TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 9 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from France to Southern France
1 artillery moved from France to Holland Belgium
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 110 Sea Zone, round 2 : 1/4 hits
1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 110 Sea Zone
2 transports owned by the British and 2 infantry owned by the French lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for French: 2 infantry
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Battle in 96 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 armour in Southern France, round 3 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -6
Casualties for French: 1 artillery
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
5 infantry moved from Bulgaria to Romania
2 artilleries and 6 infantry moved from Slovakia Hungary to Romania
3 armour and 1 mech_infantry moved from France to Yugoslavia
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
2 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 42 / 52
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 25 / 36
UK_Pacific : 17 / 17
Italians : 15 / 14
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
triplea_40149_Ger2.tsvg