@Ragnell804 gross
Dawg days of summer mega challenge
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
2 fighters moved from 36 Sea Zone to Yunnan
1 armour moved from Kwangtung to Yunnan
2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 submarine moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; ANZAC defend with 1 artillery and 2 infantry
AA fire in Yunnan : 1/6 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 9/15 hits
Chinese roll dice for 2 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 5/10 hits
1 mech_infantry owned by the British, 1 armour owned by the Japanese, 2 fighters owned by the Japanese, 2 aaGuns owned by the British, 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 3 : 4/10 hits
Chinese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits
1 fighter owned by the Japanese, 1 artillery owned by the ANZAC, 1 armour owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -15
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits
Japanese win, taking 42 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 2 submarines
British defend with 1 battleship
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 battleship in 37 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Japanese retreated to Hopei
Chinese win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
2 fighters moved from United Kingdom to Morocco
1 submarine moved from 53 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands -
Scramble to Zone 6? Kamikazes for Zone 6?
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scramble no kamikazi
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
4 infantry moved from Sikang to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to HopeiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Suiyuyan from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
2 fighters moved from United Kingdom to Morocco
1 submarine moved from 53 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Americans attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 3 armour and 1 marine
Americans win, taking Morocco from Italians with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 2 fighters
Casualties for Italians: 3 armour and 1 marine
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 90
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transportsNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 aaGuns moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
4 infantry moved from Sikang to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to HopeiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 1 artillery, 5 infantry, 2 marines, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
3 marines moved from United Kingdom to 110 Sea Zone
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 3 marines, 2 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to 92 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
1 armour, 3 infantry and 3 marines moved from 92 Sea Zone to Algeria
1 infantry moved from Burma to Shan State
1 fighter moved from 39 Sea Zone to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in France
British attack with 1 bomber
Germans defend with 2 aaGuns, 1 airfield and 1 factory_minor
British win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in 92 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the British
British win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is 71
Casualties for British: 1 carrier, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Battle in Algeria
British attack with 1 armour, 3 infantry and 3 marines
Italians defend with 1 artillery
British win, taking Algeria from Italians with 1 armour, 2 infantry and 3 marines remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
6 infantry moved from India to Burma
2 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from France to United Kingdom
5 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Trans-Jordan to 39 Sea Zone
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Western United States to Central United StatesPlace Units - British
1 submarine placed in 109 Sea Zone
1 submarine placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 4 infantry and 2 marines placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
UK5
Rusty - I overlooked the gift damaged battleship in Z37, so moved it back to Z39
Forgot about moving some of the USA fleet in 91 on USA’s turn but that’s fine - very minor so I didn’t bother
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Southern France to Southern Italy
1 artillery moved from Normandy Bordeaux to Southern France
2 fighters moved from Western Germany to Southern ItalyNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to TunisiaCombat - ANZAC
Battle in Tunisia
ANZAC attack with 1 infantry
Italians defend with 1 bomber
ANZAC roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 6 : 1/1 hits
Italians roll dice for 1 bomber in Tunisia, round 6 : 0/1 hits
1 bomber owned by the Italians lost in Tunisia
ANZAC win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - ANZAC
1 fighter moved from Trans-Jordan to 39 Sea Zone
1 fighter moved from Trans-Jordan to Malta
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,2,6
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to TunisiaCombat - ANZAC
Battle in Tunisia
ANZAC attack with 1 infantry
Italians defend with 1 bomber
ANZAC roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Tunisia, round 6 : 1/1 hits
Italians roll dice for 1 bomber in Tunisia, round 6 : 0/1 hits
1 bomber owned by the Italians lost in Tunisia
ANZAC win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - ANZAC
1 fighter moved from Trans-Jordan to 39 Sea Zone
1 fighter moved from Trans-Jordan to Malta
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,2,6
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Denmark to Germany
3 armour moved from Denmark to Germany
1 artillery moved from Denmark to Western Germany
7 infantry moved from Western Germany to Denmark
7 infantry moved from Germany to Western Germany
2 artilleries moved from Western Germany to Germany
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 bombers moved from Germany to Eastern Poland
1 bomber and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to FranceCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 armour in Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
6 infantry moved from Eastern Poland to Baltic StatesPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Smolensk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
11 infantry moved from Korea to Manchuria
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Smolensk to NovgorodCombat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 1 fighter in Novgorod, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
2 artilleries and 7 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
3 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Korea to Manchuria
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Smolensk to BryanskPlace Units - Russians
1 armour placed in Volgograd
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Kwangsi to 6 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
2 fighters moved from Kwangsi to 36 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 marine and 3 transports moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Anhwe
3 tactical_bombers moved from Kwangsi to AnhweCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/4 hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in 6 Sea Zone, round 5 : 2/3 hits
1 transport owned by the Japanese retreated to 19 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -9
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Japanese: 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Anhwe to Shantung
2 bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
3 armour placed in Kwangtung
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Korea to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to Paulau IslandCombat - Americans
Battle in Marshall Islands
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 artillery and 1 transport
1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Paulau Island
Americans roll dice for 1 artillery and 1 fighter in Paulau Island, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Paulau Island
Americans win, taking Holland Belgium from Germans, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 fighter moved from 26 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 6 Sea Zone to ManchuriaPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 2 fighters and 3 infantry placed in Western United States
1 artillery and 1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory ChaharNon Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
5 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
1 artillery placed in Kwangsi
1 artillery and 1 infantry placed in Anhwe
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Korea to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to Paulau IslandCombat - Americans
Battle in Marshall Islands
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 artillery and 1 transport
1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Paulau Island, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Paulau Island
Americans roll dice for 1 artillery and 1 fighter in Paulau Island, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Paulau Island
Americans win, taking Holland Belgium from Germans, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 fighter moved from 26 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 6 Sea Zone to ManchuriaPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 2 fighters and 3 infantry placed in Western United States
1 artillery and 1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory ChaharNon Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
5 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
1 artillery placed in Kwangsi
1 artillery and 1 infantry placed in Anhwe
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
3 marines moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Algeria to 92 Sea Zone
1 armour and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Borneo
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 3 marines
Germans defend with 5 infantry; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits
British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 3 marines in Normandy Bordeaux, round 2 : 3/11 hits
Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits
5 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 4 fighters and 3 marines remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits
Japanese roll dice for 3 armour in Kwangtung, round 2 : 2/3 hits
1 mech_infantry owned by the British, 3 armour owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 3 armourNon Combat Move - British
1 infantry moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Yunnan
2 armour and 1 mech_infantry moved from Persia to West India
2 artilleries and 5 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 carrier and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 marine moved from Algeria to Tunisia
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Central United States to Eastern United StatesPlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,2,6,2,2,2,1,5
UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 marine
Some Units in 39 Sea Zone change ownership: 1 transport -
I assumed no scramble to Zone 6
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i dont think i have a chance with this one
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True…
Do you want feedback from me, or did you learn a lot without me saying anything?Trying to decide whether to play my first league game of 2018 or play you again. I don’t want to play 2 at a time right now
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if you have any feed back i would apprieciate it