@wizmark
using my laptop and it is giving me an error uploading to forum, here is the save file instead.
17L Global BM 3.0 Adam (Allies) vs JuanSpain (Axis) Game for the best of 3.
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Shorebombarded by mistake, I have extra hits, hope you don´t mind the edit for the retreat.
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No complaints about Marti in Shan State :-D
But a bit late.
In 91 you can put it of course, now it doesn´t really matter, but with 3 bombers more average would be very favourable to me.
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No problem.
That was a great battle for you, wow.
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The file is too big to post! File sent to your Marti email.
US at 139 8-).
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 39
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 16 PUs;
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Southern France to Spain
4 fighters moved from Western Germany to Spain
1 artillery moved from Southern France to Spain
1 armour moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from AmericansCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys
Americans defend with 3 infantry
Italians win, taking Slovakia Hungary from Americans with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Spain
Italians attack with 1 artillery, 4 fighters and 5 infantry
Americans defend with 7 infantry
Italians win, taking Spain from Americans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for Americans: 7 infantryNon Combat Move - Italians
4 fighters moved from Spain to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 bomber moved from Slovakia Hungary to Southern France
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,4,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5,3
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
Jeje, file exceeding the limit, 40 rounds in 43 days, battles till the end, epic fight, a game of records.
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No!
Still able to post it!
I will need a scramble decision in 91. I will attack with all my German air: 22 Bombers and 2 fghters.
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Full scramble of course.
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Ahh I see, I forgot to put the DDs in 91. Oh well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 39
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;Combat Move - ANZAC
1 armour moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 armour moved from Shan State to MalayaCombat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Kazakhstan to Kweichow
2 fighters moved from 37 Sea Zone to Kweichow
1 infantry moved from Yunnan to Kweichow
6 infantry moved from Queensland to 54 Sea Zone
6 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
4 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Malaya to Siam
1 aaGun moved from Malaya to Shan State
3 infantry moved from New South Wales to Queensland
2 transports moved from 37 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 aaGun and 2 mech_infantrys placed in Malaya
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 33 PUs; end with 40 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 46 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 49 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 40
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 2 bombers, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 bombers moved from Egypt to 91 Sea Zone
10 bombers moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
10 mech_infantrys moved from Germany to Romania
1 infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from Americans
2 armour moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to VolgogradCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Romania
Germans attack with 10 mech_infantrys
British defend with 1 infantry
Germans win, taking Romania from Americans with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in French Indo China
Germans attack with 2 armour and 2 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking French Indo China from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 22 bombers and 2 fighters
British defend with 2 carriers, 1 cruiser, 1 destroyer and 4 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine and 6 transports
1 submarine owned by the Americans Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 48
Casualties for Germans: 18 bombers and 2 fighters
Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 4 transports
Casualties for Americans: 1 carrier, 2 cruisers, 4 destroyers, 9 fighters and 6 transportsNon Combat Move - Germans
4 bombers moved from 91 Sea Zone to Southern France
12 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Ukraine to Romania
4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns and 21 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Germany to Western Germany
4 infantry moved from India to West India
1 mech_infantry moved from Kiangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
6 armour moved from Kwangsi to French Indo China
7 mech_infantrys moved from Kwangsi to French Indo China
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 armour moved from Angola to Anglo Egyptian SudanPlace Units - Germans
2 bombers and 1 infantry placed in Egypt
3 infantry placed in Kwangtung
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in West IndiaTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,4,6,1,6,4,1,4,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
Germans collect 67 PUs (12 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
Ahh I see, I forgot to put the DDs in 91. Oh well.
Good defense anyway.
I have to leave for holadays, time to resign I think. Not bad achieving a 48 battle in round 40, Spain under my control and Germany with 11 factories in the globe.
Very good game Sir!
You are the fair winner.
Juan
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Good game! It was a close one for a long time. Well played!