@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Giallo (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Finland to Karelia
Germans take Karelia from RussiansPurchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 7 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Western Ukraine
Germans attack with 2 artilleries and 14 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 artilleries and 14 infantry in Western Ukraine, round 2 : 0/16 hits
Russians roll dice for 1 aaGun and 3 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 2 artilleries and 14 infantry in Western Ukraine, round 3 : 2/16 hits
Russians roll dice for 1 aaGun and 3 infantry in Western Ukraine, round 3 : 0/3 hits
1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 14 infantry in Western Ukraine, round 4 : 2/16 hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 14 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier, 2 destroyers and 2 fighters
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 106 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Germans lost in 106 Sea Zone
British win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarinesNon Combat Move - Germans
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
10 artilleries and 1 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Iraq
2 artilleries, 4 infantry and 1 tactical_bomber moved from Romania to Eastern Poland
4 armour and 3 mech_infantrys moved from Yugoslavia to Eastern PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
7 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland -
scramble 113?
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Yes. If the Cruiser hits and sub misses, lose the DD.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern PolandPurchase Units - Russians
Russians buy 1 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 fighter
1 submarine owned by the Russians and 1 cruiser owned by the Russians retreated to 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Russians attack with 2 armour, 5 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 5 armour, 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 2 aaGuns, 5 armour, 2 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys
Casualties for Russians: 1 fighter and 13 infantry
Casualties for Italians: 1 armour
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun and 3 infantry moved from Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 armour, 5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
2 bombers moved from Hunan to India
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Shan State
1 mech_infantry moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 artilleries and 6 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shan StatePurchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 2 destroyers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers and 2 destroyers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Shan State to Siam
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Shantung to Anhwe
2 artilleries and 11 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 aaGun moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Japanese -
I had one hit with the sub, I tipped your bb, now I have one more hit
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tip the other BB.
Not sure why the question?
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another 4 hits
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dent 1 CV, lose DD, ftr, tac.
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another 4 hits, this is not your game dice wise so far…
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dent other CV, lose one CV, lose 1 ftr, lose DD.
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another 4 hits, this is not your game dice wise so far…
Quite. I thought all my christmases have come at once when I saw your first round but then my first round was about as bad.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 bomber moved from Hawaiian Islands to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 42 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 23
Casualties for Americans: 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery placed in Central United States
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsCombat Move - Chinese
3 artilleries, 1 fighter and 6 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 artilleries and 8 infantry
2 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 3 artilleries remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Casualties for Japanese: 8 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalCombat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from French Equatorial Africa to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour and 1 infantry moved from Burma to Shan State
1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Suriname to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Burma to YunnanPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for Japanese: 2 destroyers and 1 transport
Battle in Yunnan
British attack with 1 artillery and 5 infantry
Japanese defend with 3 artilleries
1 artillery owned by the British and 5 infantry owned by the British retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Gibraltar
British attack with 1 bomber and 2 fighters
Italians defend with 1 fighter, 1 harbour and 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 2 fighters
Casualties for Italians: 1 fighter and 2 infantry
Battle in Shan State
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
4 artilleries and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Gibraltar to British Guiana
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
2 fighters moved from 106 Sea Zone to United KingdomPlace Units - British
2 transports placed in 106 Sea Zone
1 destroyer placed in 109 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 29 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
2 artilleries, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from BritishPurchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 3/5 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Algeria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from BritishPurchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 3/5 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Algeria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Queensland to JavaPlace Units - ANZAC
1 airfield placed in JavaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to Baltic StatesPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Baltic States to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 aaGun and 11 infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Karelia to Vyborg
1 fighter moved from Western Germany to IraqPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 mech_infantry placed in Western Germany
7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter moved from Bryansk to Novgorod
2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Olgiy to Kansu
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone





