 armour, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bulgaria
British attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Italians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Greece
1 armour and 1 artillery placed in United Kingdom
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Southern Italy to France
1 bomber moved from Southern Italy to France
1 bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to France
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery
Italians destroys 14PUs while taking French capital
Italians win, taking France from French with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for French: 4 infantry
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from France to Southern Italy
3 fighters and 2 tactical_bombers moved from France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Southern Italy to France
1 bomber moved from Southern Italy to France
1 bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to France
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 artillery
Italians destroys 14PUs while taking French capital
Italians win, taking France from French with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for French: 4 infantry
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from France to Southern Italy
3 fighters and 2 tactical_bombers moved from France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to France: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
2 infantry moved from Trans-Jordan to 81 Sea Zone
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 artilleries and 6 infantry
retreated to South Australia
Japanese win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Bessarabia to Eastern Poland
3 armour and 1 mech_infantry moved from Bessarabia to Romania
1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Timguska to Evenkiyskiy
10 infantry moved from Timguska to Kansu
2 armour and 5 mech_infantrys moved from Novosibirsk to Kansu
Combat - Russians
Battle in Romania
Russians attack with 3 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Kansu
Russians attack with 2 armour, 10 infantry and 6 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 armour, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 armour, 1 artillery and 1 mech_infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 fighters placed in Russia
Russians undo move 3.
2 fighters placed in Volgograd
Russians undo move 3.
2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 artillery and 2 mech_infantrys moved from Burma to India
1 armour moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Shan State to India
2 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
2 artilleries and 2 infantry moved from South Australia to New South Wales
8 fighters and 3 tactical_bombers moved from 61 Sea Zone to New South Wales
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 2 transports moved from 61 Sea Zone to 54 Sea Zone
Japanese take 62 Sea Zone from Americans
4 carriers, 6 destroyers and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to Kwangtung
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Kwangtung causes 10 damage total. Damaged units is as follows: factory_minor = 5, harbour = 5
Battle in Evenkiyskiy
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 4 armour and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
retreated to India
UK_Pacific win with 4 armour and 1 infantry remaining. Battle score for attacker is -35
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers
Battle in New South Wales
Japanese attack with 2 artilleries, 8 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Japanese destroys 15PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from New South Wales to 54 Sea Zone
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Anhwe to Hunan
1 submarine moved from 79 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangtung to Kweichow
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 fighters, 5 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,4,3,3,4,6,4,4,2,2,1,5,2,3,1,1,4,6,2,5,4,2,4,1,4,4,4,1,2,5,3,3,6,5,6,4,5,2,5,4,5,2,2,1,3,4,6,4,4,1,3,6,4,4,2,2,5,4,2
Japanese collect 73 PUs (2 lost to blockades); end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Karelia to Baltic States
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Finland to Baltic States
1 fighter moved from 114 Sea Zone to Baltic States
2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 marines moved from Kwangtung to 20 Sea Zone
1 armour and 1 artillery moved from Kwangtung to 20 Sea Zone
1 armour, 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 9 destroyers, 18 fighters, 1 infantry, 2 marines, 6 submarines and 3 transports moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Shantung
2 marines moved from 19 Sea Zone to Kiangsu
4 fighters moved from 19 Sea Zone to Shantung
4 fighters moved from 19 Sea Zone to Kiangsu
2 battleships, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Kiangsu
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in Western Germany
Battle in Baltic States
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Western Germany from Germans, taking Baltic States from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shantung
Americans attack with 2 artilleries, 9 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Shantung from Japanese with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery
Casualties for Japanese: 3 infantry
Battle in Kiangsu
Americans attack with 1 armour, 9 fighters and 2 marines
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Kiangsu from Japanese with 1 armour, 9 fighters and 2 marines remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
9 fighters moved from Kiangsu to 19 Sea Zone
9 fighters moved from Shantung to 19 Sea Zone
2 fighters moved from Baltic States to Novgorod
1 armour moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Belarus
Place Units - Americans
1 armour and 1 infantry placed in Finland
1 armour and 1 infantry placed in Norway
1 tactical_bomber placed in Norway
1 fighter placed in Finland
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - British
British buy 2 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Eastern Persia to Burma
3 fighters moved from Eastern Persia to Burma
4 armour and 1 infantry moved from India to Burma
1 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bulgaria to Slovakia Hungary
British take Slovakia Hungary from Germans
2 armour and 1 mech_infantry moved from Greece to Romania
1 armour moved from Bulgaria to Romania
3 armour moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
Combat - British
Battle in Denmark
British attack with 1 armour, 2 fighters and 3 infantry
Italians defend with 1 infantry
British win, taking Denmark from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 armour, 1 bomber, 3 fighters and 1 infantry
Japanese defend with 3 fighters, 1 mech_infantry and 2 tactical_bombers
British win, taking Burma from Japanese with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 41
Casualties for British: 2 armour and 1 infantry
Casualties for Japanese: 3 fighters, 1 mech_infantry and 2 tactical_bombers
Battle in Yugoslavia
British attack with 1 armour and 2 infantry
Italians defend with 2 infantry
British win, taking Yugoslavia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Denmark to 112 Sea Zone
1 bomber and 3 fighters moved from Burma to India
Place Units - British
6 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 infantry and 1 mech_infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 bombers moved from Southern Italy to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Italians win, taking Yugoslavia from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Western Germany
Italians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Italians attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Slovakia Hungary from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy
2 bombers moved from Slovakia Hungary to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 mech_infantrys moved from France to Germany
1 mech_infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 mech_infantry moved from France to Northern Italy
Place Units - Italians
3 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 30 Sea Zone to 26 Sea Zone
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Denmark
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
3 fighters and 2 tactical_bombers moved from Germany to 112 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 fighters and 3 transports
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 2 fighters and 3 transports
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Germany
Place Units - Germans
1 artillery, 3 infantry and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 infantry
EDIT: Adding units owned by Germans to Poland: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 23 PUs; end with 23 PUs total