StuckTojo (Axis) vs. Odonis (Allies +21)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from India to 79 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                3 fighters moved from French Indo China to Shan State
                2 mech_infantrys moved from French Indo China to Shan State
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 battleship moved from 17 Sea Zone to 21 Sea Zone
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from India to West India
                2 mech_infantrys moved from Burma to West India
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 transport
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Guam
                Battle in Shan State
                    Japanese attack with 3 fighters and 2 mech_infantrys
                    ANZAC defend with 1 armour
                    Japanese win, taking Guam from Americans, taking Shan State from ANZAC with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour
                Battle in West India
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber could not land in 42 Sea Zone and was removed
                1 bomber could not land in 79 Sea Zone and was removed
                1 mech_infantry moved from French Indo China to Burma
                3 fighters moved from Shan State to India
                2 fighters moved from French Indo China to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from Korea to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in India
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_40110.0_Jap23.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 4 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 artillery moved from Soviet Far East to Siberia
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from Hawaiian Islands to Midway
                2 bombers moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 89 Sea Zone to 11 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                5 fighters moved from United Kingdom to Gibraltar
                1 aaGun moved from Algeria to Tunisia

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 artilleries, 2 fighters and 4 infantry placed in Western United States
                2 fighters and 1 tactical_bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40110.0_Ame23.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - British
                British buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                18 artilleries and 7 infantry moved from Eastern Persia to West India

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in West India
                    British attack with 18 artilleries and 7 infantry
                    Japanese defend with 1 artillery and 2 mech_infantrys
                    British win, taking West India from Japanese with 18 artilleries and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys

    Non Combat Move - British
                2 aaGuns moved from Eastern Persia to West India
                3 infantry moved from Persia to 80 Sea Zone
                3 artilleries moved from Iraq to 80 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt
                4 artilleries moved from Iraq to Trans-Jordan
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_40110.0_UK_23.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Caucasus to Persia
                4 fighters moved from Caucasus to Persia
                1 armour moved from Caucasus to Persia
                1 armour moved from Yenisey to Buryatia

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour, 4 fighters and 2 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                    Italians win, taking Persia from British with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                4 fighters moved from Persia to Caucasus
                1 fighter moved from Caucasus to Southern Italy
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                3 armour moved from Caucasus to Northwest Persia
                4 armour moved from Vyborg to Belarus
                2 armour moved from Finland to Norway
                2 artilleries and 2 infantry moved from Romania to Bulgaria
                2 artilleries and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 bomber placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_40110.0_Ita23.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Philippines
                1 fighter moved from Queensland to Philippines
                1 carrier moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_40110.0_ANZ23.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan

    Turn Complete - French

    triplea_40110.0_Fre23.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 cruiser, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British
                19 armour, 10 artilleries and 30 mech_infantrys moved from Northwest Persia to Iraq
                5 armour and 7 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Iraq
                    Germans attack with 24 armour, 10 artilleries and 37 mech_infantrys
                    British defend with 1 factory_minor and 10 infantry
                    Germans win, taking 97 Sea Zone from British, taking Iraq from British with 24 armour, 10 artilleries and 31 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 10 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Northwest Persia to Iraq
                2 fighters moved from Ukraine to 97 Sea Zone
                5 bombers moved from Caucasus to Southern Italy
                1 bomber moved from Belarus to Southern Italy
                2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
                1 tactical_bomber moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                3 armour moved from Belarus to Rostov
                1 mech_infantry moved from Novgorod to Karelia
                2 aaGuns, 2 artilleries and 10 infantry moved from Northern Italy to Western Germany
                1 artillery and 4 infantry moved from Bessarabia to Romania
                2 fighters and 1 tactical_bomber moved from Ukraine to Greece
                1 armour and 3 mech_infantrys moved from Volgograd to Turkmenistan
                2 armour moved from Volgograd to Northwest Persia
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 carrier, 1 cruiser and 1 destroyer placed in 97 Sea Zone
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Norway

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_40110.0_Ger24.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40110.0_Rus24.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Amur to Siberia
                2 fighters moved from 6 Sea Zone to Siberia
                1 fighter and 1 tactical_bomber moved from Japan to Siberia
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Hainan
                2 carriers moved from 21 Sea Zone to 36 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                      Japanese take 36 Sea Zone from ANZAC
                1 battleship moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 mech_infantrys moved from French Indo China to Malaya

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Siberia from Americans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Hainan
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 harbour and 1 infantry
                    Japanese win, taking Hainan from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 3 mech_infantrys
                    ANZAC defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from ANZAC with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Hainan to 36 Sea Zone
                2 tactical_bombers moved from Hainan to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                2 mech_infantrys moved from Shan State to India
                1 mech_infantry moved from Burma to India

    Place Units - Japanese
                1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_40110.0_Jap24.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 1 bomber, 7 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 bombers and 3 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    triplea_40110.0_Ame24.tsvg

  • '20 '19 '18 '15 '13

    scramble in SZ6?

  • '19 '17 '16

    @Odonis:

    scramble in SZ6?

    Yes.  Full scramble!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 1 bomber, 7 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 bombers and 3 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 4 destroyers, 7 fighters and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -99
                    Casualties for Americans: 1 bomber, 1 carrier, 4 destroyers, 7 fighters and 1 transport
                    Casualties for Japanese: 4 destroyers and 1 submarine
                Battle in Japan
                    Americans attack with 1 bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 3 aaGuns
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 bomber moved from Japan to Soviet Far East
                3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 11 Sea Zone to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from Central United States to 10 Sea Zone
                6 fighters moved from Gibraltar to Central United States
                1 transport moved from 3 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 bomber, 5 fighters and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_40110.0_Ame24.tsvg

  • '19 '17 '16

    UK?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - British
                British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                18 artilleries and 6 infantry moved from West India to India
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Persia
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    British win, taking Persia from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                Battle in Eastern Persia
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Eastern Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Normandy Bordeaux
                Battle in India
                    British attack with 18 artilleries and 6 infantry
                    Japanese defend with 1 airfield, 3 armour, 7 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
                    British win, taking Normandy Bordeaux from Italians, taking India from Japanese with 4 artilleries remaining. Battle score for attacker is 35
                    Casualties for British: 14 artilleries and 6 infantry
                    Casualties for Japanese: 3 armour, 7 artilleries, 3 fighters, 3 infantry and 6 mech_infantrys

    Non Combat Move - British
                2 aaGuns moved from West India to India
                6 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total

    triplea_40110.0_UK_24.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans
                2 fighters moved from Southern Italy to 92 Sea Zone
                3 armour moved from Northwest Persia to Persia
                2 fighters moved from Caucasus to Persia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    French defend with 1 destroyer
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Persia
                    Italians attack with 3 armour and 2 fighters
                    British defend with 1 artillery and 1 factory_minor
                    Italians win, taking Persia from British with 3 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to France
                2 fighters moved from 92 Sea Zone to Southern France
                1 armour and 1 mech_infantry moved from Northern Italy to Southern France
                1 artillery and 6 infantry moved from Southern Italy to Northern Italy
                2 artilleries and 2 infantry moved from Bulgaria to Greece
                2 fighters moved from Caucasus to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 armour moved from Belarus to Rostov
                2 armour moved from Belarus to Karelia
                2 fighters moved from Persia to Iraq
                1 fighter moved from France to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 carrier and 2 transports placed in 97 Sea Zone
                1 artillery placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1
                Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_40110.0_Ita24.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                3 fighters moved from Philippines to Queensland

    Place Units - ANZAC
                1 fighter and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40110.0_ANZ24.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_40110.0_Fre24.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
                3 mech_infantrys moved from Kazakhstan to Eastern Persia
                24 armour, 10 artilleries and 31 mech_infantrys moved from Iraq to Trans-Jordan
                2 armour moved from Northwest Persia to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Persia
                    Germans attack with 1 armour and 6 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Persia from British with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 26 armour, 10 artilleries and 31 mech_infantrys
                    British defend with 4 artilleries and 3 infantry
                    Germans win, taking Trans-Jordan from British with 26 armour, 10 artilleries and 28 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 4 artilleries and 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Iraq to Trans-Jordan
                4 mech_infantrys moved from Caucasus to Iraq
                3 mech_infantrys moved from Russia to Kazakhstan
                2 armour moved from Volgograd to Turkmenistan
                1 armour moved from Volgograd to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Greece to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 4 infantry moved from Romania to Yugoslavia
                1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
                2 artilleries and 6 infantry moved from Western Germany to France
                1 mech_infantry moved from Karelia to Norway
                1 fighter moved from Western Germany to Norway
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 armour placed in Iraq
                1 bomber placed in Greece
                2 transports placed in 97 Sea Zone
                3 mech_infantrys placed in Volgograd
                1 bomber placed in Ukraine
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,1
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_40110.0_Ger25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40110.0_Rus25.tsvg

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