Second posting is the completed German turn. Goodluck this game!
Variance (L) vs majikforce (x) BM3
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Yeah I got lucky there for sure. What goes around comes around
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,1
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 destroyers, 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Vologda to Kansu
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Caucasus to Turkmenistan
3 mech_infantrys moved from Northwest Persia to Iraq
5 armour moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
4 fighters moved from Northwest Persia to Trans-Jordan
1 bomber moved from Northwest Persia to Trans-Jordan
1 bomber moved from Northwest Persia to Egypt
3 infantry moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Belarus to Vologda
3 infantry moved from Volgograd to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Bryansk
7 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 4 fighters
Americans defend with 2 destroyers
Germans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Smolensk
Germans attack with 2 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 6 armour and 5 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans win, taking Iraq from British with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Turkmenistan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Germans win, taking Turkmenistan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Trans-Jordan
Germans attack with 1 bomber and 4 fighters
British defend with 2 fighters and 1 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters and 1 infantryNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Northwest Persia
1 bomber moved from Trans-Jordan to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
2 fighters moved from 110 Sea Zone to Western GermanyPlace Units - Germans
4 destroyers and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,5,5
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 5 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 7 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from West India to India
1 armour and 3 infantry moved from Shensi to Sikang
1 armour moved from Szechwan to Sikang
1 bomber moved from India to Sikang
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Sikang
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 marine
Japanese win, taking Borneo from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 2 armour, 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Sikang from Chinese with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 bomber moved from Sikang to French Indo China
1 tactical_bomber moved from Sikang to Yunnan
1 artillery moved from Yunnan to French Indo China
1 armour moved from Timguska to Shensi
1 aaGun moved from Shensi to Kweichow
1 infantry moved from Chahar to Hopei
1 artillery moved from Hopei to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to Szechwan
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to French Indo China
2 fighters moved from Philippines to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
4 destroyers and 1 submarine placed in 6 Sea Zone
2 transports placed in 39 Sea Zone
1 artillery placed in India
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 37 PUs;
British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
1 carrier and 5 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 carrier and 5 destroyers moved from 96 Sea Zone to 94 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;Combat Move - Italians
Turn Complete - Italians
Italians collect 13 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 cruiser, 10 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 bombers moved from Northwest Persia to Trans-Jordan
2 fighters moved from Northwest Persia to Trans-Jordan
4 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
3 destroyers moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 6 fighters
British defend with 1 destroyer
Germans win, taking Scotland from British with 1 bomber and 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
1 armour moved from Tsinghai to Caucasus
1 mech_infantry moved from Vologda to Kazakhstan
1 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Rostov to Northwest Persia
5 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Vologda to Samara
2 infantry moved from Smolensk to Vologda
3 infantry moved from Bryansk to Smolensk
2 armour moved from Smolensk to Rostov
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Samara
3 infantry moved from Volgograd to Tambov
1 armour moved from Belarus to Rostov
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
3 infantry moved from France to Western Germany
2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 infantry placed in Iraq
1 bomber and 2 infantry placed in Western Germany
1 cruiser, 1 submarine and 2 transports placed in 112 Sea Zone
Germans undo move 6.
1 cruiser and 1 submarine placed in 112 Sea Zone
2 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 5 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 7 destroyers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to CelebesCombat - Japanese
Battle in Celebes
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ceylon
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 bomber moved from Celebes to Borneo
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Sikang to Turkmenistan
1 armour moved from Shensi to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 destroyers placed in 36 Sea Zone
1 bomber placed in French Indo China
5 destroyers placed in 6 Sea Zone
2 transports placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 3 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 4 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
1 infantry owned by the British retreated to United Kingdom
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantryNon Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 armour, 3 artilleries and 2 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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I messed up my build
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I think its time to concede anyway. Your income on both sides is just too big.
gg
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gg