• 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                2 battleships, 2 carriers, 6 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from French Indo China to 35 Sea Zone
                2 tactical_bombers moved from French Indo China to 36 Sea Zone
                2 fighters moved from French Indo China to 36 Sea Zone
                1 fighter moved from Malaya to 36 Sea Zone
                2 tactical_bombers moved from Malaya to 36 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser and 1 transport; ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/7 hits
                        Americans roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 7 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 7 destroyers, 3 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 :  8/16 hits
                        ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 2 carriers, 7 destroyers, 3 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to French Indo China
                4 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                4 artilleries, 5 infantry and 2 mech_infantrys moved from Yunnan to Burma
                3 armour moved from Malaya to Burma
                2 mech_infantrys moved from Malaya to Burma
                1 aaGun and 6 infantry moved from Jehol to Shantung
                2 infantry moved from Anhwe to Shantung
                2 artilleries moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Shantung
                2 tactical_bombers moved from Kweichow to Kiangsu
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 36 Sea Zone
                1 artillery and 1 harbour placed in French Indo China
                1 mech_infantry placed in Kwangtung
                2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

    triplea_40216.0_Jap9.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 16 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Russia to Novosibirsk

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Novosibirsk
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber in Novosibirsk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 17 Sea Zone
                1 bomber moved from Novosibirsk to Russia
                4 carriers, 2 destroyers, 1 mech_infantry, 12 submarines and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                6 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 carrier and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_40216.0_Ame9.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_40216.0_Chi9.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 16 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Russia to Novosibirsk

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Novosibirsk
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber in Novosibirsk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 17 Sea Zone
                1 bomber moved from Novosibirsk to Russia
                4 carriers, 2 destroyers, 1 mech_infantry, 12 submarines and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                6 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 carrier and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_minor; Remaining resources: 8 PUs;
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                9 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                3 fighters moved from Russia to Vologda

    Combat - British
                Battle in Vologda
                    British attack with 3 fighters
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    British win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    British attack with 9 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 9 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  5/11 hits
                        Italians roll dice for 1 armour and 3 infantry in Kazakhstan, round 2 :  1/4 hits
                        1 mech_infantry owned by the British, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Kazakhstan
                    British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 3 infantry

    Non Combat Move - British
                9 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                3 fighters moved from Vologda to Russia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Egypt to Persia
                1 fighter moved from 98 Sea Zone to Eastern Persia
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 carrier and 1 submarine moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries and 1 infantry

    triplea_40216.0_UK_9.tsvg

  • TripleA

    I wonder how much longer my USA bomber can keep winning 1v1s with infantry.

  • 17

    I was disappointed I didn’t take Philippines earlier with at least 2 ground units. That was rough. I ran 1 practice round and had 3 units…thinking I’d get to hold it for at least 2 turns.

    Then my 2 Germanys didn’t get a hit when Russia attacked them.

    Bad dice occurred for you earlier…but it’s becoming more critical for either side as this game goes on.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 destroyers and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                2 fighters moved from Southern Italy to Western Germany

    triplea_40216.0_Ita9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 destroyers and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                2 fighters moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 destroyers and 2 submarines
                    French defend with 2 destroyers
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 2 destroyers in 98 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 2 destroyers in 98 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 2 destroyers in 98 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Italians and 2 destroyers owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for French: 2 destroyers
                    Casualties for Italians: 1 submarine
                Battle in Caucasus
                    Italians attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 artillery in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Samara
                        Italians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Rostov to Volgograd
                1 aaGun moved from Volgograd to Tambov
                2 infantry moved from Northern Italy to France
                1 infantry moved from Western Germany to France
                1 armour and 2 mech_infantrys moved from Northern Italy to Western Germany

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40216.0_Ita9.tsvg

  • 17

    Smart to use US bombers to fight the siege infantry. Good die for attacks, but then on defense it soaks up a hit.

    I feel like my bombers get shot down a lot; so to keep getting away with not getting hit by a @2 die has been very rewarding for you.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 battleship, 8 destroyers and 2 submarines moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Persia to India
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_40216.0_ANZ9.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 battleship, 8 destroyers and 2 submarines moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Persia to India
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40216.0_Fre9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Tambov to Bryansk
                3 infantry moved from Volgograd to Samara
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Germany to Bryansk
                2 fighters moved from Germany to Novgorod

    Non Combat Move - Germans
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Western Ukraine
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_40216.0_Ger10.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 aaGuns and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Libya to Alexandria

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 aaGuns and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

    triplea_40216.0_Rus10.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 13 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
                4 fighters moved from 36 Sea Zone to Burma
                2 battleships, 2 carriers, 7 destroyers and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 mech_infantry moved from Kwangtung to French Indo China
                2 tactical_bombers moved from Kiangsu to French Indo China
                2 infantry moved from Kiangsu to Kiangsi
                2 artilleries and 9 infantry moved from Shantung to Kiangsu
                1 bomber moved from French Indo China to 39 Sea Zone
                2 tactical_bombers moved from French Indo China to 39 Sea Zone
                1 fighter moved from Kwangtung to French Indo China
                1 tactical_bomber moved from French Indo China to 39 Sea Zone

    triplea_40216.0_Jap10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 13 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
                4 fighters moved from 36 Sea Zone to Burma
                2 battleships, 2 carriers, 7 destroyers and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 mech_infantry moved from Kwangtung to French Indo China
                2 tactical_bombers moved from Kiangsu to French Indo China
                2 infantry moved from Kiangsu to Kiangsi
                2 artilleries and 9 infantry moved from Shantung to Kiangsu
                1 bomber moved from French Indo China to 39 Sea Zone
                2 tactical_bombers moved from French Indo China to 39 Sea Zone
                1 fighter moved from Kwangtung to French Indo China
                1 tactical_bomber moved from French Indo China to 39 Sea Zone

    Combat - Japanese
                Battle in Ceylon

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Kansu from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 bomber moved from 39 Sea Zone to French Indo China
                1 aaGun moved from Shantung to Kiangsu
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Japanese
                4 infantry placed in Japan
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    triplea_40216.0_Jap10.tsvg

  • 17

    Technically you had a scramble option when Japan took Ceylon. I brought all navy, 3 tac. bombers, and bomber.

    I guessed you wouldn’t have wanted to scramble your 3 Anzac fighters from India. But if you want to do that, I could reload the same battle.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                6 fighters moved from 43 Sea Zone to India
                4 carriers, 2 destroyers and 12 submarines moved from 43 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 17 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in Shan State

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_40216.0_Ame10.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                6 fighters moved from 43 Sea Zone to India
                4 carriers, 2 destroyers and 12 submarines moved from 43 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 17 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in Shan State

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 artillery and 3 infantry
                EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    triplea_40216.0_Ame10.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    triplea_40216.0_Chi10.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                6 fighters moved from 43 Sea Zone to India
                4 carriers, 2 destroyers and 12 submarines moved from 43 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 17 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in Shan State

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 artillery and 3 infantry
                EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Eastern Persia to Russia
                1 fighter moved from Persia to Russia
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 fighter moved from Iraq to 98 Sea Zone
                1 carrier and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from West India to India
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery and 6 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 6 infantry in Caucasus, round 2 :  1/7 hits
                        Italians roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 fighter and 1 submarine
                    Italians defend with 2 destroyers and 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        2 destroyers owned by the Italians lost in 98 Sea Zone
                    1 carrier owned by the British and 1 submarine owned by the British retreated to 81 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Iraq to Northwest Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 31 PUs (2 lost to blockades); end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,4,5,3,3,3,5,5,4,5,1,2,6,5,4,3,3,4
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 3 infantry

    triplea_40216.0_UK_10.tsvg

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