Karl7 (Allies) vs Simon33 (Axis+4) BM3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 battleship, 2 cruisers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Johnston Island to Hawaiian Islands
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Tunisia to Morocco
                2 infantry moved from Tunisia to 94 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_40085_Ame6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    triplea_40085_Chi6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 battleship, 2 cruisers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Johnston Island to Hawaiian Islands
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Tunisia to Morocco
                2 infantry moved from Tunisia to 94 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 3 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 10x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Northwest Persia to Caucasus
                1 bomber moved from Russia to Caucasus
                1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery and 1 bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Russia
                1 infantry moved from Iraq to Northwest Persia
                2 armour moved from Persia to Turkmenistan
                2 fighters moved from Persia to Russia
                1 fighter moved from Persia to India
                2 infantry and 1 mech_infantry moved from West India to India
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk

    Place Units - British
                1 transport placed in 106 Sea Zone
                3 fighters placed in Persia
                2 mech_infantrys placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 infantry

    triplea_40085_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Ukraine to Caucasus
                1 armour moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 artillery
                        Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,3,6,1,6,1,4
                Italians collect 7 PUs (7 lost to blockades); end with 12 PUs

    triplea_40085_Ita6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Sumatra

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_40085_ANZ6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Sumatra

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40085_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Finland to Novgorod
                      Germans take Karelia from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 fighter and 2 mech_infantrys moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                1 armour moved from Smolensk to Vologda
                1 bomber and 1 fighter moved from Bryansk to Vologda
                1 armour moved from Bryansk to Archangel

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Vologda, round 2 :  2/3 hits
                        1 fighter owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    retreated to Volgograd
                    Russians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Archangel, round 3 :  3/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 aaGun moved from Finland to Karelia
                2 mech_infantrys moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 artillery and 2 mech_infantrys placed in Novgorod
                3 armour placed in Western Ukraine
                2 artilleries and 1 infantry placed in France
                3 armour placed in Ukraine
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,6,1,6,5,6,5
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40085_Ger7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                3 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Archangel from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 2 mech_infantrys

    Non Combat Move - Russians
                3 fighters moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_40085_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone
                1 fighter moved from Malaya to Szechwan
                1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Shan State to Yunnan
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                2 fighters moved from Yunnan to Philippines
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Philippines to Japan
                2 fighters moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to Japan
                1 bomber moved from Kweichow to Yunnan
                1 bomber moved from 42 Sea Zone to Yunnan
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Malaya

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,5
                Japanese collect 45 PUs; end with 45 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    triplea_40085_Jap7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
                2 fighters moved from 25 Sea Zone to Midway
                1 bomber moved from Hawaiian Islands to Midway
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Morocco to Tunisia
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Midway
                    Americans attack with 1 bomber, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 infantry and 2 marines
                    Americans win, taking Normandy Bordeaux from Germans, taking Midway from Japanese with 1 bomber, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry and 2 marines
                Battle in Holland Belgium

    Non Combat Move - Americans
                4 fighters moved from Midway to 25 Sea Zone
                1 tactical_bomber moved from Midway to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Midway to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 infantry placed in Western United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    triplea_40085_Ame7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    triplea_40085_Chi7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
                2 fighters moved from 25 Sea Zone to Midway
                1 bomber moved from Hawaiian Islands to Midway
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Morocco to Tunisia
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Midway
                    Americans attack with 1 bomber, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 infantry and 2 marines
                    Americans win, taking Normandy Bordeaux from Germans, taking Midway from Japanese with 1 bomber, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry and 2 marines
                Battle in Holland Belgium

    Non Combat Move - Americans
                4 fighters moved from Midway to 25 Sea Zone
                1 tactical_bomber moved from Midway to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                2 carriers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Midway to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 infantry placed in Western United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Purchase Units - British
                British buy 1 armour, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Caucasus
                1 armour moved from Turkmenistan to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 armour
                    British win, taking Caucasus from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Caucasus to Russia
                1 armour moved from Turkmenistan to Novosibirsk
                3 fighters moved from Persia to Russia
                2 battleships and 3 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 transport moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                2 fighters placed in Persia
                1 armour placed in Persia
                1 mech_infantry placed in Egypt
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40085_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,2,6,4,4,4,6
                Italians collect 4 PUs (8 lost to blockades); end with 8 PUs

    triplea_40085_Ita7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Sumatra to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 fighter placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_40085_ANZ7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Sumatra to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 fighter placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40085_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 artillery moved from France to Holland Belgium
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Bryansk to Archangel
                      Germans take Smolensk from Russians
                1 armour moved from Novgorod to Archangel
                1 bomber and 2 fighters moved from Bryansk to Archangel
                1 artillery and 1 mech_infantry moved from Novgorod to Archangel
                4 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                3 armour moved from Bryansk to Volgograd
                4 armour moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/7 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 :  4/9 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from Archangel to Novgorod
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 aaGun moved from Karelia to Novgorod
                2 tactical_bombers moved from Bryansk to Novgorod
                13 artilleries and 12 infantry moved from Bryansk to Rostov
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                2 fighters and 1 mech_infantry placed in Western Germany
                1 artillery and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,2,2,4,6,6,2
                Germans collect 54 PUs (2 lost to blockades); end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40085_Ger8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Samara
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                2 aaGuns and 20 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Russia to Vologda
                15 infantry moved from Russia to Samara
                1 armour moved from Russia to Samara
                2 fighters moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                3 artilleries moved from Russia to Samara
                2 artilleries moved from Russia to Samara

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_40085_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour and 1 mech_infantry moved from Malaya to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                2 bombers moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 armour moved from Amur to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Central Mongolia from Russians
                4 artilleries and 16 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour, 6 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Burma
                1 mech_infantry moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                2 bombers and 1 fighter moved from Kweichow to Malaya
                2 aaGuns moved from Amur to Buryatia
                2 artilleries and 2 infantry moved from Korea to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                2 fighters moved from Philippines to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 fighter placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,4
                Japanese collect 47 PUs; end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    triplea_40085_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island
                5 fighters moved from 31 Sea Zone to Wake Island
                1 tactical_bomber moved from 31 Sea Zone to Wake Island
                4 infantry moved from Morocco to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 4 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in Wake Island
                    Americans attack with 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                4 fighters moved from Wake Island to 31 Sea Zone
                1 tactical_bomber moved from Wake Island to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Tunisia to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 3 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 bombers placed in Western United States
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_40085_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    triplea_40085_Chi8.tsvg

Suggested Topics

  • 56
  • 35
  • 48
  • 60
  • 113
  • 168
  • 107
  • 73
Axis & Allies Boardgaming Custom Painted Miniatures

54

Online

17.8k

Users

40.4k

Topics

1.8m

Posts