2nd file if it isn’t too late to undo Mashall Islands. There were no dice.
17L G40 Kamikaze_Pilot (Axis) vs. Dawgoneit (Allies + 21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 armour moved from Tobruk to Egypt
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
5 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea ZonePlace Units - Americans
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalPurchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Non Combat Move - British
1 infantry and 1 mech_infantry moved from 91 Sea Zone to SpainPlace Units - British
3 mech_infantrys placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
3 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Turkey to Iraq
1 armour moved from Eastern Persia to Iraq
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,2,6,6,5
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from India to West India
1 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to West India
1 fighter moved from India to Java
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
ANZAC win, taking West India from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in SiamNon Combat Move - ANZAC
1 fighter moved from West India to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from India to West India
1 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to 39 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to West India
1 fighter moved from India to Java
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
ANZAC win, taking West India from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in SiamNon Combat Move - ANZAC
1 fighter moved from West India to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
1 fighter moved from India to Java
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 carrier, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
6 armour, 4 bombers, 1 fighter and 9 tactical_bombers moved from Iraq to Egypt
7 artilleries, 2 infantry and 10 mech_infantrys moved from Southern France to Spain
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Spain
2 artilleries moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 12 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 9 tactical_bombers
British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys; Americans defend with 1 armour
Germans win, taking Egypt from British with 12 armour, 4 bombers, 1 fighter, 2 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 armour
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Spain
Germans attack with 7 artilleries, 2 bombers, 2 fighters, 2 infantry, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry; Americans defend with 4 armour, 5 artilleries, 9 infantry and 1 mech_infantry
Germans win, taking Spain from Americans with 2 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 5 artilleries, 2 infantry and 7 mech_infantrys
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 4 armour, 5 artilleries, 9 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Spain to France
1 infantry moved from Western Germany to France
1 aaGun moved from Southern France to Spain
1 aaGun moved from Western Germany to France
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
3 armour moved from Turkey to Bulgaria
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Manchuria to Anhwe
2 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Normandy Bordeaux
4 bombers moved from Egypt to Southern Italy
1 fighter and 9 tactical_bombers moved from Egypt to IraqPlace Units - Germans
3 armour placed in Iraq
3 armour placed in Persia
1 carrier, 1 fighter, 1 submarine and 2 tactical_bombers placed in 112 Sea Zone
4 mech_infantrys placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 71 PUs (10 lost to blockades); end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
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uncle :-D
you win sir. -
Nice game! Japan was crumbling!
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in a couple more games we can play another if your interested
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Sure!