good luck
S.A. vs D.A. trial game
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 infantry moved from Shan State to Malaya
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 1 tactical_bomber; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to Malaya
1 tactical_bomber moved from India to Malaya
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Iraq
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 4/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/5 hits
Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in EthiopiaNon Combat Move - British
1 fighter moved from Malaya to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Malaya to Burma
3 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 mech_infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Morocco
Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 armour and 1 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
French roll dice for 1 armour and 2 infantry in Morocco, round 2 : 2/3 hits
1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 : 1/2 hits
French roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in French Central Africa
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 0/2 hits
French roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 3 : 1/2 hits
French roll dice for 1 infantry in French Central Africa, round 3 : 0/1 hits
1 infantry owned by the French lost in French Central Africa
Italians win, taking French Central Africa from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
I’m loving playing on the forums.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 armour moved from Norway to Karelia
1 bomber moved from Greece to Rostov
1 bomber moved from Greece to Volgograd
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Belarus
4 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Greece to Bessarabia
1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Greece to Bessarabia
1 fighter moved from Greece to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 armour moved from Norway to Karelia
1 bomber moved from Greece to Rostov
1 bomber moved from Greece to Volgograd
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Belarus
4 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Greece to Bessarabia
1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Greece to Bessarabia
1 fighter moved from Greece to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to FinlandCombat - Germans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Rostov
AA fire in Rostov : 0/1 hits
Bombing raid in Rostov rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Rostov causes 6 damage total.
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 5 infantry in Karelia, round 2 : 0/6 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour and 4 infantry in Karelia, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 2/2 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 5 artilleries and 1 infantry
Germans roll dice for 5 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/14 hits
Russians roll dice for 5 artilleries and 1 infantry in Baltic States, round 2 : 2/6 hits
2 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 5 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 3/12 hits
Russians roll dice for 3 artilleries in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 5 artilleries and 1 infantryNon Combat Move - Germans
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 fighter moved from Bessarabia to Eastern Poland
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Volgograd to Romania
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from France to Western Germany
1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 91 Sea ZonePlace Units - Germans
1 armour, 4 infantry and 1 mech_infantry placed in Germany
4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.721
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 86Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.730
Median : 4.000
Variance : 0.597
Standard Deviation : 0.773
Total rolls : 63Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 30 PUs;
Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 30 PUs;
Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Belarus to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Ukraine
2 aaGuns moved from Novgorod to Belarus
1 fighter moved from Belarus to Ukraine
1 fighter moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
12 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Belarus
6 artilleries moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Rostov
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Celebes
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.222
Median : 3.000
Variance : 1.159
Standard Deviation : 1.077
Total rolls : 45ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.222
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 2 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
4 carriers moved from 2 Sea Zone to 5 Sea Zone
7 fighters moved from 2 Sea Zone to 5 Sea Zone
1 cruiser moved from 2 Sea Zone to 5 Sea Zone
1 destroyer moved from 2 Sea Zone to 5 Sea Zone
1 battleship moved from 2 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 2 Sea Zone to 5 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 5 Sea Zone
1 carrier moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 bomber moved from Alaska to AmurPlace Units - Americans
2 fighters placed in 101 Sea Zone
2 fighters placed in 2 Sea Zone
1 fighter placed in Alaska
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Szechwan to Yunnan
5 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Szechwan to Yunnan
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Suiyuyan
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.615
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Chinese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.632
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7