Variance (L) vs majikforce (x) BM3

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 3x factory_minor; Remaining resources: 37 PUs;
                British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Tobruk to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 fighters moved from Union of South Africa to Egypt
                1 carrier and 5 destroyers moved from 97 Sea Zone to 96 Sea Zone
                1 carrier and 5 destroyers moved from 96 Sea Zone to 94 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_40034_UK_11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Combat Move - Italians

    Turn Complete - Italians
                Italians collect 13 PUs; end with 21 PUs total

    triplea_40034_Ita11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_40034_Fre11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 cruiser, 10 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Iraq
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 bombers moved from Northwest Persia to Trans-Jordan
                2 fighters moved from Northwest Persia to Trans-Jordan
                4 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                3 destroyers moved from 112 Sea Zone to 111 Sea Zone

    Combat - Germans
                Battle in Scotland
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 6 fighters
                    British defend with 1 destroyer
                    Germans win, taking Scotland from British with 1 bomber and 6 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                    Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Trans-Jordan to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                1 armour moved from Tsinghai to Caucasus
                1 mech_infantry moved from Vologda to Kazakhstan
                1 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Rostov to Northwest Persia
                5 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Vologda to Samara
                2 infantry moved from Smolensk to Vologda
                3 infantry moved from Bryansk to Smolensk
                2 armour moved from Smolensk to Rostov
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Samara
                3 infantry moved from Volgograd to Tambov
                1 armour moved from Belarus to Rostov
                2 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Eastern Poland to Belarus
                3 infantry moved from France to Western Germany
                2 fighters moved from 110 Sea Zone to 111 Sea Zone
                1 bomber moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                1 artillery moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 2 infantry placed in Iraq
                1 bomber and 2 infantry placed in Western Germany
                1 cruiser, 1 submarine and 2 transports placed in 112 Sea Zone
                Germans undo move 6.
                1 cruiser and 1 submarine placed in 112 Sea Zone
                2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 75 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_40034_Ger12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 5 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_40034_Rus12.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 bomber, 7 destroyers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from India to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 fighters moved from 36 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from French Indo China to Celebes

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Ceylon
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 31 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 2 submarines
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 34 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 bomber moved from Celebes to Borneo
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 armour moved from Sikang to Turkmenistan
                1 armour moved from Shensi to Yunnan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Kweichow to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 36 Sea Zone
                1 bomber placed in French Indo China
                5 destroyers placed in 6 Sea Zone
                2 transports placed in 39 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs

    triplea_40034_Jap12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 4 infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                    1 infantry owned by the British retreated to United Kingdom
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 armour, 3 artilleries and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific

    triplea_40034_UK_12.tsvg

  • '17 '16 '15 '14 '12

    I messed up my build

  • '17 '16 '15 '14 '12

    I think its time to concede anyway. Your income on both sides is just too big.

    gg

  • '22 '16

    gg

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