270 B.C. Colt(Anti-Roman Alliance) vs Hum

  • '20

    Tell me my defensive hits and your casualties please


  • Oh. Don’t recall exactly. Several spearmen … 2 or 3? I have 6 axe, 2 spear, 4 archer, and 3 chariots left.

  • '20

    Yikes. Max D throughout


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Egypt
                3 biremes and 2 triremes moved from SZ 60 to SZ 61
                1 axeman moved from Paraetonium to Paliurus
                2 spearmen moved from Paraetonium to Paliurus
                1 archer and 2 spearmen moved from Paraetonium to Siwa
                4 spearmen moved from Siwa to Berenice
                4 archers moved from Siwa to Berenice
                6 axemen moved from Siwa to Berenice
                3 chariots moved from Siwa to Berenice
                1 spearman moved from Alexandria to Paraetonium
                8 spearmen moved from Alexandria to Memphis

    Purchase Units - Egypt
                Egypt buy 2 chariots and 11 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in SZ 61
                    Egypt attack with 3 biremes and 2 triremes
                    Seleucid defend with 1 bireme and 1 trireme
                    Egypt win with 1 bireme and 2 triremes remaining. Battle score for attacker is 5
                    Casualties for Egypt: 2 biremes
                    Casualties for Seleucid: 1 bireme and 1 trireme
                Battle in Paliurus
                    Egypt attack with 1 axeman and 2 spearmen
                    Numidia defend with 1 spearman
                    Egypt win, taking Paliurus from Numidia with 1 axeman and 2 spearmen remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman
                Battle in Berenice
                    Egypt attack with 4 archers, 6 axemen, 3 chariots and 4 spearmen
                    Numidia defend with 2 archers, 4 cavalrys, 6 spearmen and 4 swordmen
                    Egypt win, taking Berenice from Numidia with 6 axemen and 3 chariots remaining. Battle score for attacker is 30
                    Casualties for Egypt: 4 archers and 4 spearmen
                    Casualties for Numidia: 2 archers, 4 cavalrys, 6 spearmen and 4 swordmen

    Non Combat Move - Egypt

    Place Units - Egypt
                2 chariots and 6 spearmen placed in Memphis
                5 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 28 PUs; end with 28 PUs total

    triplea_40168_Egy3.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Seleucid
                1 hoplite and 2 legionaires moved from Emesa to Hatra
                1 cavalry moved from Jerusalem to Pharan
                      Seleucid take Pharan from Egypt
                1 cavalry moved from Pharan to Jerusalem

    Purchase Units - Seleucid
                Seleucid buy 7 cataphracts, 4 legionaires and 1 peltasts; Remaining resources: 1 PUs;

    Combat - Seleucid
                Battle in Hatra
                    Seleucid attack with 1 hoplite and 2 legionaires
                    Parthia defend with 1 cataphract
                    Seleucid win, taking Hatra from Parthia with 1 hoplite and 2 legionaires remaining. Battle score for attacker is 7
                    Casualties for Parthia: 1 cataphract

    Non Combat Move - Seleucid
                5 hoplites moved from Jerusalem to Damascus
                2 cataphracts moved from Jerusalem to Emesa
                1 cataphract moved from Damascus to Emesa
                3 cataphracts moved from Antioch to Attalia
                1 cataphract moved from Antioch to Attalia
                3 hoplites, 4 legionaires and 3 peltastss moved from Antioch to Emesa
                1 cataphract moved from Antioch to Damascus
                2 hoplites, 3 legionaires and 5 peltastss moved from Sidon to Antioch

    Place Units - Seleucid
                4 legionaires placed in Emesa
                7 cataphracts and 1 peltasts placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 62 PUs; end with 63 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 1 cavalry and 1 legionaire
        Damascus : 1 cataphract and 5 hoplites
        Salamis : 1 flag
        Antioch : 7 cataphracts, 1 city, 2 hoplites, 3 legionaires and 6 peltastss
        Hatra : 1 hoplite and 2 legionaires
        Sidon : 1 flag
        Emesa : 3 cataphracts, 1 city, 5 hoplites, 10 legionaires and 3 peltastss
        Pharan : 1 flag
        Attalia : 4 cataphracts

    triplea_40168_Sel3.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Parthia
                11 spearmen moved from Seleucia to Babylon
                6 cavalrys moved from Persepolis to Babylon
                4 archers and 7 cavalrys moved from Seleucia to Hatra

    Purchase Units - Parthia
                Parthia buy 3 archers, 5 horsearchers and 2 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 6 cavalrys and 11 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia loses 0 PUs for violating Babylons neutrality.
                    Parthia win, taking Babylon from Neutral with 6 cavalrys and 3 spearmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 8 spearmen
                Battle in Hatra
                    Parthia attack with 4 archers and 7 cavalrys
                    Seleucid defend with 1 hoplite and 2 legionaires
                    Parthia win, taking Hatra from Seleucid with 3 archers and 7 cavalrys remaining. Battle score for attacker is 9
                    Casualties for Parthia: 1 archer
                    Casualties for Seleucid: 1 hoplite and 2 legionaires

    Non Combat Move - Parthia

    Place Units - Parthia
                3 archers, 5 horsearchers and 2 spearmen placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 53 PUs; end with 53 PUs total

    triplea_40168_Par3.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Numidia
                1 archer and 6 spearmen moved from Thenae to Sabrata
                2 cavalrys moved from Thenae to Sabrata

    Purchase Units - Numidia
                Numidia buy 4 spearmen; Remaining resources: 9 PUs;

    Combat - Numidia
                Battle in Sabrata
                    Numidia attack with 1 archer, 2 cavalrys and 6 spearmen
                    Neutral defend with 1 archer and 1 spearman
                    Numidia loses 0 PUs for violating Sabratas neutrality.
                    Numidia win, taking Sabrata from Neutral with 1 archer, 2 cavalrys and 6 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 1 spearman

    Non Combat Move - Numidia
                7 cavalrys moved from Thenae to Oea
                2 archers, 9 spearmen and 3 swordmen moved from Thapsus to Thenae
                2 biremes and 2 spearmen moved from SZ 31 to SZ 32

    Place Units - Numidia
                4 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 17 PUs; end with 26 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 7 cavalrys
        Thenae : 1 flag, 2 archers, 9 spearmen and 3 swordmen
        Sabrata : 1 flag, 1 archer, 2 cavalrys and 6 spearmen
        SZ 32 : 2 biremes
        Leptis Magna : 1 city, 6 spearmen and 4 swordmen

    triplea_40168_Num3.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Purchase Units - Carthage
                Carthage buy 3 biremes, 2 citys, 2 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Non Combat Move - Carthage
                3 biremes, 6 spearmen and 1 trireme moved from SZ 34 to SZ 35
                6 spearmen moved from SZ 35 to Syracuse
                1 bireme, 4 swordmen and 1 trireme moved from SZ 33 to SZ 34
                4 swordmen and 1 warelephant moved from Carthago to SZ 36
                1 cavalry moved from Carthago to SZ 36
                1 bireme, 1 cavalry, 4 swordmen, 2 triremes and 1 warelephant moved from SZ 36 to SZ 38
                4 swordmen and 1 warelephant moved from SZ 38 to Syracuse
                2 spearmen moved from SZ 32 to Caralis
                1 bireme moved from SZ 38 to SZ 40
                2 biremes and 2 triremes moved from SZ 28 to SZ 34
                1 cavalry moved from SZ 38 to Syracuse
                1 bireme moved from SZ 29 to SZ 30

    Place Units - Carthage
                1 city placed in Valentia
                1 city placed in Syracuse
                2 spearmen and 1 swordman placed in Carthago
                3 biremes placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 59 PUs; end with 59 PUs total

    Territory Summary for Carthage :

    Caralis : 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 1 city, 2 spearmen and 1 swordman
        Syracuse : 1 flag, 1 cavalry, 1 city, 7 spearmen, 4 swordmen and 1 warelephant
        SZ 30 : 1 bireme
        SZ 38 : 1 bireme and 2 triremes
        SZ 32 : 3 biremes
        SZ 35 : 3 biremes and 1 trireme
        SZ 34 : 3 biremes, 4 swordmen and 3 triremes
        SZ 40 : 1 bireme
        Valentia : 1 flag, 2 cavalrys, 1 city, 8 spearmen and 8 swordmen
        SZ 17 : 1 bireme

    triplea_40168_Car4.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - RomanRepublic
                7 biremes moved from SZ 25 to SZ 28
                1 legionaire and 5 velitess moved from Massilia to Narbo
                1 ballista, 1 cavalry, 5 legionaires and 5 velitess moved from Narbo to Barcino

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 1 city, 3 forts and 2 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Barcino
                    RomanRepublic attack with 1 ballista, 1 cavalry, 5 legionaires and 5 velitess
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Barcinos neutrality.
                    RomanRepublic win, taking Barcino from Neutral with 1 ballista, 1 cavalry, 5 legionaires and 4 velitess remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                1 legionaire moved from Lilybaeum to Messana

    Place Units - RomanRepublic
                1 city placed in Massilia
                1 fort placed in Messana
                1 fort placed in Narbo
                1 fort and 2 velitess placed in Lilybaeum
                3 biremes placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 63 PUs; end with 63 PUs total

    triplea_40168_Rom4.tsvg


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - GreekCityStates
                1 slingers moved from Pergamum to Sardis
                3 hoplites moved from Sardis to SZ 69
                2 hoplites moved from SZ 69 to Larissa
                1 hoplite moved from SZ 69 to Larissa

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 archers; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Larissa
                    GreekCityStates attack with 3 hoplites
                    Macedonia defend with 4 cavalrys and 1 city
                    GreekCityStates win, taking Larissa from Macedonia with 2 hoplites remaining. Battle score for attacker is 11
                    Casualties for Macedonia: 4 cavalrys
                    Casualties for GreekCityStates: 1 hoplite

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 archers placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 30 PUs; end with 30 PUs total

    triplea_40168_Gre4.tsvg


  • Greeks need Roman-style forts.

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Macedonia
                4 peltastss and 3 swordmen moved from Thessalonica to Larissa
                9 cavalrys moved from Athens to Sparta
                7 hoplites, 8 peltastss and 3 swordmen moved from Corinth to Sparta

    Purchase Units - Macedonia
                Macedonia buy 4 cavalrys and 2 swordmen; Remaining resources: 17 PUs;

    Combat - Macedonia
                Battle in Sparta
                    Macedonia attack with 9 cavalrys, 7 hoplites, 8 peltastss and 3 swordmen
                    GreekCityStates defend with 13 archers, 1 city, 4 hoplites and 1 slingers
                    Macedonia captures 30PUs while taking GreekCityStates capital
                    Macedonia win, taking Sparta from GreekCityStates with 4 cavalrys, 7 hoplites and 1 swordman remaining. Battle score for attacker is 30
                    Casualties for Macedonia: 5 cavalrys, 8 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 13 archers, 4 hoplites and 1 slingers
                Battle in Larissa
                    Macedonia attack with 4 peltastss and 3 swordmen
                    GreekCityStates defend with 1 city and 2 hoplites
                    Macedonia win, taking Larissa from GreekCityStates with 3 peltastss and 3 swordmen remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 1 peltasts
                    Casualties for GreekCityStates: 2 hoplites

    Non Combat Move - Macedonia

    Place Units - Macedonia
                4 cavalrys and 2 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 46 PUs; end with 93 PUs total

    Territory Summary for Macedonia :

    Sparta : 1 flag, 4 cavalrys, 1 city, 7 hoplites and 1 swordman
        Thessalonica : 7 cavalrys, 1 city and 2 swordmen
        Larissa : 1 city, 3 peltastss and 3 swordmen
        Athens : 1 flag, 3 hoplites and 3 peltastss
        Delphi : 1 flag

    triplea_40168_Mac4.tsvg

  • '20

    East or west now for my Macedonian Maniacs? They are needed in both areas.


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Egypt
                2 chariots and 22 spearmen moved from Memphis to Pharan
                      Egypt take Pharan from Seleucid
                1 archer and 2 spearmen moved from Siwa to Berenice
                1 axeman and 2 spearmen moved from Paliurus to Berenice
                5 spearmen moved from Alexandria to Paraetonium
                1 spearman moved from Paraetonium to Siwa
                6 axemen and 3 chariots moved from Berenice to Leptis Magna
                1 bireme and 2 triremes moved from SZ 61 to SZ 62

    Purchase Units - Egypt
                Egypt buy 9 spearmen; Remaining resources: 1 PUs;

    Combat - Egypt
                Battle in Leptis Magna
                    Egypt attack with 6 axemen and 3 chariots
                    Numidia defend with 1 city, 6 spearmen and 4 swordmen
                    3 chariots owned by the Egypt and 2 axemen owned by the Egypt retreated to Berenice
                    Numidia win with 4 spearmen and 4 swordmen remaining. Battle score for attacker is -6
                    Casualties for Egypt: 4 axemen
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 28 PUs; end with 29 PUs total

    triplea_40168_Egy4.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Seleucid
                3 cataphracts, 5 hoplites, 10 legionaires and 3 peltastss moved from Emesa to Hatra
                7 cataphracts moved from Antioch to Hatra
                2 cataphracts moved from Attalia to Sardis

    Purchase Units - Seleucid
                Seleucid buy 9 cataphracts; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Sardis
                    Seleucid attack with 2 cataphracts
                    GreekCityStates defend with 1 slingers
                    Seleucid win, taking Sardis from GreekCityStates with 2 cataphracts remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Hatra
                    Seleucid attack with 10 cataphracts, 5 hoplites, 10 legionaires and 3 peltastss
                    Parthia defend with 3 archers and 7 cavalrys
                    Seleucid win, taking Hatra from Parthia with 10 cataphracts, 5 hoplites and 8 legionaires remaining. Battle score for attacker is 26
                    Casualties for Parthia: 3 archers and 7 cavalrys
                    Casualties for Seleucid: 2 legionaires and 3 peltastss

    Non Combat Move - Seleucid
                2 hoplites, 3 legionaires and 6 peltastss moved from Antioch to Damascus
                1 hoplite moved from Damascus to Jerusalem
                1 cavalry and 1 legionaire moved from Jerusalem to Damascus
                2 cataphracts moved from Attalia to Antioch

    Place Units - Seleucid
                9 cataphracts placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 68 PUs; end with 68 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 1 hoplite
        Damascus : 1 cataphract, 1 cavalry, 6 hoplites, 4 legionaires and 6 peltastss
        Salamis : 1 flag
        Antioch : 11 cataphracts and 1 city
        Sardis : 2 cataphracts
        Hatra : 10 cataphracts, 5 hoplites and 8 legionaires
        Sidon : 1 flag
        Emesa : 1 city

    triplea_40168_Sel4.tsvg

  • '20

    I might attack egypt as numidia. I assume you’ll want max D or we can go round-by-round. I might not attack, havent decided.

  • '20

    @Colt45:

    I might attack egypt as numidia. I assume you’ll want max D or we can go round-by-round. I might not attack, havent decided.

    Nevermind, no attack will happen.


  • TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Parthia
                6 cavalrys and 3 spearmen moved from Babylon to Seleucia

    Purchase Units - Parthia
                Parthia buy 8 archers and 3 cataphracts; Remaining resources: 0 PUs;

    Combat - Parthia

    Non Combat Move - Parthia

    Place Units - Parthia
                8 archers and 2 cataphracts placed in Seleucia
                1 cataphract placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    triplea_40168_Par4.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 4

    Combat Move - Numidia

    Purchase Units - Numidia
                Numidia buy 4 swordmen; Remaining resources: 10 PUs;

    Combat - Numidia

    Non Combat Move - Numidia
                7 cavalrys moved from Oea to Leptis Magna
                2 cavalrys moved from Sabrata to Leptis Magna
                1 archer and 6 spearmen moved from Sabrata to Oea
                2 archers, 9 spearmen and 3 swordmen moved from Thenae to Sabrata
                2 biremes moved from SZ 32 to SZ 26

    Place Units - Numidia
                4 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 17 PUs; end with 27 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 archer and 6 spearmen
        Thenae : 1 flag
        Sabrata : 1 flag, 2 archers, 9 spearmen and 3 swordmen
        SZ 26 : 2 biremes
        Leptis Magna : 9 cavalrys, 1 city, 4 spearmen and 8 swordmen

    triplea_40168_Num4.tsvg

  • '20

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Carthage
                1 spearman moved from Syracuse to SZ 35
                1 bireme and 1 spearman moved from SZ 35 to SZ 44
                1 spearman moved from SZ 44 to Tarentum
                      Carthage take Tarentum from RomanRepublic
                1 spearman moved from Syracuse to SZ 40
                1 bireme and 1 spearman moved from SZ 40 to SZ 35
                1 spearman moved from SZ 35 to Croton
                      Carthage take Croton from RomanRepublic

    Purchase Units - Carthage
                Carthage buy 3 biremes, 6 spearmen and 5 swordmen; Remaining resources: 0 PUs;

    Combat - Carthage

    Non Combat Move - Carthage
                1 bireme moved from SZ 30 to SZ 31
                2 spearmen and 1 swordman moved from Carthago to SZ 32
                3 biremes, 2 spearmen and 1 swordman moved from SZ 32 to SZ 33
                2 biremes and 1 trireme moved from SZ 35 to SZ 34
                1 bireme and 2 triremes moved from SZ 38 to SZ 36

    Place Units - Carthage
                3 biremes placed in SZ 35
                1 spearman and 2 swordmen placed in Valentia
                3 swordmen placed in Syracuse
                5 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 69 PUs; end with 69 PUs total

    Territory Summary for Carthage :

    Croton : 1 flag, 1 spearman
        Caralis : 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 1 city and 5 spearmen
        Syracuse : 1 flag, 1 cavalry, 1 city, 5 spearmen, 7 swordmen and 1 warelephant
        SZ 31 : 1 bireme
        SZ 36 : 1 bireme and 2 triremes
        SZ 33 : 3 biremes, 2 spearmen and 1 swordman
        SZ 35 : 4 biremes
        SZ 34 : 5 biremes, 4 swordmen and 4 triremes
        Tarentum : 1 flag, 1 spearman
        SZ 44 : 1 bireme
        Valentia : 1 flag, 2 cavalrys, 1 city, 9 spearmen and 10 swordmen
        SZ 17 : 1 bireme

    triplea_40168_Car5.tsvg

Suggested Topics

  • 3
  • 17
  • 23
  • 19
  • 79
  • 54
  • 20
  • 88
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.8k

Users

40.5k

Topics

1.8m

Posts