My usual J1 buy of mIC and 2TT is better.
StuckTojo (Axis) vs. Odonis (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Eastern Persia to Caucasus
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Caucasus to Iraq
2 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 artillery moved from Tobruk to AlexandriaPlace Units - British
2 transports placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United Kingdom
3 mech_infantrys placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Volgograd
1 bomber moved from Romania to Volgograd
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Volgograd
Italians attack with 1 armour and 1 bomber
Russians defend with 1 armour and 1 factory_minor
Italians win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in CyprusNon Combat Move - Italians
1 bomber moved from Volgograd to Romania
2 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from France to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to BryanskPlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Rostov to Caucasus
2 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Romania
3 armour moved from Bryansk to Caucasus
8 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
2 mech_infantrys moved from France to Southern Italy
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Southern France
3 fighters and 1 tactical_bomber moved from Southern Italy to Southern FranceCombat - Germans
Air Battle in Southern France
Germans attacks with 6 units heading to Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in Southern France causes 2 damage total.
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 3 armour, 2 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 armour, 2 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
7 armour moved from Bryansk to Rostov
7 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Eastern Poland to Romania
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Western Germany
2 artilleries moved from France to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Northern Italy
1 infantry moved from France to Holland Belgium
1 bomber moved from 104 Sea Zone to Western Germany
4 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
2 bombers moved from Bryansk to Romania
2 fighters and 1 tactical_bomber moved from Caucasus to Romania
5 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
3 aaGuns, 2 artilleries and 10 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 artillery moved from France to Western GermanyPlace Units - Germans
1 infantry placed in France
5 armour and 5 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
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I assumed no intercept since I had you out numbered 3-1. Hope that was correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
2 aaGuns and 15 infantry moved from Timguska to Novosibirsk
3 infantry moved from Timguska to Yenisey
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 artillery, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Szechwan to Sikang
1 armour and 5 mech_infantrys moved from Kweichow to Sikang
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
4 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 4 armour and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Sakha to Buryatia
1 aaGun moved from Hopei to Suiyuyan
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 2x harbour; Remaining resources: 77 PUs;
Americans buy 3 armour, 2 artilleries, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from 93 Sea Zone to Normandy Bordeaux
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 infantry moved from Southern France to Northern ItalyCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
4 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from Northern Italy to Southern France
2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from New Guinea to Queensland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in Southern France
3 fighters placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Southern France to France
2 fighters moved from United Kingdom to France
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from Southern France to FranceCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in France
British attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 fighter moved from France to United Kingdom
2 fighters moved from France to Southern France
3 transports moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
3 transports moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
3 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from West India to IndiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery and 2 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Romania to Northwest Persia
2 fighters moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Romania
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to Southern France
2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to France
1 mech_infantry moved from Western Germany to France
1 bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Romania to Smolensk
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Romania to Vologda
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to France
3 fighters and 1 tactical_bomber moved from Southern Italy to FranceCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in France
Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 airfield and 1 factory_minor; British defend with 1 artillery
Germans captures 20PUs while taking French capital
Germans win, taking France from French with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from France to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Caucasus to Northwest Persia
4 armour and 7 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Rostov to Bryansk
3 aaGuns, 5 artilleries and 10 infantry moved from Ukraine to Bryansk
2 artilleries and 3 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
2 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 1 tactical_bomber moved from Romania to Bryansk
5 armour and 5 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
1 bomber moved from Smolensk to Bryansk
2 armour and 5 mech_infantrys moved from Rostov to Bryansk
1 bomber moved from 104 Sea Zone to Western Germany
1 armour moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Greater Southern Germany
1 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Rostov
1 bomber moved from Vologda to Bryansk
1 mech_infantry moved from Rostov to BryanskPlace Units - Germans
2 armour and 1 artillery placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 58 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
14 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 14 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 13 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to VologdaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
4 infantry moved from Suiyuyan to Shensi
2 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Szechwan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to MalayaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with no units remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Suiyuyan to Shensi
4 armour and 9 mech_infantrys moved from Sikang to Caucasus
1 mech_infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Buryatia to Yakut S.S.R.
1 bomber moved from Burma to Szechwan
1 bomber moved from Malaya to Szechwan
3 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Kazakhstan
3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 fighter moved from 6 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Southern France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
7 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 93 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Queensland to India
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
2 artilleries, 3 fighters and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 8 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 4 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern France to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Southern France to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 fighters moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from United Kingdom to Northern ItalyCombat - British