17L G40 Kamikaze_Pilot (Axis) vs. Dawgoneit (Allies + 21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from India to West India
                1 armour moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from India to 39 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from India to West India
                1 fighter moved from India to Java
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in Philippines
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    ANZAC win, taking West India from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Siam

    Non Combat Move - ANZAC
                1 fighter moved from West India to India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_40222_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from India to West India
                1 armour moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from India to 39 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from India to West India
                1 fighter moved from India to Java
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in Philippines
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    ANZAC win, taking West India from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Siam

    Non Combat Move - ANZAC
                1 fighter moved from West India to India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 fighter moved from India to Java
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40222_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
                6 armour, 4 bombers, 1 fighter and 9 tactical_bombers moved from Iraq to Egypt
                7 artilleries, 2 infantry and 10 mech_infantrys moved from Southern France to Spain
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Spain
                2 artilleries moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 12 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 9 tactical_bombers
                    British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys; Americans defend with 1 armour
                    Germans win, taking Egypt from British with 12 armour, 4 bombers, 1 fighter, 2 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 3 mech_infantrys
                    Casualties for Americans: 1 armour
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Spain
                    Germans attack with 7 artilleries, 2 bombers, 2 fighters, 2 infantry, 10 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 4 armour, 5 artilleries, 9 infantry and 1 mech_infantry
                    Germans win, taking Spain from Americans with 2 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 5 artilleries, 2 infantry and 7 mech_infantrys
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 4 armour, 5 artilleries, 9 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 1 tactical_bomber moved from Spain to France
                1 infantry moved from Western Germany to France
                1 aaGun moved from Southern France to Spain
                1 aaGun moved from Western Germany to France
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                3 armour moved from Turkey to Bulgaria
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                6 mech_infantrys moved from Caucasus to Iraq
                3 armour moved from Volgograd to Northwest Persia
                1 armour moved from Manchuria to Anhwe
                2 mech_infantrys moved from Western Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                4 bombers moved from Egypt to Southern Italy
                1 fighter and 9 tactical_bombers moved from Egypt to Iraq

    Place Units - Germans
                3 armour placed in Iraq
                3 armour placed in Persia
                1 carrier, 1 fighter, 1 submarine and 2 tactical_bombers placed in 112 Sea Zone
                4 mech_infantrys placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 71 PUs (10 lost to blockades); end with 71 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs

    triplea_40222_Ger12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    triplea_40222_Rus12.tsvg


  • uncle :-D
    you win sir.


  • Nice game! Japan was crumbling!


  • in a couple more games we can play another if your interested


  • Sure!

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