Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Urals to Vologda
1 artillery and 2 infantry moved from Nenetsia to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Bessarabia
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
2 artilleries and 14 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 14 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Samara to Timguska
1 fighter moved from Vologda to Timguska
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Ukraine
2 fighters moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
3 armour and 5 mech_infantrys moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Ukraine
5 aaGuns moved from Bryansk to Western Ukraine
Place Units - Russians
1 armour and 2 artilleries placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 5 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Yunnan to Szechwan
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 5 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Yunnan to Szechwan
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 5 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 6 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 7 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits
1 fighter owned by the Japanese, 3 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 4/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.786
Median : 4.000
Variance : 1.564
Standard Deviation : 1.250
Total rolls : 56
ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.786
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Japanese Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.756
Median : 4.000
Variance : 1.825
Standard Deviation : 1.351
Total rolls : 41
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
4 fighters moved from 62 Sea Zone to 55 Sea Zone
1 bomber moved from Burma to Kansu
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to 109 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 transports
Germans defend with 2 submarines
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Scotland
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 3 infantry
Americans win, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 bomber moved from 109 Sea Zone to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Kansu to Kazakhstan
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
4 mech_infantrys moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
1 fighter moved from Bulgaria to Eastern Poland
Combat - British
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 5 infantry
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for British: 4 infantry
Battle in Eastern Poland
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
British win, taking Eastern Poland from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 2 mech_infantrys
Battle in Bulgaria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Bulgaria from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
2 artilleries moved from Rostov to Ukraine
1 artillery moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Egypt to West India
3 aaGuns moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from India to Burma
2 fighters moved from Bulgaria to Ukraine
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 artillery, 2 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 artillery, 2 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bulgaria
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Queensland to 61 Sea Zone
Combat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 61 Sea Zone to Queensland
1 fighter moved from Eastern Persia to India
1 fighter moved from Ukraine to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
5 armour moved from Romania to Greece
1 armour moved from Romania to Greece
1 armour moved from Romania to Eastern Poland
1 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Any scramble orders for sz 110?
suprise attack, cris smith will not be back for a quite a while.
all i can say is send him some prayers.
he needs all the support he can get.
suprise attack, cris smith will not be back for a quite a while.
all i can say is send him some prayers.
he needs all the support he can get.
My thoughts are with our friend, Chris, and I’m sure I speak for the entire AAA community.
May he get through whatever travails he is experiencing right now, and come back to us swiftly and stronger.
Scramble orders for sz 110?
No scramble.
Welcome back.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
5 armour moved from Romania to Greece
1 armour moved from Romania to Greece
1 armour moved from Romania to Eastern Poland
1 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 6 armour
British defend with 2 artilleries and 1 infantry
Germans roll dice for 6 armour in Greece, round 2 : 3/6 hits
British roll dice for 2 artilleries and 1 infantry in Greece, round 2 : 0/3 hits
2 artilleries owned by the British and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 6 armour remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 5 : 0/2 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 5 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 6 : 1/2 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 6 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
1 armour moved from Romania to Slovakia Hungary
3 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
4 infantry placed in Western Germany
1 armour, 1 artillery and 7 infantry placed in Germany
1 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 5 times
Average roll : 3.338
Median : 3.000
Variance : 1.609
Standard Deviation : 1.269
Total rolls : 65
Null / Other
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.350
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 40
British Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.133
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Cheers and Thanks
Kris
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Olgiy
1 infantry moved from Timguska to Olgiy
1 armour, 2 infantry and 2 mech_infantrys moved from Timguska to Yenisey
1 fighter moved from Timguska to Yenisey
1 artillery and 2 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
2 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Belarus
3 fighters moved from Ukraine to Belarus
Combat - Russians
Battle in Yenisey
Russians attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 4 infantry
Russians win, taking Yenisey from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Olgiy
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Olgiy from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 1 artillery, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 15 infantry
Germans defend with 1 armour
Russians win, taking Eastern Poland from Germans with 2 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
4 armour and 7 mech_infantrys moved from Bryansk to Eastern Poland
2 armour moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
5 aaGuns moved from Western Ukraine to Eastern Poland
4 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Yenisey to Vologda
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Yunnan to Burma
1 armour moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan