@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Ok, no problem!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 1 cruiser, 5 fighters, 2 submarines and 3 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
3 armour and 1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 fighters moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
2 bombers moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 cruiser and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 3 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 4 armour and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 4 armour and 2 infantry
Casualties for Japanese: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 8 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 tactical_bomber and 2 transports; ANZAC defend with 2 cruisers and 2 destroyers
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 139
Casualties for British: 1 battleship
Casualties for ANZAC: 2 cruisers and 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 39 Sea Zone to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Jehol to Chahar
2 infantry moved from Hopei to Chahar
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 carrier moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Siberia to Amur
1 fighter moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
2 destroyers, 1 fighter and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 16 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from India to West India
1 artillery moved from India to West India
Place Units - Americans
2 artilleries and 8 infantry placed in Eastern United States
4 armour and 2 artilleries placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Italians
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 23 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 16 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from India to West India
1 artillery moved from India to West India
Place Units - Americans
2 artilleries and 8 infantry placed in Eastern United States
4 armour and 2 artilleries placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Italians
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 artillery and 1 bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 bomber moved from Caucasus to West India
1 infantry moved from India to West India
1 infantry moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from India to West India
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 38 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,1,3,5,5,1,3,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Tsinghai to Kansu
Italians take Kansu from Chinese
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bessarabia to Eastern Poland
2 fighters moved from France to Eastern Poland
1 armour moved from Kansu to Suiyuyan
Italians take Suiyuyan from Chinese
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Eastern Poland from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
2 fighters moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from France to Western Germany
3 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Northern Italy to France
1 aaGun, 3 artilleries and 4 infantry moved from Southern France to France
1 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
Place Units - Italians
2 destroyers and 1 transport placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Yenisey to Evenkiyskiy
2 bombers moved from Slovakia Hungary to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Rostov to Bryansk
1 armour, 7 artilleries, 14 infantry and 2 mech_infantrys moved from Volgograd to Tambov
1 armour moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Slovakia Hungary to Bryansk
1 mech_infantry moved from Rostov to Bryansk
22 armour and 1 mech_infantry moved from Rostov to Tambov
1 armour moved from Ukraine to Tambov
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 26 armour, 7 artilleries, 14 infantry and 3 mech_infantrys
Russians defend with 1 armour
Germans win, taking Tambov from Russians with 26 armour, 7 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 armour and 1 artillery
Germans win, taking Caucasus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Evenkiyskiy
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
2 aaGuns moved from Rostov to Tambov
2 bombers moved from Caucasus to Eastern Poland
1 bomber moved from Bryansk to Slovakia Hungary
2 bombers moved from France to Slovakia Hungary
5 infantry moved from Karelia to Finland
4 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries and 2 infantry moved from Holland Belgium to France
2 artilleries moved from Normandy Bordeaux to France
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
2 destroyers and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
I’m going away for a few days with the family. Will be back at the end of the week.
no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Kazakhstan
Russians take Samara from Germans
Russians take Kazakhstan from Italians
1 artillery moved from Urals to Timguska
Russians take Timguska from Germans
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Hopei
1 artillery and 3 infantry moved from Anhwe to Hopei
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 bombers moved from French Indo China to India
1 artillery and 1 mech_infantry moved from Burma to India
1 artillery moved from Burma to India
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 1 infantry
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
6 fighters and 4 tactical_bombers moved from India to Yunnan
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 armour moved from Kiangsu to Hunan
2 infantry moved from Amur to Korea
3 infantry moved from Manchuria to Jehol
2 carriers and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 battleships and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
1 infantry placed in Japan
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 69 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from West India to India
1 artillery moved from West India to India
Combat - Americans
Battle in India
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
Place Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Italians
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Italians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from West India to India
1 artillery moved from West India to India
Combat - Americans
Battle in India
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
Place Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Italians
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Italians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Purchase Units - British
British buy 1 armour and 4 destroyers; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 fighter moved from West India to Burma
1 tactical_bomber moved from West India to Burma
1 tactical_bomber moved from West India to Burma
1 bomber moved from West India to Burma
Combat - British
Battle in Holland Belgium
Battle in Caucasus
British attack with 4 artilleries and 7 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 2 destroyers
Italians defend with 2 destroyers and 1 transport
British win with 2 destroyers remaining. Battle score for attacker is 23
Casualties for Italians: 2 destroyers and 1 transport
Battle in Burma
British attack with 1 bomber, 6 fighters, 7 mech_infantrys and 2 tactical_bombers
Japanese defend with 3 armour and 1 artillery
British win, taking Burma from Japanese with 1 bomber, 6 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 3 armour and 1 artillery
Non Combat Move - British
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 fighter moved from Burma to West India
1 tactical_bomber moved from Burma to West India
1 tactical_bomber moved from Burma to West India
1 bomber moved from Burma to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to West India
Place Units - British
4 destroyers placed in 110 Sea Zone
1 armour placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Suiyuyan to Shensi
Italians take Shensi from Chinese
1 armour moved from Shensi to Szechwan
2 fighters moved from Slovakia Hungary to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to France
1 mech_infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to France
1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine
Place Units - Italians
4 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Evenkiyskiy to Timguska
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Timguska
2 armour and 2 mech_infantrys moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 armour and 2 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Timguska
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Timguska from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 aaGuns, 26 armour, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Tambov to Bryansk
3 armour moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
3 fighters and 5 tactical_bombers moved from Western Germany to Bryansk
2 bombers moved from Eastern Poland to Bryansk
3 bombers moved from Slovakia Hungary to Bryansk
3 mech_infantrys moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
5 infantry moved from Finland to Norway
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 artilleries placed in France
2 destroyers and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs