StuckTojo (Axis) vs. Odonis (Allies +21)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                1 artillery moved from Kazakhstan to Turkmenistan
                1 mech_infantry moved from Volgograd to Turkmenistan
                2 fighters moved from Volgograd to Turkmenistan
                2 infantry moved from Caucasus to Northwest Persia
                3 bombers moved from Bulgaria to Northwest Persia

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
                    British defend with 3 infantry
                    Germans win, taking Turkmenistan from British with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Northwest Persia
                    Germans attack with 3 bombers and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Northwest Persia to Caucasus
                2 armour moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Kazakhstan to Turkmenistan
                3 mech_infantrys moved from Russia to Kazakhstan
                2 fighters moved from Turkmenistan to Caucasus
                5 infantry moved from Bulgaria to Greece
                3 infantry moved from Yugoslavia to Bulgaria
                5 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 mech_infantrys moved from Belarus to Novgorod
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Western Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Novgorod
                2 fighters moved from Southern Italy to Caucasus
                1 aaGun moved from Northern Italy to Yugoslavia
                1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                2 artilleries and 8 infantry moved from Southern France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                2 armour and 1 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40110.0_Ger19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40110.0_Rus19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 bomber moved from Burma to Eastern Persia
                1 bomber moved from India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Burma to West India
                2 mech_infantrys moved from India to West India
                1 mech_infantry moved from India to West India
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in West India
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Java from ANZAC, taking West India from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Persia
                    Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 bomber
                    Japanese win, taking Eastern Persia from British with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Eastern Persia to India
                2 bombers moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from West India to India
                3 mech_infantrys moved from French Indo China to Hunan
                3 fighters moved from Philippines to Japan
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 infantry moved from Amur to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to French Indo China
                2 mech_infantrys moved from Malaya to Yunnan
                1 mech_infantry moved from Kansu to Chahar
                1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - Japanese
                1 carrier, 3 destroyers and 2 fighters placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_40110.0_Jap19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 airfield, 3 fighters, 1 harbour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Guam to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                6 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 1 Sea Zone to 7 Sea Zone
                1 armour moved from Finland to Vyborg
                      Americans take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 mech_infantry moved from Finland to Karelia
                7 fighters moved from Finland to Karelia
                1 fighter moved from Midway to 7 Sea Zone

    Combat - Americans
                Battle in Karelia
                    Americans attack with 7 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Karelia from Germans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Philippines
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 7 Sea Zone to 25 Sea Zone
                3 fighters moved from Western United States to 25 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 armour, 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 1 Sea Zone to 25 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                6 fighters moved from 34 Sea Zone to Iwo Jima
                3 fighters and 3 tactical_bombers moved from 22 Sea Zone to Iwo Jima
                2 fighters moved from 33 Sea Zone to Iwo Jima
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 battleship, 8 carriers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
                3 fighters moved from Caroline Islands to 25 Sea Zone
                1 bomber moved from Philippines to Guam
                3 transports moved from 98 Sea Zone to 81 Sea Zone
                3 carriers moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
                7 fighters moved from Karelia to Finland
                3 mech_infantrys moved from Norway to Finland
                1 mech_infantry moved from Finland to Vyborg
                1 aaGun moved from Norway to Finland

    Place Units - Americans
                3 mech_infantrys placed in Norway
                3 mech_infantrys placed in Finland
                3 fighters placed in Western United States
                1 harbour placed in Midway
                1 airfield placed in Iwo Jima

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_40110.0_Ame19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                3 fighters moved from Persia to West India
                1 fighter moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    British win, taking Eastern Persia from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in West India
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 2 mech_infantrys
                    British win, taking West India from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Northwest Persia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                3 fighters moved from West India to Persia
                1 fighter moved from Persia to Iraq
                2 battleships, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 carrier, 1 cruiser and 3 transports moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                3 infantry moved from Persia to Northwest Persia

    Place Units - British
                3 infantry placed in Iraq
                2 artilleries and 1 infantry placed in Persia
                1 fighter and 2 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_40110.0_UK_19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Karelia
                1 fighter moved from Eastern Poland to Vyborg

    Combat - Italians
                Battle in Karelia
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Karelia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Vyborg
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    retreated to Vyborg
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Vyborg to Novgorod
                2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                2 aaGuns moved from Bulgaria to Greece
                3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Eastern Poland
                1 armour moved from Sakha to Manchuria

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
                Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total

    triplea_40110.0_Ita19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Kiangsu
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from New South Wales to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_40110.0_ANZ19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    triplea_40110.0_Fre19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                4 fighters moved from Caucasus to Eastern Persia
                2 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Western Germany to Northwest Persia
                3 bombers moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Novgorod to Vyborg
                4 fighters and 2 tactical_bombers moved from Novgorod to Vyborg

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 4 fighters and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Persia from British with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 4 bombers, 2 infantry and 2 mech_infantrys
                    British defend with 1 artillery and 4 infantry
                    Germans win, taking Northwest Persia from British with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery and 4 infantry
                Battle in Vyborg
                    Germans attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                    Germans win, taking Vyborg from Americans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
                1 tactical_bomber moved from Vyborg to Ukraine
                4 fighters moved from Eastern Persia to Caucasus
                3 bombers moved from Northwest Persia to Ukraine
                1 bomber moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                3 mech_infantrys moved from Russia to Kazakhstan
                2 armour and 1 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Bulgaria to Greece
                1 artillery moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 armour and 2 artilleries placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_40110.0_Ger20.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40110.0_Rus20.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Hunan to Kiangsu
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 bomber moved from India to 35 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                1 fighter moved from India to 79 Sea Zone
                2 mech_infantrys moved from India to West India
                2 fighters and 3 tactical_bombers moved from India to West India
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to Kiangsu
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in West India
                    Japanese attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 artillery
                    Japanese win, taking West India from UK_Pacific with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                2 tactical_bombers moved from West India to India
                1 fighter moved from 79 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from West India to French Indo China
                1 fighter moved from Kiangsu to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kiangsu to Shantung
                1 mech_infantry moved from Chahar to Shantung
                5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from 35 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to India
                1 fighter moved from West India to India
                3 mech_infantrys moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                3 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Hunan to Yunnan

    Place Units - Japanese
                1 carrier, 5 destroyers and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_40110.0_Jap20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 bombers, 3 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 mech_infantry moved from Finland to Karelia
                1 artillery and 1 mech_infantry moved from Finland to Vyborg
                3 fighters moved from Finland to Karelia
                3 fighters moved from Finland to Vyborg
                1 fighter moved from Finland to Karelia
                1 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 bomber moved from Guam to 19 Sea Zone

    Combat - Americans
                Battle in Karelia
                    Americans attack with 1 artillery, 4 fighters and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Americans win, taking Karelia from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Northwest Persia
                    Americans attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Vyborg
                    Americans attack with 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Vyborg from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Iwo Jima
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 25 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
                3 fighters moved from Western United States to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 81 Sea Zone to 98 Sea Zone
                4 fighters moved from Karelia to Finland
                3 fighters moved from Vyborg to Finland
                3 mech_infantrys moved from Norway to Finland

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                4 bombers and 3 fighters placed in Western United States
                1 artillery placed in Finland

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_40110.0_Ame20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 fighters and 1 tactical_bomber moved from Persia to West India
                1 fighter moved from Persia to Eastern Persia
                2 fighters moved from Iraq to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                    British win, taking Eastern Persia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in West India
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    British win, taking West India from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from West India to Persia
                1 fighter moved from Eastern Persia to Persia
                2 fighters moved from Eastern Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                4 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                2 aaGuns, 8 armour, 18 artilleries, 11 infantry and 34 mech_infantrys moved from Persia to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to Northwest Persia

    Place Units - British
                3 armour placed in Persia
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_40110.0_UK_20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 fighters and 1 tactical_bomber moved from Persia to West India
                1 fighter moved from Persia to Eastern Persia
                2 fighters moved from Iraq to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                    British win, taking Eastern Persia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in West India
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    British win, taking West India from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from West India to Persia
                1 fighter moved from Eastern Persia to Persia
                2 fighters moved from Eastern Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                4 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                2 aaGuns, 8 armour, 18 artilleries, 11 infantry and 34 mech_infantrys moved from Persia to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to Northwest Persia

    Place Units - British
                3 armour placed in Persia
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_40110.0_UK_20.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Manchuria to Buryatia
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Eastern Poland to Vyborg

    Combat - Italians
                Battle in Karelia
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery
                    Italians win, taking Karelia from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Vyborg
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery
                    retreated to Vyborg
                    Americans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Vyborg to Novgorod
                1 fighter moved from Karelia to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                2 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
                2 armour and 1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
                Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total

    triplea_40110.0_Ita20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40110.0_ANZ20.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    triplea_40110.0_Fre20.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Ukraine to West India
                1 bomber moved from Caucasus to West India
                1 mech_infantry moved from Novgorod to Vyborg
                4 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
                1 artillery moved from Turkmenistan to Eastern Persia
                2 mech_infantrys moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia

    Combat - Germans
                Battle in West India
                    Germans attack with 3 bombers
                    British defend with 1 artillery
                    Germans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Eastern Persia
                    Germans attack with 1 artillery and 3 mech_infantrys
                    British defend with 1 artillery
                    Germans win, taking Eastern Persia from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Vyborg
                    Germans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Germans win, taking Vyborg from Americans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                3 bombers moved from West India to India
                2 mech_infantrys moved from Kazakhstan to Volgograd
                3 mech_infantrys moved from Russia to Kazakhstan
                3 aaGuns, 17 armour, 6 artilleries, 4 fighters and 25 mech_infantrys moved from Caucasus to Volgograd
                4 mech_infantrys moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Western Germany to Russia
                1 tactical_bomber moved from Western Germany to Karelia
                4 fighters and 1 tactical_bomber moved from Vyborg to Karelia
                4 armour, 7 artilleries and 20 mech_infantrys moved from Novgorod to Karelia
                1 infantry moved from Bulgaria to Greece
                1 artillery moved from Bulgaria to Romania
                4 infantry moved from Yugoslavia to Romania
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Eastern Poland to Ukraine

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4
                Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_40110.0_Ger21.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40110.0_Rus21.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 8 destroyers and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to Eastern Persia
                1 fighter moved from India to 79 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                1 tactical_bomber moved from Shantung to 19 Sea Zone

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 19 Sea Zone from Americans with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                12 armour, 1 bomber, 1 fighter, 27 mech_infantrys and 2 tactical_bombers moved from India to Eastern Persia
                1 fighter moved from 79 Sea Zone to Eastern Persia
                12 artilleries moved from India to West India
                4 mech_infantrys moved from Yunnan to India
                6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Japan
                6 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Shantung to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Japan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 bomber moved from Eastern Persia to India
                1 bomber moved from 44 Sea Zone to French Indo China

    Place Units - Japanese
                8 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_40110.0_Jap21.tsvg

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