@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
TRS Dawg v. Entek (Axis)
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
2 Transports moved from sz60 to sz73
2 Artillerys and 2 Infantrys moved from Phuket to sz73
2 Artillerys, 2 Infantrys and 2 Transports moved from sz73 to sz60
2 Artillerys and 2 Infantrys moved from sz60 to N.S
1 T.Boat moved from sz59 to sz60
1 Infantry moved from W.Borneo to sz60
1 Infantry moved from sz60 to N.SPurchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 2 Artillerys, 3 Infantrys and 1 Submarine; Remaining resources: 1 PUs;Combat - Thai
Battle in N.S
Thai attack with 2 Artillerys and 3 Infantrys
Dutch defend with 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank
Thai roll dice for 2 Artillerys and 3 Infantrys in N.S, round 2 : 2/5 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank in N.S, round 2 : 4/8 hits
1 Artillery owned by the Thai, 1 Infantry owned by the Dutch and 3 Infantrys owned by the Thai lost in N.S
Thai roll dice for 1 Artillery in N.S, round 3 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank in N.S, round 3 : 2/7 hits
1 Artillery owned by the Thai lost in N.S
Dutch win with 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank remaining. Battle score for attacker is -12
Casualties for Dutch: 1 Infantry
Casualties for Thai: 2 Artillerys and 3 InfantrysNon Combat Move - Thai
7 Infantrys moved from Phuket to Malaya
1 Tank moved from Phuket to Thailand
2 Infantrys moved from Thailand to Burma
1 EarlyFighter moved from Phuket to MalayaPlace Units - Thai
2 Artillerys and 3 Infantrys placed in Phuket
1 Submarine placed in sz73Turn Complete - Thai
Thai collect 15 PUs; end with 16 PUs totalTerritory Summary for Thai :
Bali : 1 flag, 1 Infantry
Java : 1 flag, 1 Infantry
Thailand : 1 Tank
Phuket : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
Burma : 2 Infantrys
Malaya : 1 EarlyFighter and 7 Infantrys
W.Borneo : 1 flag, 1 Infantry
sz60 : 1 Destroyer, 1 T.Boat and 2 Transports
sz73 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 63 / 68
Chinese : 25 / 25
Hisaichi : 56 / 60
Dutch : 21 / 22
Thai : 15 / 16
British : 50 / 51
Anzac : 26 / 26
Americans : 85 / 90
Masaharu : 32 / 38
Russians : 31 / 31 -
Sorry about the delay in my turns!
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
1 Destroyer and 1 Submarine moved from sz49 to sz46
1 Infantry and 1 Marine moved from Vancouver to sz6
1 Infantry, 1 Marine and 1 Transport moved from sz6 to sz4
1 Infantry moved from Vancouver to British Columbia
4 Infantrys moved from Palana to Magadan
1 Infantry and 1 Marine moved from sz4 to Palana
1 Mech.Inf moved from Bengal to N.Chunking
1 Artillery and 4 Infantrys moved from Bengal to Burma
2 Tankettes moved from Nepal to Burma
2 B.Transports moved from sz66 to sz63
1 B.Transport moved from sz66 to sz64
4 Tankettes moved from E.India to sz64
1 B.Transport and 4 Tankettes moved from sz64 to sz66
4 Tankettes moved from sz66 to Thailand
4 Tankettes moved from E.India to Burma
8 Tankettes moved from Calcutta to E.India
2 Tankettes moved from Dheli to Nepal
1 Mech.Inf moved from Dheli to Bengal
1 Submarine moved from sz61 to sz66Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 6 Artillerys, 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - British
Battle in N.Chunking
British attack with 1 Mech.Inf
Hisaichi defend with 1 Infantry
1 Mech.Inf owned by the British lost in N.Chunking
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for British: 1 Mech.Inf
Battle in Thailand
British attack with 4 Tankettes
Thai defend with 1 Tank
British win, taking Thailand from Thai with 3 Tankettes remaining. Battle score for attacker is 1
Casualties for British: 1 Tankette
Casualties for Thai: 1 Tank
Battle in Burma
British attack with 1 Artillery, 4 Infantrys and 6 Tankettes
Yamamoto defend with 1 Infantry; Thai defend with 2 Infantrys
British win, taking Burma from Yamamoto with 1 Artillery, 3 Infantrys and 6 Tankettes remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Casualties for Thai: 2 InfantrysNon Combat Move - British
Place Units - British
3 Infantrys placed in Moresby
3 Infantrys placed in Vancouver
3 Mech.Infs placed in Dheli
6 Artillerys and 1 Marine placed in CalcuttaTurn Complete - British
British collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
3 Transports moved from sz56 to sz57
2 Infantrys moved from Soem to sz57
1 Artillery and 1 Infantry moved from Lambok to sz57
2 Infantrys moved from Lambok to sz57
4 Infantrys moved from Lambok to Bali
1 Artillery, 5 Infantrys and 3 Transports moved from sz57 to sz56
1 Artillery and 5 Infantrys moved from sz56 to Java
2 Infantrys moved from Derby to sz50
2 Infantrys moved from sz50 to Soem
1 Infantry moved from Wellington to sz35
1 Infantry and 1 Transport moved from sz35 to sz37
1 Destroyer and 1 Transport moved from sz37 to sz50
1 Artillery and 1 Infantry moved from Derby to sz50
1 Artillery moved from sz50 to Soem
1 Infantry moved from sz50 to Soem
2 Artillerys and 1 Marine moved from Darwin to Derby
1 Infantry moved from sz37 to Sydney
1 Infantry moved from Melbourne to S.W.Australia
2 Infantrys moved from S.W.Australia to C.Australia
2 Artillerys, 5 Infantrys and 3 Tanks moved from Sumatra to N.SPurchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Bali
Anzac attack with 4 Infantrys
Thai defend with 1 Infantry
Anzac win, taking Bali from Thai with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Java
Anzac attack with 1 Artillery and 5 Infantrys
Thai defend with 1 Infantry
Anzac win, taking Java from Thai with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
1 Transport placed in sz37
5 Infantrys placed in Melbourne
3 Infantrys placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
1 EarlyFighter moved from N.Australia to Soem
2 Artillerys and 3 Infantrys moved from Majuru to sz30
2 Artillerys, 2 Battleships, 1 Cruiser, 3 Destroyers, 3 Infantrys, 3 Submarines and 2 Transports moved from sz30 to sz42
2 Artillerys and 3 Infantrys moved from sz42 to Arawa
1 Infantry moved from Pearl Harbor to sz25
1 Carrier, 1 Cruiser, 2 Fighters and 1 Infantry moved from sz25 to sz30
1 Infantry moved from sz30 to Majuru
1 Bomber and 4 EarlyFighters moved from Palana to sz1
1 Artillery, 6 Infantrys and 3 Tanks moved from Palana to Magadan
3 Tanks moved from Magadan to Yakutsk
1 Infantry moved from Alaska to sz4
14 Infantrys and 2 Tanks moved from Canada to N.Canada
3 Infantrys moved from Seattle to Canada
2 Artillerys and 3 Infantrys moved from Portland to Seattle
1 Destroyer moved from sz23 to sz22
1 B.Transport moved from sz5 to sz22
2 Transports moved from sz4 to sz5
1 Artillery and 4 Infantrys moved from N.Canada to sz5
1 Artillery, 1 B.Transport, 4 Infantrys and 2 Transports moved from sz5 to sz4
1 Artillery and 5 Infantrys moved from sz4 to PalanaPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 B.Carrier, 1 EarlyFighter, 2 Fighters, 18 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz1
Americans attack with 1 Bomber and 4 EarlyFighters
Masaharu defend with 1 T.Boat
1 T.Boat owned by the Masaharu lost in sz1
Americans win with 1 Bomber and 4 EarlyFighters remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 T.BoatNon Combat Move - Americans
4 EarlyFighters moved from sz1 to Quingdao
1 Bomber moved from sz1 to MagadanPlace Units - Americans
14 Infantrys placed in Rocky Mt
1 B.Carrier placed in sz25
1 EarlyFighter and 1 Fighter placed in sz25
1 Fighter placed in sz25
1 Submarine placed in sz23
2 Infantrys placed in Alaska
2 Infantrys placed in AnchorageTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs total -
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 1 Destroyer, 6 Infantrys and 2 S.Subs; Remaining resources: 0 PUs;Combat - Masaharu
Non Combat Move - Masaharu
1 Infantry moved from Belogorsk to Vostok
3 Infantrys moved from Amursk to BelogorskPlace Units - Masaharu
3 Infantrys placed in Belogorsk
3 Infantrys placed in Amursk
1 Destroyer and 2 S.Subs placed in sz15Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs totalTerritory Summary for Masaharu :
N.Japan : 1 AAGun, 1 Bomber and 5 Infantrys
Akina : 1 Bunker, 1 Factory and 7 Infantrys
Vladivostok : 1 flag
Irkutsk : 1 flag, 1 Artillery
Vostok : 1 flag, 1 Infantry
Angarsk : 1 flag
Belogorsk : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 16 Infantrys and 5 Tanks
Amursk : 1 flag, 1 Factory and 3 Infantrys
Ostrov : 1 flag, 1 Artillery and 1 Tank
sz15 : 1 Destroyer and 2 S.SubsProduction/PUs Summary :
Yamamoto : 62 / 68
Chinese : 25 / 25
Hisaichi : 56 / 60
Dutch : 24 / 22
Thai : 9 / 16
British : 54 / 54
Anzac : 26 / 26
Americans : 85 / 85
Masaharu : 32 / 32
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Masaharu
1 Artillery and 2 Infantrys moved from Ustkut to Irkutsk
1 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Quingdao to Vostok
1 EarlyFighter moved from Magadan to Vostok
1 Fighter moved from Ulaan Ude to Vostok
2 Infantrys moved from Ustkut to Irkutsk
1 Elite and 2 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Ulaan Ude to Quingdao
2 Infantrys moved from Bratsk to Ustkut
1 Fighter, 4 Infantrys and 1 Tank moved from Kaask to Kyzal
1 Fighter and 1 Tank moved from Kyzal to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
4 Infantrys moved from Krasnoyarsk to Kaask
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Vostok
Russians attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians win, taking Vostok from Masaharu with 1 EarlyFighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Irkutsk
Russians attack with 1 Artillery and 4 Infantrys
Masaharu defend with 1 Artillery
Russians win, taking Irkutsk from Masaharu with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 ArtilleryNon Combat Move - Russians
1 EarlyFighter and 1 Fighter moved from Vostok to Quingdao
1 Fighter moved from Ulaan Ude to Quingdao
1 Infantry moved from Magadan to YakutskPlace Units - Russians
1 Fighter, 4 Infantrys and 1 Tank placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Davao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz72
1 Infantry moved from sz72 to Fais
Yamamoto take Fais from Americans
1 Transport moved from sz67 to sz68
1 Artillery and 1 Infantry moved from Manila to sz68
1 Artillery and 1 Infantry moved from sz68 to Borneo
1 Artillery and 1 Infantry moved from Flores to sz58
1 Artillery, 1 Infantry and 1 Transport moved from sz58 to sz59
1 Artillery and 1 Infantry moved from sz59 to Lambok
Yamamoto take Lambok from Dutch
1 Infantry moved from N.French I. to sz67
1 Infantry and 1 Transport moved from sz67 to sz60
1 Submarine moved from sz70 to sz47Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Fighter, 11 Infantrys, 1 S.Sub and 1 Submarine; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Borneo
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Tank
Yamamoto roll dice for 1 Artillery and 1 Infantry in Borneo, round 2 : 1/2 hits
Dutch roll dice for 1 Tank in Borneo, round 2 : 0/1 hits
1 Tank owned by the Dutch lost in Borneo
Yamamoto win, taking Borneo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Dutch: 1 TankNon Combat Move - Yamamoto
2 Infantrys moved from Nagasaki to sz78
1 Artillery moved from Nagasaki to sz78
2 Artillerys moved from S.Japan to sz78
1 Tank moved from Kochi to sz78
2 EarlyFighters moved from Tokyo to sz67
3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Tank moved from sz78 to sz67
2 Infantrys moved from Nagasaki to sz78
2 Infantrys and 2 S.Subs moved from sz78 to sz60
3 Infantrys moved from sz60 to Malaya
1 Destroyer and 1 Submarine moved from sz78 to sz68
3 Artillerys, 2 Infantrys and 1 Tank moved from sz67 to FrenchindochinaPlace Units - Yamamoto
4 Infantrys placed in Davao
1 Battleship, 1 S.Sub and 1 Submarine placed in sz75
1 Fighter and 7 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 68 PUs totalTerritory Summary for Yamamoto :
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 12 Infantrys
Iwo Jima : 1 AAGun, 1 Bunker and 2 EarlyFighters
Nagasaki : 2 Infantrys and 3 Tanks
Kochi : 5 Infantrys and 1 Tank
S.Japan : 5 Infantrys
Chunking : 1 flag, 1 Artillery
Macau : 1 flag
Hanan : 1 Artillery
Kiangsi : 1 flag
Kwangtung : 1 flag
Frenchindochina : 3 Artillerys, 2 Infantrys and 1 Tank
Flores : 1 flag
Borneo : 1 flag, 1 Artillery and 1 Infantry
Celebs : 1 flag
Lambok : 1 flag, 1 Artillery and 1 Infantry
N.French I. : 1 flag, 1 Artillery and 1 Infantry
Phuket : 1 EarlyFighter
Malaya : 3 Infantrys
Hsingan : 2 Artillerys, 4 Infantrys and 1 Tank
Mindor : 1 flag
Punay : 1 flag, 1 Artillery
S : 1 flag
Boho : 1 flag
Manila : 1 flag, 1 Factory and 1 Infantry
Fais : 1 flag, 1 Infantry
Spralty : 1 flag
Mindanao : 1 flag
Davao : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 4 Infantrys and 2 Tanks
sz17 : 1 Destroyer
sz47 : 1 Submarine
sz59 : 1 Transport
sz67 : 2 B.Transports and 2 EarlyFighters
sz68 : 1 Destroyer, 1 Submarine and 1 Transport
sz60 : 2 Carriers, 4 EarlyFighters, 2 S.Subs, 1 Submarine and 1 Transport
sz75 : 1 Battleship, 1 S.Sub and 1 Submarine
sz70 : 2 Battleships, 1 Carrier, 3 Destroyers, 2 EarlyFighters, 1 T.Boat and 6 Transports
sz72 : 1 T.BoatProduction/PUs Summary :
Yamamoto : 67 / 68
Chinese : 25 / 25
Hisaichi : 56 / 60
Dutch : 20 / 22
Thai : 9 / 16
British : 54 / 54
Anzac : 26 / 26
Americans : 84 / 85
Masaharu : 29 / 32
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Szechwan to Shangsi
1 Infantry moved from Szechwan to Sian
6 Tanks moved from Sian to Szechwan
2 Tanks moved from Sikang to Szechwan
1 Artillery and 3 Infantrys moved from Sikang to Szechwan
2 EarlyFighters and 1 Fighter moved from Szechwan to ShangsiPurchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 1 Artillery, 2 EarlyFighters, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
2 EarlyFighters and 1 Fighter moved from Shangsi to Szechwan
2 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Gansu
2 Tankettes moved from Xining to Sikang
1 Marine moved from Xining to Tsingnan
3 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Ming Jong to Nancheng
4 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to QuyanPlace Units - Chinese
1 Elite, 3 Infantrys and 2 Tankettes placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs total -
my wife and i are going away for a few days for our 28th wedding anniversary.
should be back by tuesday -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
3 Artillerys and 3 Infantrys moved from Hongkong to sz67
1 Artillery and 1 Infantry moved from Shansi to Sian
1 Bomber moved from Shansi to Sian
1 Artillery and 1 Infantry moved from E.Shansi to Shangsi
1 Fighter moved from Shansi to Shangsi
1 Infantry moved from Korea to sz79
1 Infantry and 1 S.Sub moved from sz79 to sz69
1 Infantry moved from sz69 to E.Borneo
Hisaichi take E.Borneo from Dutch
1 Artillery and 1 Infantry moved from Tientsin to sz74
3 Transports moved from sz73 to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
1 Artillery and 1 Infantry moved from sz73 to Thailand
3 Artillerys, 3 Infantrys and 3 Transports moved from sz67 to sz73
3 Artillerys and 3 Infantrys moved from sz73 to Thailand
1 Infantry moved from Chunking to W.Chunking
Hisaichi take W.Chunking from ChinesePurchase Units - Hisaichi
Hisaichi buy 10 Artillerys, 1 Bunker, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Sian
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Sian, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shangsi, round 2 : 0/3 hits
Chinese roll dice for 1 Artillery in Shangsi, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shangsi, round 3 : 2/3 hits
Chinese roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Thailand
Hisaichi attack with 4 Artillerys and 4 Infantrys
British defend with 3 Tankettes
Hisaichi roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits
Hisaichi roll dice for 4 Artillerys and 4 Infantrys in Thailand, round 2 : 3/8 hits
British roll dice for 3 Tankettes in Thailand, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi and 3 Tankettes owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for British: 3 TankettesNon Combat Move - Hisaichi
2 Infantrys moved from Kiangsi to Hanan
3 Infantrys moved from Shansi to Sian
1 Artillery moved from Shansi to Sian
4 Mech.Infs moved from Nanking to Sian
1 Bomber moved from Sian to Phuket
1 Infantry moved from E.Shansi to Shangsi
4 Infantrys moved from Hopeh to Shansi
3 Infantrys moved from Peking to E.Shansi
1 Fighter moved from Tientsin to Shansi
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Korea to Tientsin
1 Submarine moved from sz79 to sz1
1 Fighter moved from Shangsi to ShansiPlace Units - Hisaichi
1 Bunker placed in Malaya
3 Artillerys and 3 Infantrys placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 2 Infantrys placed in Tientsin
5 Artillerys, 1 Infantry and 1 Marine placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs totalTerritory Summary for Hisaichi :
W.Chunking : 1 flag, 1 Infantry
Nanking : 1 flag
N.Shangsi : 1 flag, 1 Infantry
Hanan : 1 flag, 2 Infantrys
Sian : 1 flag, 2 Artillerys, 3 Infantrys and 4 Mech.Infs
Kichedung : 1 flag
N.Chunking : 1 flag, 1 Infantry
Shangsi : 1 flag, 1 Artillery and 2 Infantrys
Kiangsi : 1 Infantry
Hankou : 1 flag
Shansi : 2 Fighters and 4 Infantrys
Seoul : 1 AAGun, 5 Artillerys, 1 Factory, 1 Infantry and 1 Marine
Tientsin : 1 Artillery, 1 Factory and 3 Infantrys
Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
E.Shansi : 3 Infantrys
Peking : 1 Artillery, 1 Factory and 2 Infantrys
Frenchindochina : 1 flag
E.Borneo : 1 flag, 1 Infantry
Thailand : 4 Artillerys and 3 Infantrys
Phuket : 1 Bomber
N.B : 1 flag
Malaya : 1 flag, 3 Artillerys, 2 Bunkers, 3 Infantrys and 2 Tanks
sz1 : 1 Submarine
sz45 : 2 Submarines
sz69 : 1 S.Sub
sz67 : 1 Carrier, 1 T.Boat and 4 Transports
sz60 : 1 Carrier, 2 Destroyers and 2 EarlyFighters
sz73 : 1 Battleship and 4 TransportsProduction/PUs Summary :
Yamamoto : 67 / 68
Chinese : 21 / 26
Hisaichi : 61 / 61
Dutch : 19 / 22
Thai : 12 / 16
British : 51 / 54
Anzac : 26 / 26
Americans : 84 / 85
Masaharu : 29 / 32
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 unit repaired.
1 EarlyFighter and 1 Fighter moved from S.Borneo to sz59
1 EarlyFighter and 2 Fighters moved from S.Borneo to sz69
2 Infantrys moved from S.Borneo to W.Borneo
1 Artillery moved from S.Borneo to W.Borneo
2 Infantrys moved from S.Borneo to E.Borneo
1 Artillery moved from S.Borneo to E.BorneoPurchase Units - Dutch
Dutch buy 4 Tanks; Remaining resources: 2 PUs;Combat - Dutch
Battle in W.Borneo
Dutch attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
Dutch win, taking W.Borneo from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in sz69
Dutch attack with 1 EarlyFighter and 2 Fighters
Hisaichi defend with 1 S.Sub
1 S.Sub owned by the Hisaichi Submerged
Battle in sz59
Dutch attack with 1 EarlyFighter and 1 Fighter
Yamamoto defend with 1 Transport
Dutch winDutch win with 1 EarlyFighter and 2 Fighters remaining with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in E.Borneo
Dutch attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Dutch win, taking E.Borneo from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Dutch
1 EarlyFighter and 2 Fighters moved from sz69 to S.Borneo
1 EarlyFighter and 1 Fighter moved from sz59 to S.BorneoPlace Units - Dutch
4 Tanks placed in S.BorneoTurn Complete - Dutch
Dutch collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Place Units - Thai
5 Infantrys placed in Phuket
1 Submarine placed in sz73Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs totalTerritory Summary for Thai :
Phuket : 1 AAGun, 2 Artillerys, 1 Factory and 8 Infantrys
Malaya : 1 EarlyFighter and 7 Infantrys
sz60 : 1 Destroyer, 1 T.Boat and 2 Transports
sz73 : 2 SubmarinesProduction/PUs Summary :
Yamamoto : 67 / 68
Chinese : 21 / 26
Hisaichi : 60 / 61
Dutch : 20 / 22
Thai : 9 / 9
British : 54 / 54
Anzac : 26 / 26
Americans : 84 / 85
Masaharu : 29 / 32
Russians : 34 / 34 -
Welcome back! How was your weekend?
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Tankettes moved from Nepal to W.Chunking
1 Mech.Inf moved from Bengal to Chunking
1 Artillery and 1 Infantry moved from Burma to Chunking
2 Infantrys and 3 Tankettes moved from Burma to N.French I.
3 Tankettes moved from Burma to Thailand
1 Marine moved from Calcutta to sz63
1 B.Transport and 1 Marine moved from sz63 to sz64
3 Tankettes moved from E.India to sz64
1 B.Transport, 1 Marine and 3 Tankettes moved from sz64 to sz66
1 Marine and 3 Tankettes moved from sz66 to Thailand
2 Artillerys moved from Calcutta to sz63
2 Artillerys and 1 B.Transport moved from sz63 to sz64
1 Tankette moved from E.India to sz64
2 Artillerys, 1 B.Transport and 1 Tankette moved from sz64 to sz66
2 Artillerys and 1 Tankette moved from sz66 to Thailand
4 EarlyFighters moved from S.A to Thailand
1 B.Transport moved from sz66 to sz63
4 Artillerys moved from Calcutta to C.India
3 Tankettes moved from E.India to W.Chunking
1 Tankette moved from E.India to W.Chunking
3 Mech.Infs moved from Dheli to Bengal
3 Transports moved from sz66 to sz63
1 Infantry moved from British Columbia to N.Canada
1 Transport moved from sz4 to sz6
2 Infantrys moved from Vancouver to sz6
2 Infantrys moved from sz6 to N.Canada
1 Infantry moved from Vancouver to British ColumbiaPurchase Units - British
British buy 4 Artillerys, 4 Infantrys, 1 Marine, 3 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 2 Artillerys, 4 EarlyFighters, 1 Marine and 7 Tankettes
Hisaichi defend with 4 Artillerys and 3 Infantrys
British win, taking Thailand from Thai with 2 Artillerys, 4 EarlyFighters and 1 Marine remaining. Battle score for attacker is -6
Casualties for Hisaichi: 4 Artillerys and 3 Infantrys
Casualties for British: 7 Tankettes
Battle in Chunking
British attack with 1 Artillery, 1 Infantry and 1 Mech.Inf
Yamamoto defend with 1 Artillery
British win, taking Chunking from Yamamoto with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in W.Chunking
British attack with 6 Tankettes
Hisaichi defend with 1 Infantry
British win, taking W.Chunking from Hisaichi with 6 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.French I.
British attack with 2 Infantrys and 3 Tankettes
Yamamoto defend with 1 Artillery and 1 Infantry
British win, taking N.French I. from Yamamoto with 1 Infantry and 3 Tankettes remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 InfantryNon Combat Move - British
4 EarlyFighters moved from Thailand to Bengal
3 Infantrys moved from Moresby to New GuineaPlace Units - British
4 Artillerys and 4 Tankettes placed in Calcutta
3 Mech.Infs placed in Dheli
3 Infantrys placed in Moresby
British undo move 3.
2 Infantrys and 1 Marine placed in Moresby
2 Infantrys placed in VancouverTurn Complete - British
British collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Transport moved from sz37 to sz36
2 Infantrys moved from Wellington to New Zealand
1 Infantry moved from Sydney to sz37
1 Infantry moved from Melbourne to sz37
2 Infantrys and 1 Transport moved from sz37 to sz50
1 Artillery moved from Derby to sz50
1 Marine moved from Derby to sz50
2 Infantrys moved from Derby to sz50
5 Transports moved from sz56 to sz57
1 Artillery and 5 Infantrys moved from Java to Sumatra
1 Transport moved from sz57 to sz50
1 Artillery and 3 Infantrys moved from Soem to sz57
4 Infantrys moved from Bali to sz57
1 Artillery, 7 Infantrys and 4 Transports moved from sz57 to sz56
1 Artillery and 7 Infantrys moved from sz56 to Sumatra
1 Artillery moved from Derby to sz50
1 Infantry moved from Derby to sz50
2 Infantrys moved from C.Australia to Derby
3 Infantrys moved from Darwin to Derby
2 Artillerys, 5 Infantrys and 1 Marine moved from sz50 to Soem
1 Infantry moved from S.W.Australia to C.Australia
4 Infantrys moved from Melbourne to S.W.AustraliaPurchase Units - Anzac
Anzac buy 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
1 Transport placed in sz37
3 Infantrys placed in Darwin
5 Infantrys placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
3 Tanks moved from Yakutsk to Quingdao
1 Bomber moved from Magadan to sz1
4 EarlyFighters moved from Quingdao to sz1
1 Artillery and 6 Infantrys moved from Magadan to Yakutsk
1 Artillery and 5 Infantrys moved from Palana to Magadan
1 B.Transport and 1 Transport moved from sz4 to sz5
1 Cruiser moved from sz4 to sz5
2 Infantrys moved from Alaska to sz4
2 Tanks moved from N.Canada to sz5
4 Infantrys moved from N.Canada to sz5
1 B.Transport, 1 Cruiser, 4 Infantrys, 2 Tanks and 1 Transport moved from sz5 to sz4
2 Infantrys moved from Anchorage to Alaska
10 Infantrys moved from N.Canada to Anchorage
3 Infantrys moved from Canada to N.Canada
2 Artillerys and 3 Infantrys moved from Seattle to Canada
14 Infantrys moved from Rocky Mt to Canada
1 Carrier, 1 Cruiser and 2 Fighters moved from sz30 to sz40
1 Infantry moved from Johnston to sz40
1 Carrier, 1 Cruiser, 2 Fighters and 1 Infantry moved from sz40 to sz42
1 B.Carrier, 1 EarlyFighter and 2 Fighters moved from sz25 to sz30
1 Submarine moved from sz23 to sz6
1 Artillery and 1 Infantry moved from Kauai to sz22
1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz22 to sz5
1 Artillery and 1 Infantry moved from sz5 to AlaskaPurchase Units - Americans
Americans buy 1 B.Carrier, 1 B.Transport, 2 EarlyFighters, 1 Fighter, 14 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz1
Americans attack with 1 Bomber and 4 EarlyFighters
Hisaichi defend with 1 Submarine
Americans win with 1 Bomber and 4 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 SubmarineNon Combat Move - Americans
4 EarlyFighters moved from sz1 to Quingdao
1 Bomber moved from sz1 to Yakutsk
6 Infantrys and 2 Tanks moved from sz4 to PalanaPlace Units - Americans
1 B.Transport placed in sz5
1 Infantry and 1 Marine placed in Alaska
1 Infantry placed in Anchorage
2 EarlyFighters and 12 Infantrys placed in Rocky Mt
Americans undo move 4.
12 Infantrys placed in Rocky Mt
1 B.Carrier placed in sz25
2 EarlyFighters placed in sz25
1 Fighter placed in sz25Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs total -
Welcome back! How was your weekend?
it was awesome.
i really like spending time with my wife.
its nice that the kids are grown and we dont have to take them with us.
(not that i dont love them) -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Infantrys moved from N.Japan to sz15
2 Infantrys and 2 S.Subs moved from sz15 to sz1
2 Infantrys moved from sz1 to Vostok
1 Bomber moved from N.Japan to VostokPurchase Units - Masaharu
Masaharu buy 1 EarlyFighter and 12 Infantrys; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Vostok
Masaharu attack with 1 Bomber and 2 Infantrys
Russians defend with 2 Infantrys
Masaharu roll dice for 1 Bomber and 2 Infantrys in Vostok, round 2 : 1/3 hits
Russians roll dice for 2 Infantrys in Vostok, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Vostok
Masaharu roll dice for 1 Bomber and 2 Infantrys in Vostok, round 3 : 1/3 hits
Russians roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 InfantrysNon Combat Move - Masaharu
1 Bomber moved from Vostok to N.Japan
1 Destroyer moved from sz15 to sz7Place Units - Masaharu
3 Infantrys placed in Belogorsk
3 Infantrys placed in Amursk
1 EarlyFighter and 6 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs totalTerritory Summary for Masaharu :
N.Japan : 1 AAGun, 1 Bomber and 3 Infantrys
Akina : 1 Bunker, 1 EarlyFighter, 1 Factory and 13 Infantrys
Vladivostok : 1 flag
Vostok : 1 flag, 2 Infantrys
Belogorsk : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 19 Infantrys and 5 Tanks
Amursk : 1 flag, 1 Factory and 6 Infantrys
Ostrov : 1 flag, 1 Artillery and 1 Tank
sz1 : 2 S.Subs
sz7 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 63 / 68
Chinese : 23 / 26
Hisaichi : 59 / 61
Dutch : 23 / 22
Thai : 6 / 9
British : 57 / 57
Anzac : 26 / 26
Americans : 84 / 84
Masaharu : 30 / 30
Russians : 33 / 34





