@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
StuckTojo (Axis) vs. Odonis (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caucasus to Rostov
2 fighters moved from Caucasus to RostovCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Rostov
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 1 armour and 1 infantry
ANZAC win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Rostov to Caucasus
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 artillery and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Smolensk to Archangel
9 armour, 1 artillery and 20 mech_infantrys moved from Belarus to Novgorod
6 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Russia to Archangel
1 artillery moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 artillery moved from Ukraine to Rostov
2 infantry moved from Volgograd to Rostov
1 bomber moved from Eastern Poland to Kazakhstan
1 bomber moved from Eastern Poland to Rostov
1 bomber moved from Eastern Poland to Archangel
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
3 fighters moved from Germany to NovgorodCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 2 infantry
Germans win, taking Rostov from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans win, taking Archangel from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Novgorod
Germans attack with 9 armour, 1 artillery, 5 fighters, 26 mech_infantrys and 1 tactical_bomber
British defend with 4 fighters and 1 infantry; Americans defend with 1 airfield, 9 armour, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Americans with 9 armour, 1 artillery, 5 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Germans: 17 mech_infantrys
Casualties for British: 4 fighters and 1 infantry
Casualties for Americans: 9 armour, 6 artilleries and 5 infantryNon Combat Move - Germans
1 mech_infantry moved from Russia to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Rostov to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Bryansk to Belarus
1 bomber moved from Kazakhstan to Russia
1 bomber moved from Archangel to Eastern Poland
3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
6 infantry moved from Western Germany to Northern Italy
6 infantry moved from Western Germany to Northern Italy
2 fighters and 1 tactical_bomber moved from Novgorod to Germany
3 fighters moved from Novgorod to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine and 1 transport
Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in JavaNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to French Indo China
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Amur to Korea
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 bomber moved from Amur to French Indo China
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 6 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
5 armour, 12 fighters and 1 mech_infantry moved from Finland to Novgorod
1 bomber moved from United Kingdom to Novgorod
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from India to Kazakhstan
1 bomber moved from Egypt to Kazakhstan
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kazakhstan
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 fighter
Battle in Novgorod
Americans attack with 5 armour, 1 bomber, 12 fighters and 1 mech_infantry
Germans defend with 1 airfield, 9 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 mech_infantrys
Americans win, taking Novgorod from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is -20
Casualties for Germans: 9 armour, 1 artillery and 9 mech_infantrys
Casualties for Americans: 3 armour, 1 bomber, 8 fighters and 1 mech_infantryNon Combat Move - Americans
4 fighters moved from Novgorod to Finland
3 mech_infantrys moved from Norway to Finland
3 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 25 Sea Zone to Queensland
1 bomber moved from 44 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from India to 54 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Kazakhstan to Turkmenistan
1 infantry moved from India to West India
1 mech_infantry moved from India to Eastern PersiaPlace Units - Americans
3 fighters placed in Western United States
3 armour placed in Finland
3 mech_infantrys placed in Norway
3 fighters placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 battleships moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Cyprus
3 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
3 artilleries and 5 infantry moved from 99 Sea Zone to Greece
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Cyprus
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour and 1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from JapaneseCombat - British
Battle in Greece
Battle in Cyprus
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 2 infantry
British win, taking Greece from Germans, taking Cyprus from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Egypt
3 cruisers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
6 artilleries, 1 infantry and 9 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Turkmenistan to Tsinghai
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
2 mech_infantrys moved from Iraq to Eastern Persia
3 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 22 infantry and 16 mech_infantrys moved from India to West India
2 fighters moved from West India to PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 armour moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Slovakia Hungary to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 2 fighters
Italians win, taking Caucasus from British with 1 armour and 1 fighter remaining. Battle score for attacker is 13
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 2 fightersNon Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
2 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from France to Yugoslavia
3 armour moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
2 aaGuns moved from Western Germany to Greater Southern GermanyPlace Units - Italians
3 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Germany to Novgorod
1 bomber moved from Eastern Poland to Kazakhstan
1 bomber moved from Eastern Poland to NovgorodCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 armourNon Combat Move - Germans
2 bombers moved from Kazakhstan to Russia
3 aaGuns, 12 armour, 4 artilleries, 4 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Russia to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Belarus to Caucasus
1 bomber moved from Novgorod to Russia
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Southern Italy
3 aaGuns moved from Germany to Western Germany
6 infantry moved from Northern Italy to Yugoslavia
6 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
3 artilleries moved from France to Southern France
10 infantry moved from France to Southern France
3 infantry moved from France to Northern Italy
2 infantry moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 artillery
EDIT: Adding units owned by Germans to Belarus: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Sakha to Amur
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from French Indo China to 45 Sea Zone
3 mech_infantrys moved from Kweichow to Sikang
2 bombers moved from French Indo China to Sikang
11 armour, 6 artilleries and 31 mech_infantrys moved from Burma to IndiaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 11 armour, 6 artilleries and 31 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 11 armour, 6 artilleries and 30 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 2 bombers and 3 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Sikang from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Sikang to French Indo China
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
2 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Szechwan
3 fighters moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Japanese collect 62 PUs (2 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 fighter moved from Persia to Kazakhstan
1 armour moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery
British win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Kazakhstan to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 aaGuns, 1 armour, 3 artilleries and 20 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Cyprus to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from West India to Eastern Persia
16 mech_infantrys moved from West India to Persia
1 armour moved from Turkmenistan to Persia
1 tactical_bomber moved from Egypt to Northwest PersiaPlace Units - British
3 artilleries placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 factory_minor placed in Greece
2 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Volgograd to Bulgaria
1 fighter moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to AlbaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Albania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Yugoslavia
2 fighters moved from Albania to Southern Italy
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 armour moved from Southern Italy to Yugoslavia
2 aaGuns moved from Greater Southern Germany to YugoslaviaPlace Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to SumatraPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 105 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
2 mech_infantrys moved from Bryansk to Novgorod
2 armour, 2 artilleries, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
7 mech_infantrys moved from Eastern Poland to Novgorod
3 bombers moved from Russia to Greece
2 fighters moved from Caucasus to Greece
4 fighters and 1 tactical_bomber moved from Southern Italy to Greece
2 mech_infantrys moved from Yugoslavia to Greece
2 fighters moved from Western Germany to Greece
1 artillery moved from Caucasus to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Americans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win, taking Novgorod from Americans with 2 armour, 2 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 armour and 2 mech_infantrys
Battle in Greece
Germans attack with 3 bombers, 8 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 5 artilleries, 1 factory_minor and 5 infantry
retreated to Greece
British win with 5 artilleries and 1 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 3 fighters and 2 mech_infantrys
Casualties for British: 4 infantryNon Combat Move - Germans
3 bombers and 4 fighters moved from Greece to Rostov
1 fighter and 1 tactical_bomber moved from Greece to Albania
6 infantry moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Rostov
3 aaGuns, 12 armour, 4 artilleries, 4 infantry and 9 mech_infantrys moved from Caucasus to Volgograd
3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
5 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs





