TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Shensi
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eire to Gibraltar
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour
Italians defend with 1 artillery
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armour
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Shensi
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 28 PUs;
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 tactical_bombers moved from Gibraltar to Egypt
3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Libya to Alexandria
Combat - British
Battle in Caucasus
British attack with 2 fighters and 3 infantry
Germans defend with 1 armour
British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Greece
British attack with 2 artilleries and 2 infantry
Italians defend with 2 fighters
British win, taking Greece from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 2 fighters
Non Combat Move - British
2 fighters moved from Caucasus to Russia
Place Units - British
3 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Albania
5 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 bomber moved from Western Germany to Caucasus
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 1 bomber and 5 infantry
British defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Ukraine
2 aaGuns moved from Bryansk to Rostov
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Belarus : 1 flag
Rostov : 2 aaGuns
Nenetsia : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 bomber
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 4 infantry
Smolensk : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag, 1 artillery
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 74
Russians : 8 / 14
Japanese : 64 / 64
Americans : 52 / 72
Chinese : 6 / 6
British : 37 / 35
UK_Pacific : 5 / 5
Italians : 21 / 17
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 armour moved from Holland Belgium to Germany
3 mech_infantrys moved from Germany to Romania
2 fighters and 2 tactical_bombers moved from Rostov to 99 Sea Zone
4 armour moved from Volgograd to Northwest Persia
10 armour, 4 bombers, 2 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 artilleries moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
5 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Vologda
Combat - Germans
orders in UK sir
stay and combat
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 armour moved from Holland Belgium to Germany
3 mech_infantrys moved from Germany to Romania
2 fighters and 2 tactical_bombers moved from Rostov to 99 Sea Zone
4 armour moved from Volgograd to Northwest Persia
10 armour, 4 bombers, 2 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
3 artilleries moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
5 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Vologda
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 transports
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Battle in Northwest Persia
Germans attack with 4 armour
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 4 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in United Kingdom
Germans attack with 3 fighters, 3 infantry and 3 mech_infantrys
French defend with 1 infantry; British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; Americans defend with 1 artillery
Germans captures 35PUs while taking British capital
Germans win, taking United Kingdom from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for French: 1 infantry
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 1 fighter and 3 infantry
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 11 armour, 3 artilleries, 4 bombers, 2 fighters, 9 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 7 fighters, 18 infantry and 1 tactical_bomber; British defend with 2 fighters
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour remaining. Battle score for attacker is -22
Casualties for Germans: 9 armour, 3 artilleries, 4 bombers, 2 fighters, 9 infantry, 9 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 7 fighters, 18 infantry and 1 tactical_bomber
Casualties for British: 2 fighters
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from United Kingdom to Holland Belgium
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 fighters and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 57 PUs (4 lost to blockades); end with 106 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 113 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
Romania : 3 mech_infantrys
Germany : 2 armour and 1 factory_major
Norway : 1 infantry
Holland Belgium : 3 fighters
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 5 armour
Rostov : 1 flag
Vyborg : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Vologda : 3 mech_infantrys
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 4 armour
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 61 / 133
Russians : 5 / 0
Japanese : 64 / 64
Americans : 52 / 72
Chinese : 6 / 6
British : 31 / 0
UK_Pacific : 5 / 5
Italians : 21 / 17
ANZAC : 13 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
you win
G.G.