@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
10 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 armour and 4 mech_infantrys moved from Kweichow to Tsinghai
2 bombers moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
12 fighters moved from 42 Sea Zone to Celebes
5 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from Yunnan to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 13 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 13 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 14 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Chinese: 14 infantry
Casualties for Japanese: 6 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
5 tactical_bombers moved from Celebes to 42 Sea Zone
13 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
5 infantry moved from Korea to Manchuria
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from India to West India
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to India
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from India to Yunnan
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 bombers moved from Tsinghai to Yunnan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
2 infantry placed in India
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 2 transports
Japanese defend with 1 transport
Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Denmark
1 fighter moved from 112 Sea Zone to Denmark
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 mech_infantry moved from Norway to Finland
Place Units - Americans
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
3 infantry placed in Norway
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Purchase Units - British
British buy 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Eastern Persia to Persia
1 bomber moved from Northwest Persia to Ukraine
5 fighters moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Caucasus
British attack with 5 fighters and 1 infantry
Italians defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
5 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 aaGun and 6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Denmark
1 fighter moved from Norway to Denmark
Place Units - British
2 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Southern Italy
1 fighter moved from Novgorod to Caucasus
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
Place Units - Italians
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,4,6,5,1,3,2,4,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,3,1
Italians collect 14 PUs (13 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Southern Italy
1 fighter moved from Novgorod to Caucasus
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
Place Units - Italians
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,4,6,5,1,3,2,4,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,3,1
Italians collect 14 PUs (13 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 fighter moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Novgorod to Archangel
1 fighter moved from Vologda to Novgorod
1 bomber moved from Vologda to Novgorod
1 aaGun moved from Smolensk to Archangel
1 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Sikang to Caucasus
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 aaGun and 12 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
6 artilleries placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,1,6,1,3,4,5,2,4,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 fighter moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Novgorod to Archangel
1 fighter moved from Vologda to Novgorod
1 bomber moved from Vologda to Novgorod
1 aaGun moved from Smolensk to Archangel
1 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Sikang to Caucasus
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 aaGun and 12 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
6 artilleries placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,1,6,1,3,4,5,2,4,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 23 PUs;
Russians buy 6 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
3 fighters moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Italians
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 23 PUs;
Russians buy 6 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
3 fighters moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Italians
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 119 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 117 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
16 fighters moved from 42 Sea Zone to Celebes
6 tactical_bombers moved from 42 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 2 transports
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Guam
Battle in Celebes
Japanese attack with 1 artillery, 16 fighters, 1 infantry and 6 tactical_bombers
Americans defend with 2 artilleries and 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Americans with 1 artillery, 16 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Non Combat Move - Japanese
2 battleships, 13 carriers, 2 cruisers, 3 destroyers, 2 marines and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
16 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone
2 bombers moved from Yunnan to India
1 fighter and 2 tactical_bombers moved from Shensi to India
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 5 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Tsinghai to Timguska
1 mech_infantry moved from Tsinghai to Urals
1 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
1 aaGun, 1 artillery and 4 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Hopei to Shensi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from India to Yunnan
6 infantry moved from West India to India
1 mech_infantry moved from Yunnan to Sikang
5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 infantry moved from India to Burma
Place Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
3 transports placed in 39 Sea Zone
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
I edited the RU cruiser but you had already downloaded the first file. I assume it’s okay to move it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 119 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 117 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from New Guinea to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Denmark to Germany
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Borneo
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Northern Territory
1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from Eastern United States to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
2 artilleries and 6 infantry moved from Denmark to 112 Sea Zone
2 marines moved from Denmark to 112 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 6 infantry, 2 marines and 4 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 6 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
2 fighters moved from Denmark to United Kingdom
1 artillery and 7 infantry moved from Norway to Finland
Place Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
3 infantry placed in Norway
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Purchase Units - British
British buy 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Non Combat Move - British
4 infantry moved from Denmark to 112 Sea Zone
1 marine moved from Denmark to 112 Sea Zone
2 carriers, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
6 fighters moved from Denmark to Norway
1 artillery and 10 infantry moved from Norway to Finland
2 fighters moved from Northwest Persia to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 aaGun, 1 armour and 6 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 artillery moved from Persia to Northwest Persia
3 infantry moved from Persia to Eastern Persia
1 aaGun moved from Norway to Finland
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter and 2 transports placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Germany to Denmark
1 bomber and 1 fighter moved from Southern Italy to Denmark
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Denmark
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Denmark to Western Germany
2 mech_infantrys moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
1 fighter moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Normandy Bordeaux
Place Units - Italians
2 mech_infantrys placed in Normandy Bordeaux
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,6,5,4,1,6,3,6,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,6,1
Italians collect 15 PUs (11 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
2 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Iraq
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
2 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iraq: 4 infantry
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by French to Northwest Persia: 4 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Yunnan to Samara
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Yunnan
1 bomber moved from Samara to Bryansk
2 armour moved from Novosibirsk to Caucasus
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Bryansk to Tambov
11 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Caucasus
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Germany
6 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3,2,6,4,6,4,1,5,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Smolensk: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Oh yeah woops… Japan can’t move into originally owned Russian territories without being at war with Russia. It’s precisely to prevent situations like this haha.
Any suggestions to fix this?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Yunnan to Samara
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
Combat - Germans
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Yunnan
1 bomber moved from Samara to Bryansk
2 armour moved from Novosibirsk to Caucasus
2 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Bryansk to Tambov
11 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Caucasus
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Germany
6 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3,2,6,4,6,4,1,5,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Smolensk: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 mech_infantry
EDIT: Removing units owned by Japanese from Urals: 1 mech_infantry
EDIT: Adding units owned by Japanese to Caucasus: 2 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
I would have moved different may be, but this slight edit can allow you continue.
Would you have declared war on Russia to do all this?