Surprise Attack vs Stuck Tojo +15 Allies
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Szechwan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Szechwan
1 tactical_bomber moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
2 bombers moved from Hunan to India
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to BurmaCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma
retreated to Burma
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -18
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 bombers moved from India to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
3 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Sakha
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 10 times
5 was rolled 25 times
6 was rolled 12 times
Average roll : 3.535
Median : 3.000
Variance : 2.031
Standard Deviation : 1.425
Total rolls : 99Null / Other
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to New Zealand
1 armour and 1 infantry moved from Queensland to New South Wales
1 battleship, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
2 carriers moved from 54 Sea Zone to 63 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 63 Sea Zone
1 bomber moved from 55 Sea Zone to New Zealand
1 bomber moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Sikang to Kansu
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 battleship moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt -
Scramble in sz 81?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to EgyptCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 tactical_bomber
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
3 artilleries moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
3 mech_infantrys placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 2/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Egypt to GreecePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 55 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
ANZAC win with 2 submarines remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
1 cruiser and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to South Australia
1 armour and 1 mech_infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
2 fighters moved from Northwest Persia to IndiaPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Libya to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Scotland to United KingdomTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 6 infantry moved from Novgorod to Archangel
5 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 6 infantry moved from Novgorod to Archangel
5 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 artillery moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 6 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 6 infantry in Archangel, round 2 : 1/7 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 5 infantry in Archangel, round 3 : 1/6 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery and 5 infantry in Archangel, round 4 : 2/6 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from 92 Sea Zone to Southern France
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 19 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.414
Median : 4.000
Variance : 1.565
Standard Deviation : 1.251
Total rolls : 70Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
Average roll : 3.462
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Germans Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.500
Median : 3.000
Variance : 0.488
Standard Deviation : 0.698
Total rolls : 42Americans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
Average roll : 3.462
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Smolensk to Belarus
1 artillery and 14 infantry moved from Bryansk to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Iraq to Syria
Russians take Syria from Italians
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Ukraine
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 15 infantry
Germans defend with 5 infantry
Russians win, taking Belarus from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantryNon Combat Move - Russians
3 infantry moved from Smolensk to Belarus
4 aaGuns, 3 armour, 7 infantry and 1 mech_infantry moved from Bryansk to Belarus
6 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 armour moved from Russia to Belarus
1 armour moved from Northwest Persia to Rostov
1 aaGun moved from Novosibirsk to Samara
3 infantry moved from Buryatia to Yakut S.S.R.
4 fighters and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
3 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Russians collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from Kwangsi to Burma
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Buryatia
1 fighter moved from Sakha to Amur
1 fighter moved from Amur to Korea
2 fighters moved from Philippines to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from Kwangsi to Burma
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Buryatia
1 fighter moved from Sakha to Amur
1 fighter moved from Amur to Korea
2 fighters moved from Philippines to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in QueenslandNon Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kwangsi to Shan State
2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.920
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.050
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 bomber moved from New Zealand to Queensland
1 bomber moved from Gibraltar to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Queensland
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Queensland from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 54 Sea Zone to Western Australia
1 fighter moved from 30 Sea Zone to Johnston Island
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Western Australia
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 94 Sea Zone to Egypt
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 artillery moved from Libya to TobrukCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Battle in Yunnan
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery moved from India to Burma
2 infantry moved from India to Burma
3 mech_infantrys moved from Persia to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 destroyers moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Greece to Volgograd