No… Germans left the Italians to suffer
Karl7 (Allies) vs Simon33 (Axis+4) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island
5 fighters moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 31 Sea Zone to Wake Island
4 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Wake Island
Americans attack with 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
4 fighters moved from Wake Island to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 bombers placed in Western United States
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalPurchase Units - British
British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 3 fighters, 21 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from Russia to Burma
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from French Central Africa to French West Africa
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from Russia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Russia to CaucasusCombat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 5 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
2 submarines owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -10
Casualties for British: 3 submarines
Casualties for Italians: 1 destroyer
Battle in Caucasus
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 2 artilleries, 1 bomber, 3 fighters, 21 infantry and 1 mech_infantry
Japanese defend with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 artillery, 21 infantry and 1 mech_infantry
Casualties for Japanese: 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Battle in French West Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 armour moved from Persia to West India
1 bomber and 3 fighters moved from Burma to India
3 fighters moved from Caucasus to Persia
1 armour moved from Novosibirsk to Russia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 marine, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 marine and 1 mech_infantry moved from 31 Sea Zone to Wake Island
5 fighters moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 31 Sea Zone to Wake Island
4 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in Wake Island
Americans attack with 5 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Wake Island from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
4 fighters moved from Wake Island to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 bombers placed in Western United States
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalPurchase Units - British
British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 3 fighters, 21 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from Russia to Burma
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from French Central Africa to French West Africa
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from Russia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Russia to CaucasusCombat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 5 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
2 submarines owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -10
Casualties for British: 3 submarines
Casualties for Italians: 1 destroyer
Battle in Caucasus
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 2 artilleries, 1 bomber, 3 fighters, 21 infantry and 1 mech_infantry
Japanese defend with 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 artillery, 21 infantry and 1 mech_infantry
Casualties for Japanese: 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Battle in French West Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 armour moved from Persia to West India
1 bomber and 3 fighters moved from Burma to India
3 fighters moved from Caucasus to Persia
1 armour moved from Novosibirsk to Russia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
Don;t mind the Curtmungus posts. He’s a buddy and uses my computer sometimes when he swings by, so his login gets stuck in the auto triplea program. I forget to switch out when he leaves. :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,3
Italians collect 3 PUs (9 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 31 Sea ZoneCombat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to PersiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 31 Sea ZoneCombat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to PersiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Bryansk
12 artilleries and 11 infantry moved from Rostov to Bryansk
4 armour and 3 artilleries moved from Western Ukraine to Bryansk
1 armour moved from Archangel to Bryansk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
3 mech_infantrys moved from Novgorod to Bryansk
11 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 16 armour, 18 artilleries, 11 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 18 artilleries, 11 infantry and 3 mech_infantrys in Bryansk, round 2 : 17/48 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 armour, 18 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
3 fighters moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Western Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Ukraine
2 artilleries moved from Archangel to BelarusPlace Units - Germans
2 bombers placed in Novgorod
3 armour placed in Western Ukraine
3 armour placed in Ukraine
1 artillery placed in France
2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
2 fighters moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 aaGun, 1 armour, 5 artilleries and 14 infantry moved from Samara to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 fighter moved from 6 Sea Zone to 21 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 bomber moved from Malaya to Burma
1 bomber moved from Malaya to KweichowCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Hunan to Yunnan
4 artilleries and 4 infantry moved from Amur to Buryatia
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 artillery and 1 mech_infantry moved from Anhwe to Hunan
2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Japan
1 bomber moved from Burma to Yunnan
1 bomber moved from Kweichow to Yunnan
1 mech_infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,1
Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 marine moved from Wake Island to 31 Sea Zone
1 marine and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 31 Sea Zone to 17 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Tobruk to EgyptPlace Units - Americans
1 transport placed in 101 Sea Zone
6 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
3 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 marine moved from Wake Island to 31 Sea Zone
1 marine and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 5 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 31 Sea Zone to 17 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Tobruk to EgyptPlace Units - Americans
1 transport placed in 101 Sea Zone
6 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
3 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalPurchase Units - British
British buy 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 bomber and 5 fighters moved from India to Shan State
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Russia to Rostov
Russians take Rostov from Italians
2 submarines moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Caucasus
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Shan State
British attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - British
1 bomber and 5 fighters moved from Shan State to India
1 armour moved from West India to India
2 armour moved from Persia to West India
3 fighters moved from Persia to Russia
2 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to United KingdomPlace Units - British
3 mech_infantrys placed in Persia
2 fighters placed in Egypt
1 fighter placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 submarines moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 31 Sea Zone to 17 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 submarines moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 31 Sea Zone to 17 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 submarines moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 31 Sea Zone to 17 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 bombers, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
2 artilleries moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 3 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 armour
Germans roll dice for 3 bombers, 3 fighters, 1 infantry and 4 tactical_bombers in Rostov, round 2 : 6/11 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 4 fighters and 2 mech_infantrys
French defend with 1 fighter and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 4 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/8 hits
Americans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the French, 2 infantry owned by the Americans and 2 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for French: 1 fighter and 2 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 aaGun moved from Novgorod to Belarus
2 artilleries moved from Belarus to Bryansk
3 bombers, 3 fighters and 4 tactical_bombers moved from Rostov to Bryansk
5 armour and 1 mech_infantry moved from Ukraine to Belarus
2 armour and 3 mech_infantrys moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
2 armour moved from Western Ukraine to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 artillery placed in France
2 bombers, 1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 20 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 20 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 20 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 20 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 2 infantry
EDIT: Adding units owned by Russians to Szechwan: 2 infantry
EDIT: Turning off Edit Mode