Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 armour and 3 infantry moved from Syria to 99 Sea Zone
3 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 marine placed in Southern France
Italians undo move 2.
1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
im sorry it took me so long. i wasn’t sure what to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 fighter moved from Queensland to New Zealand
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 aaGun and 1 infantry moved from Northern Territory to South Australia
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 transport moved from 39 Sea Zone to 72 Sea Zone
2 fighters moved from India to Trans-Jordan
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 fighter moved from Queensland to New Zealand
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 aaGun and 1 infantry moved from Northern Territory to South Australia
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 transport moved from 39 Sea Zone to 72 Sea Zone
2 fighters moved from India to Trans-Jordan
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Morocco
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Finland to Norway
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 submarines moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Norway to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Poland
Place Units - Germans
3 artilleries and 1 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Finland to Norway
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 submarines moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Norway to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Poland
Place Units - Germans
3 artilleries and 1 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour, 1 mech_infantry and 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 armour, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
I wouldn’t have submerged the Russian sub in 115. I think you should re-roll it
The edit is illegal. The mech and tank that were in Poland came from West Germany. They can’t move 3 spaces from West Germany to Romania.
I’ll wait until you fix these 2 items -
Gamer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Finland to Norway
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 submarines moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Norway to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Poland
Place Units - Germans
3 artilleries and 1 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour, 1 mech_infantry and 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 armour, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
how do i reroll?
You can roll on the forum using built in dice commands
;aaa 2@2; ;aaa 1@1 1@3; is what you would type, but use colons instead of semi-colons
If you have trouble, let me know and I can explain further if necessary
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Finland to Norway
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 submarines moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Norway to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Poland
Place Units - Germans
3 artilleries and 1 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Western Germany
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour, 1 mech_infantry and 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 armour, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Let’s split the difference on that 115 battle - we’ll take off the Russian sub. Either you can do it, or I’ll do it when I go to move, no worries
hgo ahead please sir.
thank you kindly.
man! i cant buy a win in the league.
You did get one big one, right?
Looking forward to continuing our game - getting slammed with work right now though, but one of these evenings…
let me no so i can be on that night
Looking to move now, actually
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
3 fighters and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Ukraine to Bryansk
7 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Archangel
5 artilleries and 18 infantry moved from Belarus to Bryansk
1 fighter moved from Karelia to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Karelia to Archangel
2 fighters moved from Karelia to Russia
1 mech_infantry moved from Novgorod to Archangel
3 armour moved from Novgorod to Bryansk
1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
3 fighters and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Ukraine to Bryansk
7 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Archangel
5 artilleries and 18 infantry moved from Belarus to Bryansk
1 fighter moved from Karelia to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Karelia to Archangel
2 fighters moved from Karelia to Russia
1 mech_infantry moved from Novgorod to Archangel
3 armour moved from Novgorod to Bryansk
1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode