Will have to come to this later.
StuckTojo (Axis) vs. Odonis (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 8 destroyers and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
1 fighter moved from India to 79 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea ZoneCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
12 armour, 1 bomber, 1 fighter, 27 mech_infantrys and 2 tactical_bombers moved from India to Eastern Persia
1 fighter moved from 79 Sea Zone to Eastern Persia
12 artilleries moved from India to West India
4 mech_infantrys moved from Yunnan to India
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
6 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from Eastern Persia to India
1 bomber moved from 44 Sea Zone to French Indo ChinaPlace Units - Japanese
8 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
4 bombers and 3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 bomber, 12 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone
1 battleship, 8 carriers, 1 destroyer, 9 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
5 infantry moved from Midway to 25 Sea Zone
1 armour, 3 artilleries and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 25 Sea Zone to 17 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 17 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Northwest Persia to CaucasusCombat - Americans
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the big one, finally!
OOL, KK if you have them?
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Doesn’t look like I have any KKs. Scramble three fighters and just go max defence, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
4 bombers and 3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 bomber, 12 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone
1 battleship, 8 carriers, 1 destroyer, 9 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
5 infantry moved from Midway to 25 Sea Zone
1 armour, 3 artilleries and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 25 Sea Zone to 17 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 17 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Northwest Persia to CaucasusCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Caucasus
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 bombers, 8 carriers, 3 destroyers, 24 fighters, 3 submarines, 3 tactical_bombers and 7 transports
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 20 destroyers, 16 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 3 carriers owned by the Japanese
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 battleship, 9 fighters and 2 transports remaining. Battle score for attacker is -189
Casualties for Americans: 1 battleship, 5 bombers, 8 carriers, 3 destroyers, 24 fighters, 3 submarines, 3 tactical_bombers and 7 transports
Casualties for Japanese: 7 carriers, 2 cruisers, 20 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
6 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Norway
2 armour and 1 artillery placed in Finland
1 destroyer placed in 10 Sea Zone
2 bombers and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour, 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
8 armour, 4 fighters and 37 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry and 3 mech_infantrys moved from Egypt to 98 Sea Zone
2 infantry, 3 mech_infantrys and 4 transports moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
5 infantry and 3 mech_infantrys moved from 80 Sea Zone to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour, 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
8 armour, 4 fighters and 37 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry and 3 mech_infantrys moved from Egypt to 98 Sea Zone
2 infantry, 3 mech_infantrys and 4 transports moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
5 infantry and 3 mech_infantrys moved from 80 Sea Zone to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 11 armour, 5 fighters, 5 infantry, 43 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 mech_infantrys; Japanese defend with 13 armour, 2 fighters, 27 mech_infantrys and 2 tactical_bombers
British win, taking Eastern Persia from Germans with 9 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 2 armour, 5 infantry and 43 mech_infantrys
Casualties for Japanese: 13 armour, 2 fighters, 27 mech_infantrys and 2 tactical_bombersNon Combat Move - British
5 fighters moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
2 aaGuns, 22 artilleries and 13 infantry moved from Northwest Persia to Persia
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Novgorod to Caucasus
1 armour moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 armour moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Romania to Ukraine
5 armour and 1 mech_infantry moved from Novgorod to Karelia
3 fighters moved from Southern Italy to BelarusPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
Italians collect 14 PUs (8 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 fighter moved from Philippines to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in MalayaNon Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 18 Sea Zone to 16 Sea Zone
1 fighter moved from Iraq to CeylonPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Kazakhstan to Eastern Persia
1 artillery moved from Turkmenistan to Eastern Persia
4 fighters and 1 tactical_bomber moved from Volgograd to Eastern Persia
3 bombers moved from India to Eastern Persia
2 bombers moved from Russia to Eastern Persia
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Americans
1 fighter moved from Western Germany to Finland
4 armour, 7 artilleries, 4 fighters, 20 mech_infantrys and 2 tactical_bombers moved from Karelia to Finland
1 mech_infantry moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to FinlandCombat - Germans
Battle in Eastern Persia
Germans attack with 1 artillery, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 9 armour
retreated to Eastern Persia
British win with 5 armour remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery, 2 fighters and 3 mech_infantrys
Casualties for British: 4 armour
Battle in Finland
Germans attack with 4 armour, 7 artilleries, 5 fighters, 24 mech_infantrys and 2 tactical_bombers
Americans defend with 1 aaGun, 8 armour, 3 artilleries, 1 factory_minor, 7 fighters and 14 mech_infantrys
3 mech_infantrys owned by the Germans and 4 armour owned by the Germans retreated to Karelia
Americans win with 2 armour and 7 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 7 artilleries and 21 mech_infantrys
Casualties for Americans: 1 aaGun, 6 armour, 3 artilleries and 14 mech_infantrysNon Combat Move - Germans
5 fighters and 2 tactical_bombers moved from Finland to Karelia
5 bombers moved from Eastern Persia to Volgograd
2 fighters and 1 tactical_bomber moved from Eastern Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
3 mech_infantrys moved from Russia to Kazakhstan
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 4 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
3 aaGuns, 13 armour, 10 artilleries and 26 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6
Germans collect 53 PUs (1 lost to blockades); end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone
1 battleship moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 bomber moved from French Indo China to 37 Sea Zone
4 mech_infantrys moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia
4 artilleries moved from West India to Eastern Persia
5 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 6 fighters
ANZAC defend with 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Japanese attack with 4 artilleries, 1 bomber and 4 mech_infantrys
British defend with 5 armour
Japanese win, taking Eastern Persia from British with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 5 armour
Casualties for Japanese: 2 artilleries and 2 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Eastern Persia to India
6 artilleries moved from West India to India
2 mech_infantrys moved from Hunan to Burma
1 bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
5 fighters moved from 19 Sea Zone to French Indo China
1 artillery moved from West India to India
1 artillery moved from West India to India
1 infantry moved from French Indo China to Shan StatePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 armour placed in India
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Novgorod
Americans take Vyborg from Germans
1 armour moved from Finland to Novgorod
2 fighters moved from Finland to Novgorod
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - Americans
Battle in Novgorod
Americans attack with 2 armour and 2 fighters
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour
Casualties for Americans: 1 armour and 1 fighter
Battle in Northwest Persia
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far EastNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 bombers and 3 fighters moved from Western United States to Hawaiian Islands
3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from Novgorod to Finland
5 fighters moved from Finland to United Kingdom
1 mech_infantry moved from Norway to VyborgPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 artilleries and 6 infantry moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
Battle in Eastern Persia
British attack with 6 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 mech_infantrys
British win, taking West India from Japanese, taking Eastern Persia from Japanese with 6 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 artilleries and 2 mech_infantrysNon Combat Move - British
3 artilleries and 3 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Northwest Persia
3 fighters moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 aaGuns, 12 artilleries and 1 infantry moved from Persia to Eastern Persia
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Iraq
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Karelia to Finland
1 armour moved from Karelia to Finland
4 armour moved from Karelia to VyborgCombat - Italians
Battle in Vyborg
Italians attack with 4 armour
Americans defend with 1 mech_infantry
Italians win, taking Vyborg from Americans with 4 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Finland
Italians attack with 2 armour and 1 mech_infantry
Americans defend with 1 factory_minor and 1 fighter
Italians win, taking Finland from Americans with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
3 fighters moved from Belarus to Caucasus
2 fighters moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6
Italians collect 19 PUs (5 lost to blockades); end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Malaya to Shan State
1 fighter moved from Ceylon to Shan StateCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
ANZAC attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
ANZAC win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to Malaya
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Non Combat Move - French
1 destroyer moved from 105 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Kazakhstan to Northwest Persia
16 armour, 10 artilleries and 28 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Baltic States to Novgorod
1 armour and 3 mech_infantrys moved from Karelia to Norway
4 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 bomber moved from Germany to Norway
5 bombers moved from Volgograd to Northwest Persia
1 fighter moved from Karelia to Norway
1 tactical_bomber moved from Karelia to NovgorodCombat - Germans
Battle in Northwest Persia
Germans attack with 19 armour, 10 artilleries, 5 bombers and 31 mech_infantrys
British defend with 6 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Northwest Persia from Americans with 19 armour, 10 artilleries, 5 bombers and 30 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 mech_infantry
Casualties for British: 6 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Americans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Norway
Germans attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys
Americans defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Norway from Americans with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Norway to Western Germany
1 bomber moved from Norway to Novgorod
1 bomber moved from Novgorod to Belarus
4 fighters and 2 tactical_bombers moved from Novgorod to Ukraine
3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Turkmenistan to Volgograd
5 armour and 4 mech_infantrys moved from Turkmenistan to Caucasus
1 mech_infantry moved from Baltic States to Bryansk
3 armour moved from Karelia to Belarus
5 bombers moved from Northwest Persia to CaucasusPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 3 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Russia
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs