SixUnder (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 armour moved from Malaya to Burma
                1 artillery and 2 infantry moved from Shan State to Burma
                3 mech_infantrys moved from French Indo China to Burma
                8 artilleries and 3 infantry moved from Yunnan to Burma
                2 bombers and 1 fighter moved from Yunnan to India
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Shan State to India
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Shan State to Kweichow
                1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 armour, 7 artilleries, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  2/2 hits
                    2 bombers killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 :  0/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 4 :  2/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Burma
                    Japanese attack with 3 armour, 9 artilleries, 5 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour, 9 artilleries, 5 infantry and 3 mech_infantrys in Burma, round 2 :  6/20 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 9 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        1 submarine owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 infantry moved from Sakha to Amur
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from India to Yunnan
                1 infantry moved from Yunnan to Burma
                1 armour moved from Hunan to Burma
                1 bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 mech_infantry moved from Shantung to Hunan
                1 artillery moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                2 artilleries and 2 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                Japanese undo move 3.
                1 armour placed in French Indo China
                1 transport placed in 19 Sea Zone
                Japanese undo move 5.
                1 transport placed in 19 Sea Zone
                1 armour and 1 infantry placed in Shantung
                5 artilleries, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_40086_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
                3 bombers moved from Gibraltar to Egypt
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 marine and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 bombers moved from United Kingdom to Western Germany
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Greece
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Germans launches 3 interceptors out of Western Germany
                    Air Battle is over, the attackers have all died
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Greece from Italians with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 battleship and 1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Combat Move - Chinese
                9 infantry moved from Shensi to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Egypt to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Crete
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from French Madagascar to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                4 mech_infantrys moved from Syria to Northwest Persia
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Scotland
                1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                3 infantry moved from Rhodesia to Belgian Congo

    Purchase Units - British
                British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Crete
                Battle in Scotland
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                    British win, taking Crete from Italians, taking Scotland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 destroyer and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from 99 Sea Zone to Greece

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Szechwan : 10 infantry
        India : 3 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 marine
        26 Sea Zone : 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 3 transports
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
        10 Sea Zone : 2 destroyers
        16 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield, 1 armour and 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 4 mech_infantrys
        Anglo Egyptian Sudan : 1 marine and 1 mech_infantry
        Morocco : 1 flag, 4 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag, 2 mech_infantrys
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Crete : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 transport
        Greece : 1 flag, 1 airfield, 2 infantry and 3 mech_infantrys
        99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 5 transports
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        101 Sea Zone : 1 battleship, 1 carrier and 2 fighters
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 artillery, 1 infantry and 4 mech_infantrys
        Persia : 1 flag
        91 Sea Zone : 1 cruiser, 5 destroyers, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 54 / 103
        Russians : 11 / 0
        Japanese : 63 / 67
        Americans : 57 / 87
        Chinese : 6 / 8
        British : 37 / 41
        UK_Pacific : 5 / 5
        Italians : 15 / 24
        ANZAC : 13 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40086_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                1 armour moved from Caucasus to Novosibirsk
                      Italians take Kazakhstan from Russians
                      Italians take Novosibirsk from Russians
                1 artillery moved from Ukraine to Rostov
                1 artillery and 1 mech_infantry moved from Caucasus to Rostov

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Caucasus to Rostov
                1 artillery moved from Bulgaria to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 aaGun moved from Ukraine to Bessarabia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2
                Italians collect 11 PUs (8 lost to blockades); end with 11 PUs

    triplea_40086_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
                ANZAC collect 13 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry and 1 marine
        Dutch New Guinea : 1 flag, 1 infantry
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 1 fighter, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        80 Sea Zone : 1 cruiser and 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 103
        Russians : 7 / 0
        Japanese : 63 / 67
        Americans : 57 / 87
        Chinese : 6 / 8
        British : 37 / 41
        UK_Pacific : 5 / 5
        Italians : 19 / 11
        ANZAC : 13 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40086_Fre7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Russia to Volgograd
                      Germans take Samara from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                3 bombers moved from Finland to United Kingdom
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_40086_Ger8.tsvg

  • '19 '17 '16

    Scramble from Gibraltar?


  • yes please  :-D

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Russia to Volgograd
                      Germans take Samara from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                3 bombers moved from Finland to United Kingdom
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 3,7,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in Scotland
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 airfield, 1 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 :  2/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Scotland, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                    French defend with 1 fighter; British defend with 1 destroyer and 3 submarines; Americans defend with 1 cruiser, 4 destroyers, 1 submarine and 2 transports
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 cruiser, 5 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  4/7 hits
                        1 submarine owned by the Americans, 1 carrier owned by the Germans, 2 submarines owned by the Germans and 2 submarines owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser, 5 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 3 :  3/7 hits
                        1 submarine owned by the Germans, 1 submarine owned by the British, 3 destroyers owned by the Americans and 2 destroyers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 91 Sea Zone, round 4 :  1/4 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 4 :  1/4 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 5 :  3/3 hits
                        Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 5 :  1/3 hits
                        2 transports owned by the Americans lost in 91 Sea Zone
                        1 fighter owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the French and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 30
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters and 3 submarines
                    Casualties for British: 1 destroyer and 3 submarines
                    Casualties for Americans: 1 cruiser, 4 destroyers, 1 submarine and 2 transports
                Battle in Gibraltar
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 airfield, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from Bryansk to Romania
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                12 armour and 2 mech_infantrys moved from Russia to Rostov
                1 aaGun and 2 artilleries moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 artillery moved from Vyborg to Finland
                1 artillery moved from Vologda to Samara
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 submarine placed in 105 Sea Zone
                Germans undo move 2.
                1 infantry placed in Normandy Bordeaux
                1 submarine placed in 110 Sea Zone
                2 submarines placed in 113 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                2 artilleries and 3 infantry placed in Western Germany
                2 artilleries placed in France
                Germans undo move 7.
                Germans undo move 7.
                2 artilleries and 3 infantry placed in Western Germany
                2 artilleries placed in France

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_40086_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 fighters and 1 mech_infantry moved from Yunnan to India
                4 armour, 9 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 bomber and 1 tactical_bomber moved from French Indo China to India
                1 marine moved from Java to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                2 cruisers and 1 marine moved from 42 Sea Zone to 39 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry and 1 marine
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 2 :  3/5 hits
                        ANZAC roll dice for 2 infantry and 1 marine in Celebes, round 2 :  0/3 hits
                        1 marine owned by the ANZAC and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 infantry and 1 marine
                Battle in India
                    Japanese attack with 4 armour, 10 artilleries, 1 bomber, 6 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 4 armour, 4 artilleries, 1 fighter and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
                        AA fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 cruisers in India, round 2 :  2/2 hits
                        Japanese roll dice for 4 armour, 10 artilleries, 1 bomber, 5 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 3 tactical_bombers in India, round 2 :  17/35 hits
                        UK_Pacific roll dice for 3 aaGuns, 4 armour, 4 artilleries, 2 fighters and 11 infantry in India, round 2 :  9/21 hits
                        7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 armour owned by the British, 4 artilleries owned by the British and 11 infantry owned by the British lost in India
                        Japanese roll dice for 4 armour, 8 artilleries, 1 bomber, 5 fighters, 1 marine, 4 mech_infantrys and 3 tactical_bombers in India, round 3 :  7/26 hits
                        UK_Pacific roll dice for 3 armour and 2 fighters in India, round 3 :  4/5 hits
                        4 artilleries owned by the Japanese, 1 fighter owned by the British, 3 armour owned by the British and 1 fighter owned by the ANZAC lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 1 bomber, 5 fighters, 1 marine, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for British: 3 aaGuns, 4 armour, 4 artilleries, 1 fighter and 11 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 6 artilleries, 1 fighter and 7 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Hunan to Burma
                1 armour moved from French Indo China to Burma
                2 fighters moved from India to 39 Sea Zone
                1 bomber moved from India to Burma
                3 fighters and 3 tactical_bombers moved from India to Burma
                1 armour moved from Shantung to Hunan
                1 infantry moved from Shantung to Anhwe
                3 artilleries and 1 infantry moved from Anhwe to Hunan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 fighter and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 battleships, 2 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 destroyer and 3 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs

    triplea_40086_Jap8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 carriers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 transports moved from 99 Sea Zone to 81 Sea Zone
                3 bombers moved from Egypt to Libya
                1 infantry moved from Tunisia to Libya
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 marine and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry and 1 mech_infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry and 1 mech_infantry moved from Greece to Albania
                      Americans take Albania from Italians

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone

    triplea_40086_Ame8.tsvg


  • orders please

  • '19 '17 '16

    Scramble of course. Subs can’t hit my planes - no possible downside to scrambling.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 carriers, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 transports moved from 99 Sea Zone to 81 Sea Zone
                3 bombers moved from Egypt to Libya
                1 infantry moved from Tunisia to Libya
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 marine and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry and 1 mech_infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry and 1 mech_infantry moved from Greece to Albania
                      Americans take Albania from Italians

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer and 3 fighters
                    Italians win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 battleship, 1 cruiser and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 battleship, 1 cruiser and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Libya
                    Americans attack with 3 bombers and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Libya from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 fighter moved from 91 Sea Zone to Morocco
                2 bombers moved from Libya to Egypt
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                4 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 factory_minor placed in Greece
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Combat Move - Chinese
                10 infantry moved from Szechwan to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Combat Move - British
                1 mech_infantry moved from Crete to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
                1 mech_infantry moved from Greece to Yugoslavia
                      British take Yugoslavia from Italians
                2 fighters moved from 99 Sea Zone to Cyprus
                2 mech_infantrys moved from Tobruk to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Italians
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Italians
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 armour moved from Eastern Persia to West India
                2 transports moved from 99 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
                2 mech_infantrys moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                1 artillery and 4 infantry moved from United Kingdom to Scotland
                1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 32 PUs;
                British buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 5 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
                    British win, taking Scotland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for British: 5 infantry
                Battle in Cyprus
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Cyprus from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Malta

    Non Combat Move - British
                2 fighters moved from Cyprus to Greece
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                1 artillery placed in Iraq

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    triplea_40086_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                2 artilleries and 1 mech_infantry moved from Rostov to Caucasus
                1 artillery and 1 mech_infantry moved from Romania to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                1 armour moved from Novosibirsk to Kansu
                      Italians take Timguska from Russians
                      Italians take Kansu from Chinese

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Italians attack with 2 artilleries and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Italians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 4 :  2/3 hits
                        British roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bulgaria, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Bulgaria, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Bulgaria
                        Italians roll dice for 1 artillery and 1 fighter in Bulgaria, round 3 :  2/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Bulgaria, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Bulgaria
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Romania
                1 aaGun moved from Bessarabia to Romania
                2 armour and 1 mech_infantry moved from Ukraine to Romania
                1 aaGun moved from Rostov to Caucasus
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs

    triplea_40086_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 fighter placed in 54 Sea Zone
                1 infantry placed in New South Wales
                ANZAC undo move 3.
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40086_Fre8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Rostov to Kazakhstan
                2 armour moved from Volgograd to Kazakhstan
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                12 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery moved from Samara to Kazakhstan
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 tactical_bomber moved from Romania to Yugoslavia
                2 submarines moved from 113 Sea Zone to 110 Sea Zone
                3 bombers moved from Normandy Bordeaux to United Kingdom
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to 91 Sea Zone

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 7 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_40086_Ger9.tsvg

  • '19 '17 '16

    Scramble or intercept from London?


  • full scramble to sz 110 please

  • '19 '17 '16

    Took your DD first in SZ91. Max D would have given your DD another shot. Let’s roll that here:

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Rostov to Kazakhstan
                2 armour moved from Volgograd to Kazakhstan
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                12 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery moved from Samara to Kazakhstan
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 tactical_bomber moved from Romania to Yugoslavia
                2 submarines moved from 113 Sea Zone to 110 Sea Zone
                3 bombers moved from Normandy Bordeaux to United Kingdom
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to 91 Sea Zone

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 7 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 8,6,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: factory_major = 13, airfield = 4
                Battle in Scotland
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 airfield, 1 artillery and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 :  0/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Scotland, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Scotland
                        Germans roll dice for 2 artilleries in Scotland, round 3 :  1/2 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Scotland, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
                        Germans roll dice for 1 artillery in Scotland, round 4 :  1/1 hits
                        British roll dice for 1 artillery in Scotland, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Yugoslavia
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Yugoslavia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  3/4 hits
                        British roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    British defend with 1 transport; Americans defend with 1 battleship, 1 carrier and 1 destroyer
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Americans and 1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 51
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier and 1 destroyer
                Battle in Northwest Persia
                    Germans attack with 12 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 12 armour and 1 mech_infantry in Northwest Persia, round 2 :  6/13 hits
                        Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 12 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 submarines
                    British defend with 1 destroyer and 2 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans, 2 fighters owned by the British, 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer and 2 fighters
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                EDIT: 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 tactical_bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                2 artilleries moved from France to Western Germany
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 aaGun and 2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Urals to Novosibirsk

    Place Units - Germans
                1 destroyer and 3 transports placed in 113 Sea Zone
                3 artilleries and 7 infantry placed in Western Germany
                Germans undo move 2.
                3 artilleries and 3 infantry placed in Germany
                3 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 artilleries placed in France
                1 artillery, 4 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_40086_Ger9.tsvg

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