@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Byron vs humbabba 270
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Getting classical.
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 4
Combat Move - Numidia
2 cavalrys moved from Oea to Leptis Magna
1 archer and 6 spearmen moved from Sabrata to Oea
1 archer, 5 spearmen and 3 swordmen moved from Thenae to Sabrata
4 cavalrys moved from Thapsus to Sabrata
1 archer and 4 spearmen moved from Thapsus to Thenae
2 biremes moved from SZ 32 to SZ 36Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 3 PUs;Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 15 PUs; end with 18 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Carthage
1 cavalry moved from Lilybaeum to Syracuse
Carthage take Syracuse from GreekCityStates
3 biremes moved from SZ 33 to SZ 36
4 cavalrys moved from Carthago to SZ 36
1 cavalry moved from Syracuse to Lilybaeum
6 biremes and 1 trireme moved from SZ 34 to SZ 33
2 warelephants moved from Carthago to Thapsus
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to Barcino
6 cavalrys, 8 spearmen and 11 swordmen moved from Tarraco to Barcino
4 cavalrys moved from Carthago Nova to Tarraco
1 bireme moved from SZ 17 to SZ 16Purchase Units - Carthage
Carthage buy 4 cavalrys, 2 hoplites, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Barcino
Carthage attack with 6 cavalrys, 9 spearmen and 11 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 6 cavalrys, 8 spearmen and 11 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
Place Units - Carthage
2 triremes placed in SZ 36
2 hoplites and 1 warelephant placed in Carthago
4 cavalrys placed in Carthago NovaTurn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Macedonia
1 hoplite moved from Athens to SZ 68
6 hoplites moved from Athens to SZ 68
1 hoplite moved from Athens to SZ 68
1 hoplite moved from Athens to SZ 68
1 hoplite moved from Athens to SZ 68
7 biremes, 10 hoplites and 1 trireme moved from SZ 68 to SZ 67
10 hoplites moved from SZ 67 to Sparta
1 swordman moved from SZ 68 to Athens
1 swordman moved from SZ 68 to Athens
5 cavalrys moved from Thessalonica to Athens
6 cavalrys, 6 hoplites and 1 peltasts moved from Larissa to AthensPurchase Units - Macedonia
Macedonia buy 5 hoplites and 7 peltastss; Remaining resources: 2 PUs;Combat - Macedonia
Battle in Sparta
Macedonia attack with 10 hoplites
GreekCityStates defend with 1 city and 6 hoplites
Macedonia captures 13PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 6 hoplites remaining. Battle score for attacker is 10
Casualties for Macedonia: 4 hoplites
Casualties for GreekCityStates: 6 hoplitesNon Combat Move - Macedonia
Place Units - Macedonia
5 hoplites and 1 peltasts placed in Larissa
6 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 46 PUs; end with 61 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
3 archers, 4 axemen, 9 chariots and 1 spearman moved from Berenice to Leptis MagnaPurchase Units - Egypt
Egypt buy 9 axemen; Remaining resources: 1 PUs;Combat - Egypt
Battle in Leptis Magna
Egypt attack with 3 archers, 4 axemen, 9 chariots and 1 spearman
Numidia defend with 4 archers, 5 cavalrys, 1 city and 4 swordmen
Egypt win, taking Leptis Magna from Numidia with 4 axemen and 1 chariot remaining. Battle score for attacker is -11
Casualties for Egypt: 3 archers, 8 chariots and 1 spearman
Casualties for Numidia: 4 archers, 5 cavalrys and 4 swordmenNon Combat Move - Egypt
7 archers moved from Memphis to Pharan
9 axemen moved from Alexandria to MemphisPlace Units - Egypt
9 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
8 cataphracts, 4 hoplites and 1 legionaire moved from Jerusalem to Damascus
8 cataphracts moved from Antioch to Emesa
8 cataphracts moved from Damascus to Emesa
1 peltasts moved from Rhodos to SZ 66
1 bireme, 1 peltasts and 1 trireme moved from SZ 66 to SZ 67
2 cataphracts moved from Tarsus to Emesa
6 hoplites and 3 peltastss moved from Sardis to Pessinus
3 hoplites and 1 peltasts moved from Athens to SZ 68
10 biremes, 3 hoplites and 1 peltasts moved from SZ 68 to SZ 67
3 hoplites and 2 peltastss moved from SZ 67 to SpartaPurchase Units - Seleucid
Seleucid buy 13 cataphracts; Remaining resources: 2 PUs;Combat - Seleucid
Battle in Pessinus
Seleucid attack with 6 hoplites and 3 peltastss
Neutral defend with 2 spearmen
Seleucid loses 0 PUs for violating Pessinuss neutrality.
Seleucid win, taking Pessinus from Neutral with 6 hoplites and 3 peltastss remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmenNon Combat Move - Seleucid
Place Units - Seleucid
11 cataphracts placed in Antioch
2 cataphracts placed in SardisTurn Complete - Seleucid
Seleucid collect 86 PUs; end with 88 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
1 ballista moved from Roma to SZ 28
4 legionaires moved from Roma to SZ 28
3 legionaires moved from Capua to SZ 28
1 legionaire moved from Croton to SZ 44
1 bireme and 1 legionaire moved from SZ 44 to SZ 35
1 ballista, 2 biremes, 7 legionaires and 2 triremes moved from SZ 28 to SZ 34
1 ballista and 7 legionaires moved from SZ 34 to Lilybaeum
4 legionaires and 5 velitess moved from Messana to Lilybaeum
1 legionaire moved from SZ 35 to Messana
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 legionaires and 3 velitess moved from Salapia to Ariminum
2 cavalrys and 5 velitess moved from Roma to Arretium
2 legionaires and 1 velites moved from Tarentum to Salapia
1 cavalry and 4 velitess moved from Capua to Roma
1 cavalry moved from Roma to Arretium
1 legionaire and 3 velitess moved from Croton to CapuaPurchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 1 city and 1 fort; Remaining resources: 1 PUs;Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 5 legionaires and 3 velitess remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 4 velitess
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 11 legionaires and 5 velitess
Carthage defend with 1 hoplite, 14 spearmen and 2 warelephants
Units damaged: 2 warelephants owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista and 4 legionaires remaining. Battle score for attacker is 32
Casualties for Carthage: 1 hoplite, 14 spearmen and 2 warelephants
Casualties for RomanRepublic: 7 legionaires and 5 velitessNon Combat Move - RomanRepublic
Place Units - RomanRepublic
3 biremes placed in SZ 28
1 city and 1 fort placed in MessanaTurn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
5 hoplites moved from Athens to Corinth
1 cavalry moved from Athens to Corinth
3 slingerss moved from Athens to Corinth
1 archer moved from Athens to Corinth
2 hoplites and 3 slingerss moved from Delphi to AthensPurchase Units - GreekCityStates
GreekCityStates buy 1 archer, 1 city and 3 hoplites; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 1 archer, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 1 archer, 1 cavalry and 11 hoplites remaining. Battle score for attacker is 37
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 6 slingerssNon Combat Move - GreekCityStates
3 biremes and 2 triremes moved from SZ 67 to SZ 68Place Units - GreekCityStates
1 city placed in Pergamum
1 archer and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
2 hoplites and 4 peltastss moved from Dodona to Delphi
1 cavalry moved from Pella to Delphi
1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
3 hoplites moved from Thessalonica to SZ 70
1 swordman moved from Thessalonica to SZ 70
1 swordman moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites moved from SZ 69 to Athens
2 swordmen moved from SZ 69 to Athens
2 cavalrys and 4 peltastss moved from Thessalonica to Odessus
1 hoplite and 3 peltastss moved from Pella to ThessalonicaPurchase Units - Macedonia
Macedonia buy 1 bireme and 5 cavalrys; Remaining resources: 2 PUs;Combat - Macedonia
Battle in Athens
Macedonia attack with 1 cavalry, 5 hoplites, 5 peltastss and 3 swordmen
GreekCityStates defend with 1 archer, 2 hoplites and 3 slingerss
Macedonia win, taking Athens from GreekCityStates with 1 cavalry, 5 hoplites, 2 peltastss and 3 swordmen remaining. Battle score for attacker is 14
Casualties for Macedonia: 3 peltastss
Casualties for GreekCityStates: 1 archer, 2 hoplites and 3 slingerss
Battle in Odessus
Macedonia attack with 3 cavalrys, 2 hoplites and 8 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia loses 0 PUs for violating Odessuss neutrality.
Macedonia win, taking Odessus from Neutral with 3 cavalrys, 2 hoplites and 7 peltastss remaining. Battle score for attacker is 13
Casualties for Neutral: 1 axeman and 3 swordmen
Casualties for Macedonia: 1 peltasts
Battle in Delphi
Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
GreekCityStates defend with 1 archer
Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 2 hoplites and 4 peltastss remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 archerNon Combat Move - Macedonia
Place Units - Macedonia
1 bireme placed in SZ 69
5 cavalrys placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
5 spearmen moved from Sidon to Damascus
3 axemen moved from Sidon to Damascus
2 chariots moved from Sidon to Damascus
2 axemen, 1 chariot and 5 spearmen moved from Jerusalem to Damascus
1 chariot moved from Memphis to Pharan
1 spearman moved from Memphis to Pharan
2 chariots moved from Alexandria to Paraetonium
1 axeman moved from Memphis to Pharan
1 archer, 1 axeman and 4 spearmen moved from Memphis to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
3 axemen moved from Alexandria to SZ 57
3 spearmen moved from Alexandria to SZ 57
3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 56
3 axemen and 3 spearmen moved from SZ 56 to Cydonia
1 trireme moved from SZ 58 to SZ 57
2 archers and 1 spearman moved from Alexandria to ParaetoniumPurchase Units - Egypt
Egypt buy 2 axemen, 3 biremes, 2 chariots and 2 spearmen; Remaining resources: 2 PUs;Combat - Egypt
Battle in Cydonia
Egypt attack with 3 axemen and 3 spearmen
Neutral defend with 2 archers and 2 spearmen
Neutral win with 2 archers and 1 spearman remaining. Battle score for attacker is -15
Casualties for Neutral: 1 spearman
Casualties for Egypt: 3 axemen and 3 spearmen
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 10 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 5 axemen, 3 chariots and 5 spearmen remaining. Battle score for attacker is 13
Casualties for Egypt: 5 spearmen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Battle in Paraetonium
Egypt attack with 5 archers, 4 axemen, 2 chariots and 3 spearmen
Neutral defend with 3 spearmen
Egypt loses 0 PUs for violating Paraetoniums neutrality.
Egypt win, taking Paraetonium from Neutral with 5 archers, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 6
Casualties for Neutral: 3 spearmen
Casualties for Egypt: 1 spearmanNon Combat Move - Egypt
Place Units - Egypt
3 biremes placed in SZ 56
2 axemen, 2 chariots and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys, 4 spearmen and 4 swordmen moved from Salmantica to Cale
5 spearmen and 3 swordmen moved from Carthago Nova to Castulo
2 swordmen and 2 warelephants moved from Carthago to SZ 36
3 cavalrys moved from Thapsus to SZ 36
3 cavalrys, 2 swordmen and 2 warelephants moved from SZ 36 to Lilybaeum
2 biremes moved from SZ 15 to SZ 16
1 swordman moved from Acci to Carthago NovaPurchase Units - Carthage
Carthage buy 7 swordmen, 1 trireme and 1 warelephant; Remaining resources: 3 PUs;Combat - Carthage
Battle in Cale
Carthage attack with 2 cavalrys, 4 spearmen and 4 swordmen
Neutral defend with 3 swordmen
Carthage loses 0 PUs for violating Cales neutrality.
Carthage win, taking Cale from Neutral with 2 cavalrys, 3 spearmen and 4 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Lilybaeum
Carthage attack with 3 cavalrys, 2 swordmen and 2 warelephants
RomanRepublic defend with 1 ballista and 4 legionaires
Units damaged: 1 warelephant owned by the Carthage
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Lilybaeum from RomanRepublic with 3 cavalrys, 2 swordmen and 2 warelephants remaining. Battle score for attacker is 21
Casualties for RomanRepublic: 1 ballista and 4 legionaires
Battle in Castulo
Carthage attack with 5 spearmen and 3 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage loses 0 PUs for violating Castulos neutrality.
Carthage win, taking Castulo from Neutral with 2 spearmen and 3 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 cavalrys and 3 swordmen
Casualties for Carthage: 3 spearmenNon Combat Move - Carthage
Place Units - Carthage
1 trireme placed in SZ 36
7 swordmen and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 60 PUs; end with 63 PUs total
2 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
1 legionaire and 3 velitess moved from Capua to SZ 34
2 biremes, 1 legionaire, 2 triremes and 3 velitess moved from SZ 34 to SZ 33
1 legionaire and 3 velitess moved from SZ 33 to Lilybaeum
3 velitess moved from Roma to SZ 28
3 biremes and 3 velitess moved from SZ 28 to SZ 34
3 velitess moved from SZ 34 to Lilybaeum
1 bireme moved from SZ 35 to SZ 34
2 legionaires and 1 velites moved from Salapia to Capua
1 velites moved from Roma to Capua
2 legionaires and 3 velitess moved from Ariminum to Genua
3 cavalrys and 5 velitess moved from Arretium to Genua
1 ballista, 3 cavalrys, 5 legionaires and 3 velitess moved from Genua to Massilia
1 legionaire moved from Messana to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 3 ballistas, 1 fort, 2 legionaires and 2 triremes; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 3 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic loses 0 PUs for violating Massilias neutrality.
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 3 cavalrys, 5 legionaires and 1 velites remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Lilybaeum
RomanRepublic attack with 2 legionaires and 6 velitess
Carthage defend with 3 cavalrys, 2 swordmen and 2 warelephants
Units damaged: 1 warelephant owned by the Carthage
Units damaged: 1 warelephant owned by the Carthage
Carthage win with 2 cavalrys, 2 swordmen and 2 warelephants remaining. Battle score for attacker is -22
Casualties for Carthage: 1 cavalry
Casualties for RomanRepublic: 2 legionaires and 6 velitessNon Combat Move - RomanRepublic
Place Units - RomanRepublic
3 ballistas and 1 fort placed in Messana
2 legionaires placed in Roma
2 triremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 51 PUs; end with 51 PUs total
2 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
2 cavalrys, 5 hoplites and 4 slingerss moved from Syracuse to Lilybaeum
1 archer, 1 cavalry and 11 hoplites moved from Corinth to Athens
1 trireme moved from SZ 68 to SZ 67
3 hoplites moved from Sparta to SZ 67
3 hoplites moved from SZ 67 to Athens
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
1 bireme moved from SZ 68 to SZ 67
1 archer moved from Sparta to SZ 67
1 archer moved from SZ 67 to AthensPurchase Units - GreekCityStates
GreekCityStates buy 7 hoplites and 3 slingerss; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Lilybaeum
GreekCityStates attack with 2 cavalrys, 5 hoplites and 4 slingerss
Carthage defend with 2 cavalrys, 2 swordmen and 2 warelephants
Units damaged: 1 warelephant owned by the Carthage
GreekCityStates win, taking Lilybaeum from Carthage with 2 cavalrys, 5 hoplites and 2 slingerss remaining. Battle score for attacker is 40
Casualties for Carthage: 2 cavalrys, 2 swordmen and 2 warelephants
Casualties for GreekCityStates: 2 slingerss
Battle in Athens
GreekCityStates attack with 2 archers, 1 cavalry, 15 hoplites and 1 slingers
Macedonia defend with 1 cavalry, 5 hoplites, 2 peltastss and 3 swordmen
GreekCityStates win, taking Athens from Macedonia with 15 hoplites remaining. Battle score for attacker is 31
Casualties for Macedonia: 1 cavalry, 5 hoplites, 2 peltastss and 3 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry and 1 slingersNon Combat Move - GreekCityStates
Place Units - GreekCityStates
4 hoplites placed in Pergamum
3 hoplites and 3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Macedonia
1 cavalry, 2 hoplites and 4 peltastss moved from Delphi to Athens
5 cavalrys moved from Thessalonica to Athens
1 hoplite and 3 peltastss moved from Thessalonica to SZ 69
3 peltastss moved from SZ 69 to Athens
1 hoplite moved from SZ 69 to Athens
3 cavalrys, 2 hoplites and 7 peltastss moved from Odessus to ByzantiumPurchase Units - Macedonia
Macedonia buy 5 hoplites and 1 trireme; Remaining resources: 2 PUs;Combat - Macedonia
Battle in Byzantium
Macedonia attack with 3 cavalrys, 2 hoplites and 7 peltastss
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia loses 0 PUs for violating Byzantiums neutrality.
Macedonia win, taking Byzantium from Neutral with 1 hoplite remaining. Battle score for attacker is 3
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Casualties for Macedonia: 3 cavalrys, 1 hoplite and 7 peltastss
Battle in Athens
Macedonia attack with 6 cavalrys, 3 hoplites and 7 peltastss
GreekCityStates defend with 15 hoplites
GreekCityStates win with 4 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 6 cavalrys, 3 hoplites and 7 peltastss
Casualties for GreekCityStates: 11 hoplitesNon Combat Move - Macedonia
Place Units - Macedonia
5 hoplites placed in Thessalonica
1 trireme placed in SZ 69Turn Complete - Macedonia
Macedonia collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
1 archer, 2 axemen, 1 chariot and 5 spearmen moved from Pharan to Jerusalem
2 chariots moved from Alexandria to Siwa
5 archers, 4 axemen, 2 chariots and 2 spearmen moved from Paraetonium to Siwa
1 trireme moved from SZ 57 to SZ 56
2 axemen and 2 spearmen moved from Alexandria to SZ 56
2 axemen and 2 spearmen moved from SZ 56 to CydoniaPurchase Units - Egypt
Egypt buy 4 axemen, 4 chariots and 1 city; Remaining resources: 3 PUs;Combat - Egypt
Battle in Cydonia
Egypt attack with 2 axemen and 2 spearmen
Neutral defend with 2 archers and 1 spearman
Egypt loses 0 PUs for violating Cydonias neutrality.
Egypt win, taking Cydonia from Neutral with 2 axemen and 2 spearmen remaining. Battle score for attacker is 11
Casualties for Neutral: 2 archers and 1 spearman
Battle in Siwa
Egypt attack with 5 archers, 4 axemen, 4 chariots and 2 spearmen
Numidia defend with 1 archer and 2 spearmen
Egypt win, taking Siwa from Numidia with 5 archers, 4 axemen and 4 chariots remaining. Battle score for attacker is 4
Casualties for Egypt: 2 spearmen
Casualties for Numidia: 1 archer and 2 spearmenNon Combat Move - Egypt
Place Units - Egypt
1 city placed in Jerusalem
4 axemen and 4 chariots placed in AlexandriaTurn Complete - Egypt
Egypt collect 37 PUs; end with 40 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
3 archers and 8 spearmen moved from Susa to Babylon
3 horsearchers and 4 spearmen moved from Persepolis to Babylon
5 horsearchers moved from Seleucia to Babylon
6 archers, 3 cataphracts, 3 cavalrys and 1 spearman moved from Seleucia to Hatra
1 archer and 3 spearmen moved from Ctesiphon to SeleuciaPurchase Units - Parthia
Parthia buy 1 cataphract, 4 cavalrys and 1 city; Remaining resources: 2 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys and 1 spearman
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 3 cavalrys and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Babylon
Parthia attack with 3 archers, 8 horsearchers and 12 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia loses 0 PUs for violating Babylons neutrality.
Parthia win, taking Babylon from Neutral with 3 archers, 8 horsearchers and 8 spearmen remaining. Battle score for attacker is 21
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 4 spearmenNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract and 4 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 53 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Numidia
1 archer, 3 cavalrys, 5 spearmen and 3 swordmen moved from Auzia to Siga
5 cavalrys moved from Cartenna to Siga
2 biremes moved from SZ 30 to SZ 31
1 archer moved from Paliurus to Berenice
1 spearman moved from Paliurus to Berenice
4 cavalrys moved from Cyrene to Leptis Magna
1 archer and 3 spearmen moved from Zama to CapsaPurchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 9 PUs;Combat - Numidia
Battle in Siga
Numidia attack with 1 archer, 8 cavalrys, 5 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia loses 0 PUs for violating Sigas neutrality.
Numidia win, taking Siga from Neutral with 1 archer, 8 cavalrys, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 23 PUs; end with 32 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - Carthage
2 cavalrys, 3 spearmen and 4 swordmen moved from Cale to Olisipo
1 swordman moved from Carthago Nova to Valentia
2 spearmen and 3 swordmen moved from Castulo to Valentia
2 biremes moved from SZ 16 to SZ 17
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to Valentia
5 swordmen and 1 warelephant moved from Carthago to SZ 36
2 swordmen moved from Carthago to SZ 36
3 spearmen moved from Thapsus to SZ 36
3 spearmen, 7 swordmen and 1 warelephant moved from SZ 36 to LilybaeumPurchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys and 8 swordmen; Remaining resources: 1 PUs;Combat - Carthage
Battle in Olisipo
Carthage attack with 2 cavalrys, 3 spearmen and 4 swordmen
Neutral defend with 3 archers, 1 cavalry and 3 swordmen
Carthage loses 0 PUs for violating Olisipos neutrality.
Carthage win, taking Olisipo from Neutral with 3 swordmen remaining. Battle score for attacker is 7
Casualties for Neutral: 3 archers, 1 cavalry and 3 swordmen
Casualties for Carthage: 2 cavalrys, 3 spearmen and 1 swordman
Battle in Lilybaeum
Carthage attack with 3 spearmen, 7 swordmen and 1 warelephant
GreekCityStates defend with 2 cavalrys, 5 hoplites and 2 slingerss
Units damaged: 1 warelephant owned by the Carthage
GreekCityStates win with 1 hoplite remaining. Battle score for attacker is -19
Casualties for Carthage: 3 spearmen, 7 swordmen and 1 warelephant
Casualties for GreekCityStates: 2 cavalrys, 4 hoplites and 2 slingerss
Battle in Valentia
Carthage attack with 3 spearmen and 4 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Neutral win with 1 archer remaining. Battle score for attacker is -8
Casualties for Neutral: 1 archer, 3 axemen and 1 swordman
Casualties for Carthage: 3 spearmen and 4 swordmenNon Combat Move - Carthage
Place Units - Carthage
4 cavalrys placed in Carthago Nova
8 swordmen placed in Carthago
2 biremes placed in SZ 36Turn Complete - Carthage
Carthage collect 59 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - RomanRepublic
2 legionaires and 2 velitess moved from Capua to SZ 34
2 legionaires moved from Roma to SZ 28
4 biremes, 2 legionaires and 2 velitess moved from SZ 34 to SZ 33
2 legionaires and 2 triremes moved from SZ 28 to SZ 34
2 legionaires moved from SZ 34 to Lilybaeum
2 legionaires and 2 velitess moved from SZ 33 to Lilybaeum
1 ballista, 3 cavalrys, 5 legionaires and 1 velites moved from Massilia to Narbo
2 legionaires and 8 velitess moved from Genua to MassiliaPurchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 1 city and 3 legionaires; Remaining resources: 3 PUs;Combat - RomanRepublic
Battle in Narbo
RomanRepublic attack with 1 ballista, 3 cavalrys, 5 legionaires and 1 velites
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic loses 0 PUs for violating Narbos neutrality.
RomanRepublic win, taking Narbo from Neutral with 1 ballista, 3 cavalrys and 5 legionaires remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Massilia
3 legionaires placed in Messana
1 bireme placed in SZ 34
2 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 54 PUs; end with 57 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 3
Combat Move - GreekCityStates
1 hoplite moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
1 hoplite moved from Athens to Larissa
GreekCityStates take Larissa from Macedonia
2 hoplites moved from Athens to Larissa
3 hoplites moved from Sparta to SZ 67
1 slingers moved from Sparta to SZ 67
1 bireme, 3 hoplites, 1 slingers and 1 trireme moved from SZ 67 to SZ 68
3 hoplites and 1 slingers moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
2 slingerss moved from Sparta to Corinth
2 hoplites moved from Pergamum to Sardis
2 slingerss moved from Pergamum to SardisPurchase Units - GreekCityStates
GreekCityStates buy 4 biremes, 1 cavalry and 2 hoplites; Remaining resources: 0 PUs;Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
4 biremes placed in SZ 70
1 cavalry and 2 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 59 PUs; end with 59 PUs total





