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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
3 aaGuns and 6 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from 96 Sea Zone to Egypt
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
Place Units - British
1 factory_minor placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 2 transports
British defend with 1 destroyer
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Italians attack with 1 armour and 3 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,3,3
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Western Germany to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
Combat - Germans
Battle in Scotland
Battle in Holland Belgium
Germans attack with 2 armour and 1 infantry
French defend with 1 artillery
Germans win, taking Scotland from British, taking Holland Belgium from French with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 98 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Syria
2 tactical_bombers moved from 98 Sea Zone to Syria
2 artilleries and 6 infantry moved from Yugoslavia to Romania
3 artilleries and 4 infantry moved from Germany to Poland
2 armour moved from France to Greater Southern Germany
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
8 infantry moved from Novgorod to Belarus
1 aaGun and 1 infantry moved from Baltic States to Belarus
2 artilleries moved from Bryansk to Belarus
5 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to Shan State
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 submarine and 3 transports
British defend with 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 3 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Battle in Guam
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 artilleries and 3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 bomber moved from Shan State to Kwangsi
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer, 1 tactical_bomber and 2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
6 infantry moved from Shensi to Tsinghai
Place Units - Chinese
3 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from United Kingdom to Scotland
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Scotland
British attack with 3 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
7 infantry moved from Burma to India
3 aaGuns moved from Burma to India
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
5 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Quebec to United Kingdom
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,6,2,5,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 2 artilleries
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
2 hits in sz 98 round 1 OOL?
sink 2 destroyers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 2 artilleries
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Italians
2 hits for round 2. How do you want them?
sink that carrier, land the planes in Egypt.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 2 artilleries
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Italians
British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -32
Casualties for Italians: 1 battleship, 1 bomber, 1 cruiser and 2 fighters
Casualties for British: 1 carrier and 2 destroyers
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Egypt
Non Combat Move - Italians
3 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Syria to Iraq
1 aaGun moved from Southern France to Northern Italy
2 transports moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 cruiser placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 4 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Greater Southern Germany to Eastern Poland
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter moved from Western Germany to 112 Sea Zone
2 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Syria to 81 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in 81 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 destroyer
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from 81 Sea Zone to Alexandria
2 bombers moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 armour moved from Holland Belgium to Germany
1 infantry moved from Holland Belgium to France
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
7 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
12 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
10 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 armour moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
5 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers moved from Hopei to French Indo China
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 aaGun moved from Anhwe to Kweichow
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Yunnan to Shan State
1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total