@barnee
Thank you - looks like that did the trick!
Dawg days of summer mega challenge
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not sure if you remember.
Americas battle round. -
Test summary from TripleA, engine version: 1.9, time: 4:18:48 PM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 battleship moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from 63 Sea Zone to 53 Sea Zone
1 submarine moved from 63 Sea Zone to 53 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 cruisers and 1 marine moved from 63 Sea Zone to 54 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 submarines, 1 tactical_bomber and 3 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer, 1 tactical_bomber and 3 transports
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 marine and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 destroyers in 54 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 53 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 fighter moved from 16 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 53 Sea Zone to Queensland
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from 102 Sea Zone to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 2 infantry placed in Western United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Shan State to Malaya
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
5 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Siam to Malaya
1 mech_infantry moved from Burma to Malaya
1 infantry moved from India to 39 Sea Zone
1 artillery moved from Burma to Yunnan
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Yunnan
1 armour moved from Burma to Yunnan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Normandy Bordeaux
Battle in 41 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 infantry and 2 mech_infantrys in Malaya, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British lost in Malaya
British roll dice for 2 mech_infantrys in Malaya, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
British roll dice for 2 mech_infantrys in Malaya, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 mech_infantry in Malaya, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits
1 mech_infantry owned by the British lost in Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Yunnan
British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 1/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/7 hits -
Casualty choice for Z37? 3 hits scored
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carrier & sub
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Thanks -
Oh yeah, Malaya actually held so the planes do have a safe place to land -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 battleship moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from 63 Sea Zone to 53 Sea Zone
1 submarine moved from 63 Sea Zone to 53 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 cruisers and 1 marine moved from 63 Sea Zone to 54 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 submarines, 1 tactical_bomber and 3 transports
2 submarines owned by the Japanese Submerged
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer, 1 tactical_bomber and 3 transports
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 marine and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 53 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 fighter moved from 16 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 53 Sea Zone to Queensland
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from 102 Sea Zone to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber, 2 fighters and 2 infantry placed in Western United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 2 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from Shan State to Malaya
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
5 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Siam to Malaya
1 mech_infantry moved from Burma to Malaya
1 infantry moved from India to 39 Sea Zone
1 artillery moved from Burma to Yunnan
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Yunnan
1 armour moved from Burma to Yunnan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Normandy Bordeaux
Battle in 41 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 1 transport
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Yunnan
British attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 bomber, 1 cruiser and 2 destroyers
Casualties for Japanese: 1 carrier, 2 fighters, 1 submarine and 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry moved from India to Burma
2 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 marines moved from Gibraltar to 91 Sea Zone
1 cruiser and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Morocco to AlgeriaPlace Units - British
1 infantry placed in United Kingdom
2 carriers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour, 6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 6 infantry and 1 mech_infantry -
With the delay, I forgot to sink the transports off the Philippines, but benefited from the bomber joining Z37 attack.
I just thought it would be helpful to demonstrate that I could have sunk the 2 transports at Z35, landing on the CelebesBut after a very strong Japanese defense, I don’t have the bomber any more (lost it so that I could block surface ships from attacking Z39 and also not lose any planes for future defense)
That sub hit effectively took down my bomber
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That poor ANZAC unit in Egypt - the Brits decided at the last minute to evacuate Egypt and the Australian/New Zealanders weren’t allowed to come along because it’s against the rules :cry:
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
3 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
3 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 armour, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Morocco -
scramble in sz92?
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No
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
3 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
3 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 armour, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 6 : 1/1 hits
French roll dice for 1 infantry in Algeria, round 6 : 0/1 hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 3 armour, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 armour; Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits
Italians roll dice for 3 armour, 1 bomber, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Morocco, round 2 : 4/10 hits
French roll dice for 1 armour, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/5 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the French, 1 armour owned by the British and 3 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 3 armour, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 2 infantry
Casualties for Italians: 3 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Tunisia
2 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 mech_infantrys placed in Southern FranceTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery and 2 infantry moved from Burma to Yunnan
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 transport moved from 72 Sea Zone to 81 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1,2,5,4,4,1,2,3,5,5,3,1
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery and 2 infantry moved from Burma to Yunnan
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 transport moved from 72 Sea Zone to 81 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1,2,5,4,4,1,2,3,5,5,3,1
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Belarus
2 mech_infantrys moved from Germany to Denmark
2 armour moved from Germany to Denmark
1 armour and 1 mech_infantry moved from Western Germany to Denmark
2 artilleries and 5 infantry moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to Denmark
2 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Finland
1 bomber moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 fighters moved from Western Germany to Morocco
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 bombers moved from Finland to Germany
2 artilleries and 1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
wow that was a quick turn you had :lol: :lol: :lol:
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Not as quick as yours - mine was just ANZAC! You finished Germany already :-)