@gamerman01 I tend to roll play the madman as the Axis.
Gen Svend-Sved (Allies) vs simon33 (Axis) BM3 July2017 rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kwangsi to YunnanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - British
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from Union of South Africa to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Siam to Shan State
1 armour moved from India to Yunnan
1 bomber moved from Egypt to 98 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Tanganyika Territory
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
Italians defend with 1 cruiser, 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transportNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Persia
1 fighter moved from Tanganyika Territory to Anglo Egyptian SudanPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 aaGun, 1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,2,3,2,1
UK_Pacific collect 14 PUs (8 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 aaGun, 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
3 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Yugoslavia to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to MaltaPurchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits
1 aaGun owned by the British and 1 artillery owned by the Italians lost in Malta
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 aaGun
Battle in Morocco
Italians attack with 3 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 infantry
Italians roll dice for 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
Italians roll dice for 2 infantry and 1 mech_infantry in Morocco, round 4 : 0/3 hits
French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 5 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 6 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 6 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from French with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 battleship, 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -2
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 armour and 1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Alexandria to TobrukPlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Italians collect 17 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from India to Yunnan
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,1,4,2,1,5
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
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Do you mind if I add an attack on SZ113? I obviously forgot that. BB+Cruiser on Cruiser+sub. Will you submerge?
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Do you mind if I add an attack on SZ113? I obviously forgot that. BB+Cruiser on Cruiser+sub. Will you submerge?
You haven taken the german turn yet? Maybe I misunderstand, but feel free to attack it :-D
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Do you mind if I add an attack on SZ113? I obviously forgot that. BB+Cruiser on Cruiser+sub. Will you submerge?
You haven taken the german turn yet? Maybe I misunderstand, but feel free to attack it :-D
Part of it, just having posted it.
I’ll assume you aren’t submerging rd1 then.
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (1)
def
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Eastern Poland to 98 Sea Zone
1 bomber moved from Eastern Poland to 98 Sea Zone
2 bombers moved from Eastern Poland to Russia
2 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 artillery moved from Poland to Baltic States
1 armour, 4 artilleries and 10 infantry moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 110 Sea Zone
Germans attack with 1 submarine
French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers
British defend with 1 battleship
Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship in 98 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 bomber owned by the Germans lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship
Battle in Western Ukraine
Germans attack with 1 armour, 4 artilleries and 10 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 10 infantry in Western Ukraine, round 2 : 4/15 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
3 aaGuns moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Poland to Bessarabia
5 armour, 3 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Ukraine to Bessarabia
9 artilleries moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 4 infantry moved from Finland to Vyborg
2 bombers moved from Russia to Bessarabia
1 bomber moved from 98 Sea Zone to Greece
1 battleship, 1 cruiser and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Belarus to Bryansk
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Ukraine
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Dzavhan to Ulaanbaatar
18 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Buryatia to UlaanbaatarPurchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 28 PUs;
Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Russians attack with 21 infantry
Japanese defend with 1 infantry
Russians win, taking Ulaanbaatar from Japanese with 20 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 aaGuns, 2 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
2 fighters moved from Baltic States to Russia
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Belarus to Bryansk
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Ukraine
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Dzavhan to Ulaanbaatar
18 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Buryatia to UlaanbaatarPurchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 28 PUs;
Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Russians attack with 21 infantry
Japanese defend with 1 infantry
Russians win, taking Ulaanbaatar from Japanese with 20 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 aaGuns, 2 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
2 fighters moved from Baltic States to Russia
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
EDIT: Adding units owned by Russians to Ulaanbaatar: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour, 2 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 2 tactical_bombers moved from Amur to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Jehol to Ulaanbaatar
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 mech_infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
4 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
2 fighters moved from 43 Sea Zone to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 bomber moved from Japan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPurchase Units - Japanese
Japanese buy 4 artilleries, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Borneo
Battle in Ulaanbaatar
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 20 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Ulaanbaatar, round 2 : 4/22 hits
Russians roll dice for 20 infantry in Ulaanbaatar, round 2 : 3/20 hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Ulaanbaatar, round 3 : 3/19 hits
Russians roll dice for 16 infantry in Ulaanbaatar, round 3 : 5/16 hits
5 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Ulaanbaatar, round 4 : 2/14 hits
Russians roll dice for 13 infantry in Ulaanbaatar, round 4 : 1/13 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Ulaanbaatar, round 5 : 5/13 hits
Russians roll dice for 11 infantry in Ulaanbaatar, round 5 : 5/11 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Russians lost in Ulaanbaatar
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Ulaanbaatar, round 6 : 2/8 hits
Russians roll dice for 6 infantry in Ulaanbaatar, round 6 : 2/6 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar
1 armour owned by the Japanese retreated to Amur
Russians win, taking Borneo from UK_Pacific with 4 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 16 infantry
Casualties for Japanese: 2 artilleries, 13 infantry and 1 mech_infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 armour; ANZAC defend with 1 fighter; Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/12 hits
Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 2/8 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese, 1 fighter owned by the Japanese, 2 artilleries owned by the Chinese, 1 armour owned by the British and 1 fighter owned by the ANZAC lost in Yunnan
Japanese win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 1 armour
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
2 fighters and 3 tactical_bombers moved from Ulaanbaatar to Amur
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 5 tactical_bombers moved from Yunnan to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber and 3 fighters moved from Yunnan to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 cruiser moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
4 artilleries, 3 infantry, 1 marine and 1 mech_infantry placed in Japan
Japanese undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 infantry moved from Szechwan to SikangPlace Units - Chinese
1 artillery and 2 infantry placed in Sikang
1 artillery placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Persia to Iraq
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Persia to Shan State
1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Iraq
2 fighters moved from United Kingdom to Morocco
2 fighters moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Morocco
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to EgyptPurchase Units - British
British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 4 infantry
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 4 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Eastern Persia
1 bomber moved from Shan State to Burma
1 aaGun, 1 artillery, 6 infantry and 3 mech_infantrys moved from India to Burma
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to EgyptPlace Units - British
1 factory_minor placed in Persia
2 fighters and 1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,2,5,5,5,5,5,4,4,2,5,1,4,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 6 PUs (8 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to TobrukPurchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Crete
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/3 hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Tobruk
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 3 : 1/3 hits
British roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the British lost in Tobruk
Italians win, taking Crete from Neutral_Allies, taking Tobruk from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Libya
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
9 artilleries moved from Eastern Poland to Belarus
8 mech_infantrys moved from Eastern Poland to Bryansk
6 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Greece to 110 Sea Zone
2 bombers moved from Bessarabia to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea ZonePurchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
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Scramble from London?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
9 artilleries moved from Eastern Poland to Belarus
8 mech_infantrys moved from Eastern Poland to Bryansk
6 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Greece to 110 Sea Zone
2 bombers moved from Bessarabia to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea ZonePurchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 0/4 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 2/4 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Belarus
Germans attack with 9 artilleries
Russians defend with 1 infantry
Germans roll dice for 9 artilleries in Belarus, round 2 : 1/9 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 3 artilleries, 12 infantry and 17 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 12 infantry and 17 mech_infantrys in Bryansk, round 2 : 12/38 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 11 infantry and 17 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun and 4 infantry moved from Vyborg to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Western Ukraine to Bryansk
2 bombers moved from Ukraine to Western Germany
1 tactical_bomber moved from Ukraine to Eastern Poland
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from France to Normandy BordeauxPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 submarine placed in 112 Sea Zone
1 mech_infantry placed in Normandy Bordeaux
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Archangel to Belarus
4 fighters and 1 tactical_bomber moved from Russia to Belarus
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Chahar to Suiyuyan
4 infantry moved from Ulaanbaatar to BuryatiaPurchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 artilleries
retreated to Belarus
Germans win with 5 artilleries remaining. Battle score for attacker is -11
Casualties for Germans: 3 artilleries
Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Russians
4 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Archangel to VologdaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Anhwe to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 bomber moved from French Indo China to India
2 bombers moved from French Indo China to India
1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 20 Sea Zone to 35 Sea ZonePurchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India rolls: 8,7 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 17 damage total. Damaged units is as follows: airfield = 4, factory_major = 13
Battle in Sumatra
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/9 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Sumatra from UK_Pacific, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 tactical_bombers in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Philippines from Americans, taking 42 Sea Zone from ANZAC with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
3 bombers moved from India to French Indo China
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Siberia to Amur
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 aaGun and 1 mech_infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Amur to Shantung
1 fighter and 2 tactical_bombers moved from Amur to JapanPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,1
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 33 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Germans defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 40
Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 3 artilleries, 1 bomber and 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in Normandy Bordeaux and was removed
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 cruiser and 2 submarines placed in 10 Sea Zone
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsCombat Move - Chinese
1 artillery moved from Sikang to Szechwan
3 infantry moved from Sikang to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalCombat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to 99 Sea Zone
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Morocco to Normandy Bordeaux
1 bomber moved from Burma to 41 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to Szechwan
1 fighter moved from Persia to BurmaPurchase Units - British
British buy 1 armour and 2 mech_infantrys; Remaining resources: 25 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Greece
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Greece from Italians, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from 41 Sea Zone to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 fighter and 2 mech_infantrys
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Changing PUs for British from 25 to 0
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs