The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 bomber moved from Germany to 111 Sea Zone
1 artillery moved from Western Germany to France
1 artillery moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/13 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits
1 battleship owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 7/16 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits
1 aaGun owned by the French, 6 infantry owned by the French and 6 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in France, round 3 : 2/10 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries and 1 mech_infantry in France, round 4 : 2/8 hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits
1 mech_infantry owned by the Germans, 1 armour owned by the British, 1 artillery owned by the Germans and 1 armour owned by the French lost in France
Germans roll dice for 5 armour and 1 artillery in France, round 5 : 3/6 hits
French roll dice for 1 fighter in France, round 5 : 0/1 hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 1 artillery remaining. Battle score for attacker is 20
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 1 artillery, 7 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from 111 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from 111 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
9 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
3 aaGuns moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
1 artillery moved from Germany to Poland
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Alright - show me what you’ve got Mother Russia!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Vyborg to Karelia
6 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Archangel to Belarus
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Karelia
Place Units - Russians
1 artillery, 1 infantry and 1 tactical_bomber placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Okinawa to 36 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Northern Italy to Egypt
1 artillery and 1 infantry moved from Libya to Tunisia
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 harbour and 3 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 6/9 hits
British roll dice for 1 armour, 1 artillery and 5 infantry in Egypt, round 2 : 4/7 hits
2 infantry owned by the ANZAC, 1 armour owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for ANZAC: 2 infantry
Battle in 93 Sea Zone
Italians attack with 2 destroyers, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 destroyers and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
1 artillery owned by the Italians retreated to Libya
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Tobruk
2 fighters moved from 93 Sea Zone to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Just a reminder to click post turn summary before you hit DONE :P That way I can see the summary posted right from tripleA!
Game’s off to a fun start.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from New Zealand to Western Australia
1 fighter moved from Queensland to Western Australia
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from New Zealand to Western Australia
1 fighter moved from Queensland to Western Australia
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
2 fighters moved from New Zealand to Western Australia
1 fighter moved from Queensland to Western Australia
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 submarines moved from 111 Sea Zone to 110 Sea Zone
5 armour moved from France to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
3 armour, 2 artilleries and 4 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
1 artillery and 14 infantry moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Southern Italy to Egypt
Combat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Bessarabia
Germans attack with 3 armour, 2 artilleries, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 7 infantry
Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 2 tactical_bombers in Bessarabia, round 2 : 5/11 hits
Russians roll dice for 1 artillery and 7 infantry in Bessarabia, round 2 : 3/8 hits
3 infantry owned by the Germans and 5 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans, 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Yugoslavia
Germans attack with 5 armour and 1 infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 5 armour and 1 infantry in Yugoslavia, round 2 : 3/6 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 5 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Germans retreated to 111 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers, 1 fighter, 14 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 10 infantry
AA fire in Baltic States : 1/3 hits
1 tactical_bomber owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 14 infantry in Baltic States, round 2 : 6/18 hits
Russians roll dice for 1 aaGun, 1 artillery and 10 infantry in Baltic States, round 2 : 5/11 hits
1 aaGun owned by the Russians, 5 infantry owned by the Germans and 5 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 9 infantry in Baltic States, round 3 : 5/13 hits
Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 3 : 4/6 hits
4 infantry owned by the Germans and 5 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 5 infantry in Baltic States, round 4 : 5/9 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 10 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 10 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
1 fighter moved from Baltic States to Poland
2 bombers moved from Baltic States to Western Germany
2 transports moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Norway to Finland
4 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from France to Northern Italy
1 artillery moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Poland
Place Units - Germans
2 armour, 1 infantry and 6 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 1.
1 infantry placed in Western Germany
1 bomber and 1 mech_infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.211
Median : 3.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 95
Germans Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.194
Median : 3.000
Variance : 0.787
Standard Deviation : 0.887
Total rolls : 62
Russians Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.367
Median : 3.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
And so the struggle continues!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 aaGuns, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Belarus to Novgorod
3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 submarine moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Karelia to Finland
2 tactical_bombers moved from Novgorod to Finland
2 fighters moved from Novgorod to Finland
2 armour moved from Bryansk to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Caucasus to Rostov
12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Finland
Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 8 infantry
retreated to Finland
Germans win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter and 5 infantry
Non Combat Move - Russians
1 fighter moved from Finland to Novgorod
2 tactical_bombers moved from Finland to Novgorod
1 aaGun moved from Karelia to Novgorod
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns moved from Sakha to Amur
Place Units - Russians
1 aaGun and 2 infantry placed in Novgorod
1 aaGun, 1 artillery and 1 fighter placed in Ukraine
1 artillery and 1 infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
2 aaGuns and 1 fighter placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
Russians undo move 2.
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in Szechwan, round 2 : 6/11 hits
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits
1 fighter owned by the Chinese, 4 infantry owned by the Chinese, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Szechwan to Kwangsi
3 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Hunan
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kweichow
2 fighters moved from 36 Sea Zone to Kwangsi
1 infantry moved from Manchuria to Korea
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
3 fighters moved from Yunnan to Kwangsi
Place Units - Japanese
1 airfield and 1 harbour placed in Kwangsi
1 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Just a small note.
When facing sub vs sub. Subs can choose to submerge before combat is rolled. So for example, my sub in Sz125 could have submerged before battle.
Looking forward to your next move!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 harbour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to Wake Island
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 transport moved from 26 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern United States to Alaska
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 destroyers moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Combat - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 harbour placed in Alaska
1 transport placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total