Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Gen Svend-Sved (Allies) vs simon33 (Axis) BM3 July2017 rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 33 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 40
Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 3 artilleries, 1 bomber and 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in Normandy Bordeaux and was removed
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 cruiser and 2 submarines placed in 10 Sea Zone
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsCombat Move - Chinese
1 artillery moved from Sikang to Szechwan
3 infantry moved from Sikang to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalCombat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to 99 Sea Zone
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Morocco to Normandy Bordeaux
1 bomber moved from Burma to 41 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to Szechwan
1 fighter moved from Persia to BurmaPurchase Units - British
British buy 1 armour and 2 mech_infantrys; Remaining resources: 25 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Greece
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Greece from Italians, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from 41 Sea Zone to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 fighter and 2 mech_infantrys
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Changing PUs for British from 25 to 0
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs -
I accidently hit the next button while buying, hence the edit at the end!
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I accidently hit the next button while buying, hence the edit at the end!
Ok.
If you post your buy before the dice are rolled you have the proof that you decided the buy without being informed by the results of the battles.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZonePurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Tobruk
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
And I accidentally started a German battle! You won’t see it unless you check your dice emails though. Doh!
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I accidently hit the next button while buying, hence the edit at the end!
Ok.
If you post your buy before the dice are rolled you have the proof that you decided the buy without being informed by the results of the battles.
I see your point, in this case there were only one tiny battle, but I will do so if it happens again.
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Don’t worry, I didn’t really think you had done anything untoward.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Malaya
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Dutch New Guinea to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs;Combat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
5 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Tambov
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 bomber moved from Western Germany to Tambov
1 bomber moved from Western Germany to RostovPurchase Units - Germans
Germans buy 6 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 3/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Rostov to Bryansk
2 bombers moved from Tambov to Bryansk
1 artillery moved from Ukraine to Bryansk
5 artilleries moved from Belarus to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
1 artillery and 1 infantry moved from Baltic States to Belarus
1 aaGun moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Bulgaria
6 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 112 Sea Zone to 127 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in France
3 infantry and 2 mech_infantrys placed in Western Germany
3 armour placed in Western Ukraine
3 armour placed in UkraineTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Hey Simon, sorry about my slowness in taking my turn, I am out of town and didnt bring my computer, I will be back and take my turn saturday.
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Hey Simon, sorry about my slowness in taking my turn, I am out of town and didnt bring my computer, I will be back and take my turn saturday.
That’s ok. I’ve got a few games to catch up on too.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
4 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Suiyuyan to ShensiPurchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Vologda to Russia
2 aaGuns moved from Buryatia to SakhaPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to Shan State
1 bomber and 1 fighter moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 bombers moved from French Indo China to Yunnan
1 artillery moved from Hunan to Yunnan
2 battleships and 1 cruiser moved from 35 Sea Zone to 6 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 cruiser remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 marine
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 bomber and 1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
2 bombers moved from Yunnan to French Indo China
1 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
3 carriers, 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to ShantungPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters moved from 101 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to 37 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Borneo
Battle in Kwangtung
Battle in Philippines
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 harbour and 2 infantry
Americans win, taking Borneo from Japanese, taking Kwangtung from Japanese, taking Philippines from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Italians: 2 infantry
Casualties for Americans: 4 infantry
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to Burma
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsCombat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - British
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
2 mech_infantrys moved from Burma to Hunan
1 bomber moved from Burma to Hunan
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Szechwan to Shan State
1 fighter moved from Szechwan to Shan State
1 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Eastern Persia to Russia
1 fighter moved from Persia to Russia
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxPurchase Units - British
British buy 2 armour, 1 artillery, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Hunan
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 aaGun and 1 artillery
British win, taking Hunan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 artillery
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 fighter and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
2 fighters moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 bomber moved from Hunan to India
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Greece
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking Greece from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 6 PUs;Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 marines moved from Caroline Islands to 33 Sea Zone
2 cruisers, 1 destroyer and 2 marines moved from 33 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 bomber and 1 infantry moved from Bryansk to Tambov
2 bombers, 1 infantry and 1 tactical_bomber moved from Bryansk to RostovPurchase Units - Germans
Germans buy 10 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Rostov
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
2 bombers moved from Rostov to Bryansk
5 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Rostov to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Bulgaria to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Politics - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Politics - Japanese
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Shantung to Hunan
1 infantry moved from Anhwe to Hunan
1 bomber moved from French Indo China to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Kwangtung
1 bomber and 1 infantry moved from French Indo China to Kwangsi
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to Kweichow
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
2 mech_infantrys and 1 tactical_bomber moved from Shantung to KweichowPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 0/3 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 bomber owned by the Japanese retreated
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 bomber owned by the Japanese retreated
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
Chinese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
1 tactical_bomber moved from Shantung to Japan
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangtung to French Indo China
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from 43 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 bomber moved from Burma to Kwangsi
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 marine and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;Combat - Americans