SixUnder (Allies) vs Simon33 (Axis) BM3


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Algeria to Tunisia
                1 infantry moved from Tobruk to Alexandria
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 marine and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                6 infantry moved from Midway to 25 Sea Zone
                1 artillery and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 9 fighters, 6 infantry, 1 marine, 1 mech_infantry, 6 submarines, 3 tactical_bombers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs;

    Combat - Americans

    triplea_40086_Ame10.tsvg


  • orders in sz 6 sir

  • '19 '17 '16

    Scramble 3 fighters.

    1 Kami on each Cruiser
    1 Kami on each of 3 destroyers.

  • '19 '17 '16

    bump #1


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Algeria to Tunisia
                1 infantry moved from Tobruk to Alexandria
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 marine and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                6 infantry moved from Midway to 25 Sea Zone
                1 artillery and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 9 fighters, 6 infantry, 1 marine, 1 mech_infantry, 6 submarines, 3 tactical_bombers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs;

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters, 6 submarines, 3 tactical_bombers and 4 transports
                    Japanese defend with 2 battleships, 4 carriers, 5 destroyers and 11 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 10
                    Casualties for Americans: 7 carriers, 2 destroyers, 8 fighters and 6 submarines
                    Casualties for Japanese: 2 battleships, 4 carriers, 5 destroyers and 11 fighters
                Battle in Korea

    Non Combat Move - Americans
                3 tactical_bombers moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from 6 Sea Zone to Soviet Far East
                1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece

    Place Units - Americans
                3 armour placed in Greece
                3 infantry placed in Western United States
                2 destroyers, 2 submarines and 3 transports placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Greece to 92 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                1 mech_infantry moved from Belgian Congo to Egypt

    Combat - British

    Non Combat Move - British

    Turn Complete - UK_Pacific

    triplea_40086_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                1 fighter moved from Romania to Greece
                1 armour and 1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Northwest Persia to Syria
                      Italians take Syria from British
                1 armour moved from Kansu to Central Mongolia
                      Italians take Tsagaan Olom from Russians
                      Italians take Central Mongolia from Russians
                3 fighters moved from Southern Italy to Greece

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 4 fighters and 1 mech_infantry
                    Americans defend with 1 airfield, 3 armour, 1 factory_minor, 1 marine and 1 mech_infantry
                        Italians roll dice for 1 armour, 4 fighters and 1 mech_infantry in Greece, round 2 :  3/6 hits
                        Americans roll dice for 3 armour, 1 marine and 1 mech_infantry in Greece, round 2 :  1/5 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans, 1 marine owned by the Americans and 1 armour owned by the Americans lost in Greece
                        Italians roll dice for 1 armour and 4 fighters in Greece, round 3 :  2/5 hits
                        Americans roll dice for 2 armour in Greece, round 3 :  1/2 hits
                        2 armour owned by the Americans and 1 armour owned by the Italians lost in Greece
                    Italians win with 4 fighters remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 3 armour, 1 marine and 1 mech_infantry

    Non Combat Move - Italians
                4 fighters moved from Greece to Southern Italy
                1 aaGun moved from Romania to Bulgaria
                2 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 2 artilleries moved from Northwest Persia to Iraq

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs

    triplea_40086_Ita10.tsvg

  • '19 '17 '16

    bump #2

  • '19 '17 '16

    Is it really necessary? Unless ANZAC or France can retake a victory city, this game is over.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Japanese scrambles to create a battle in territory 35 Sea Zone
                Battle in 35 Sea Zone
                    ANZAC attack with 1 transport
                    Japanese defend with 3 tactical_bombers
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 2 destroyers, 2 fighters and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                1 artillery placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_40086_Fre10.tsvg


  • thought i had one more turn with britain, but i was wrong. GG

    want to play another?

    posting vic for you

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