@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
my wife and i are going away for a few days for our 28th wedding anniversary.
should be back by tuesday
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Japanese with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 3 destroyers moved from 54 Sea Zone to 47 Sea Zone
1 carrier and 3 destroyers moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Production/PUs Summary :
Germans : 44 / 51
Russians : 36 / 45
Japanese : 64 / 72
Americans : 55 / 81
Chinese : 0 / 4
British : 25 / 28
UK_Pacific : 6 / 9
Italians : 18 / 25
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Production/PUs Summary :
Germans : 44 / 51
Russians : 36 / 45
Japanese : 62 / 72
Americans : 55 / 81
Chinese : 2 / 3
British : 25 / 28
UK_Pacific : 6 / 9
Italians : 18 / 25
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Japanese with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 3 destroyers moved from 54 Sea Zone to 47 Sea Zone
1 carrier and 3 destroyers moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
2 fighters moved from Algeria to Tunisia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Tunisia
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Battle in Yunnan
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 aaGun
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Gibraltar to Norway
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 87 Sea Zone to 91 Sea Zone
2 fighters moved from Tunisia to Gibraltar
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery and 2 infantry moved from India to Burma
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Production/PUs Summary :
Germans : 39 / 51
Russians : 36 / 45
Japanese : 61 / 72
Americans : 55 / 81
Chinese : 3 / 3
British : 34 / 37
UK_Pacific : 6 / 9
Italians : 14 / 25
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
i did my turn earlier but my password was erased and it took me a while to get back in.
would you like me to edit the turn or do it over?
just do it over… no need to do all that editing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 112 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 2 fighters
British defend with 1 transport; Americans defend with 1 cruiser, 2 destroyers and 2 transports
Americans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for Americans: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour, 3 infantry and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour, 3 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 39 / 51
Russians : 36 / 45
Japanese : 61 / 72
Americans : 55 / 81
Chinese : 3 / 3
British : 33 / 37
UK_Pacific : 6 / 9
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Gibraltar
Turn Complete - French
Production/PUs Summary :
Germans : 39 / 51
Russians : 36 / 45
Japanese : 61 / 72
Americans : 55 / 81
Chinese : 3 / 3
British : 33 / 37
UK_Pacific : 6 / 9
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 armour, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
13 armour, 19 artilleries, 19 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 3 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 cruiser, 1 destroyer and 2 transports
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for British: 1 transport
Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 13 armour, 19 artilleries, 19 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 13 armour, 19 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 2 armour and 1 bomber
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 armour and 1 bomber
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 1 artillery and 4 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to France
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
3 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Germans undo move 1.
3 armour and 5 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 5 infantry moved from Novgorod to Baltic States
3 infantry moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 armour and 2 mech_infantrys
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 2 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Karelia
4 infantry moved from Novgorod to Belarus
1 aaGun moved from Archangel to Vologda
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Volgograd
9 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
5 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
2 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Production/PUs Summary :
Germans : 45 / 46
Russians : 35 / 44
Japanese : 61 / 72
Americans : 55 / 81
Chinese : 3 / 3
British : 28 / 37
UK_Pacific : 6 / 9
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 mech_infantrys moved from Suiyuyan to Tsinghai
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Kansu
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to Kansu
1 bomber moved from Hopei to Kansu
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 fighters and 3 tactical_bombers moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from Shan State to Burma
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 2 infantry; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Hunan to Kweichow
1 tactical_bomber moved from Yunnan to Sikang
1 bomber moved from Kansu to Chahar
1 fighter moved from Kansu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Malaya
2 artilleries and 6 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 2 transports moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 3.
1 cruiser placed in 36 Sea Zone
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 bomber moved from Queensland to 22 Sea Zone
2 fighters and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 22 Sea Zone to Caroline Islands
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to Norway
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Production/PUs Summary :
Germans : 45 / 46
Russians : 35 / 44
Japanese : 65 / 73
Americans : 55 / 85
Chinese : 0 / 3
British : 28 / 37
UK_Pacific : 5 / 9
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 bomber
Japanese win with 1 aaGun and 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Production/PUs Summary :
Germans : 45 / 46
Russians : 35 / 44
Japanese : 65 / 73
Americans : 55 / 85
Chinese : 0 / 0
British : 28 / 37
UK_Pacific : 5 / 9
Italians : 15 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 bomber moved from Queensland to 22 Sea Zone
2 fighters and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 22 Sea Zone to Caroline Islands
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to Norway
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 bomber
Japanese win with 1 aaGun and 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
Purchase Units - British
British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 artillery and 2 infantry moved from Tunisia to Libya
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 artillery and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Ethiopia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
Place Units - British
1 armour, 2 artilleries and 3 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Production/PUs Summary :
Germans : 45 / 46
Russians : 35 / 44
Japanese : 64 / 73
Americans : 55 / 85
Chinese : 0 / 0
British : 31 / 35
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
It’s been a long time since I’ve played G40…I keep thinking there’s a factory in Pearl.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Egypt to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya
1 fighter moved from Egypt to Belgian Congo
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
French scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 3 submarines
French defend with 1 cruiser and 1 fighter; British defend with 1 destroyer and 2 fighters
French win with 1 cruiser and 3 fighters remaining. Battle score for attacker is -18
Casualties for Italians: 1 destroyer and 3 submarines
Casualties for British: 1 destroyer
Battle in Kenya
Italians attack with 1 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Kenya from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking French Equatorial Africa from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Iraq
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Belgian Congo from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Belgian Congo to Egypt
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
3 fighters moved from 55 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Production/PUs Summary :
Germans : 45 / 46
Russians : 35 / 44
Japanese : 64 / 73
Americans : 55 / 85
Chinese : 0 / 0
British : 26 / 35
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
3 fighters moved from 55 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 46
Russians : 35 / 44
Japanese : 64 / 73
Americans : 55 / 85
Chinese : 0 / 0
British : 26 / 35
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 19 artilleries, 19 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Finland to Karelia
2 artilleries moved from Holland Belgium to France
2 infantry moved from France to Holland Belgium
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 13 armour, 19 artilleries, 1 bomber, 19 infantry and 11 mech_infantrys
Russians defend with 1 aaGun, 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys
Germans win, taking Bryansk from Russians with 13 armour, 19 artilleries and 1 mech_infantry remaining. Battle score for attacker is 64
Casualties for Germans: 1 bomber, 19 infantry and 10 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Baltic States to Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Germany
4 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 49 PUs; end with 49 PUs total