No scrambling.
Intercept these nasty bombers with three fighters please.
I had one hit with the sub, I tipped your bb, now I have one more hit
tip the other BB.
Not sure why the question?
another 4 hits
dent 1 CV, lose DD, ftr, tac.
another 4 hits, this is not your game dice wise so far…
dent other CV, lose one CV, lose 1 ftr, lose DD.
another 4 hits, this is not your game dice wise so far…
Quite. I thought all my christmases have come at once when I saw your first round but then my first round was about as bad.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 42 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 23
Casualties for Americans: 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery placed in Central United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Move - Chinese
3 artilleries, 1 fighter and 6 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 artilleries and 8 infantry
2 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 3 artilleries remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Casualties for Japanese: 8 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from French Equatorial Africa to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour and 1 infantry moved from Burma to Shan State
1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Suriname to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Burma to Yunnan
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for Japanese: 2 destroyers and 1 transport
Battle in Yunnan
British attack with 1 artillery and 5 infantry
Japanese defend with 3 artilleries
1 artillery owned by the British and 5 infantry owned by the British retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Gibraltar
British attack with 1 bomber and 2 fighters
Italians defend with 1 fighter, 1 harbour and 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 2 fighters
Casualties for Italians: 1 fighter and 2 infantry
Battle in Shan State
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 artilleries and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Gibraltar to British Guiana
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
2 fighters moved from 106 Sea Zone to United Kingdom
Place Units - British
2 transports placed in 106 Sea Zone
1 destroyer placed in 109 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 29 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 3/5 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Algeria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 3/5 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Algeria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Queensland to Java
Place Units - ANZAC
1 airfield placed in Java
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to Baltic States
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Baltic States to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 aaGun and 11 infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Karelia to Vyborg
1 fighter moved from Western Germany to Iraq
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Bryansk to Novgorod
2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Olgiy to Kansu
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
scramble sub fights?
Yes to both. Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Bryansk to Novgorod
2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Olgiy to Kansu
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 fighter; Italians defend with 1 submarine
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Italians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 5 artilleries and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
1 armour, 5 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 infantry moved from Northwest Persia to Persia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 12 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Dzavhan
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 bomber moved from Japan to Shan State
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Scramble from Java?
no
That’s an annoying boo boo. I was going to move the CV to the Philippines but I miscalculated and need to catch some planes without much range left.