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scramble ph? Also how do you send the file like you did? Still somewhat new to the forums.
17L Global BM 3.0 Adam (Allies) vs JuanSpain (Axis) Game for the best of 3.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 fighter moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 4 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Bryansk
1 artillery moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,6,4,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 10 PUs (12 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Romania : 1 armour and 2 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bryansk : 1 fighter and 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 flag
Caucasus : 1 flag, 4 armour and 1 mech_infantry
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Norway to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Rostov to Volgograd
2 bombers moved from Bryansk to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 infantry moved from Novgorod to Archangel
2 bombers moved from Bryansk to ArchangelCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Archangel
2 bombers moved from Archangel to Bryansk
4 infantry moved from Vyborg to Novgorod
3 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 aaGun and 16 infantry moved from Germany to Poland
7 infantry moved from Western Germany to Germany
2 bombers moved from Volgograd to Yunnan
1 aaGun moved from Tambov to BryanskPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,4,5,6,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 armour and 3 mech_infantrys moved from Russia to Archangel
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
2 fighters and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
1 armour owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun
Casualties for Russians: 3 mech_infantrys
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 aaGun and 2 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
12 fighters moved from 42 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
8 carriers moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Americans defend with 2 transports; ANZAC defend with 1 submarine
Japanese win, taking 6 Sea Zone from ANZAC, taking 44 Sea Zone from ANZAC with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine
Casualties for Americans: 2 transports
Battle in Celebes
Japanese attack with 1 artillery, 12 fighters, 1 infantry and 1 marine
Americans defend with 2 artilleries and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 12 fighters and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
12 fighters moved from Celebes to 44 Sea Zone
2 fighters moved from French Indo China to 44 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to Kiangsi
2 tactical_bombers moved from French Indo China to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 carriers, 1 cruiser, 4 infantry, 1 marine, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
2 bombers moved from India to Kiangsi
1 mech_infantry moved from India to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
2 infantry moved from Hopei to Shensi
1 armour moved from Anhwe to Hopei
3 infantry moved from Jehol to Anhwe
2 artilleries moved from Jehol to AnhwePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in India
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Changing art for mech in UK buy.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 marines moved from United Kingdom to 110 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in DenmarkNon Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tunisia to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 mech_infantry moved from Egypt to IraqPlace Units - Americans
1 armour and 2 infantry placed in Norway
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalPurchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Persia to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - British
2 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Northwest Persia
1 marine moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 5 infantry and 1 marine moved from 112 Sea Zone to Denmark
2 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Denmark
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 aaGun and 4 infantry moved from Alexandria to Egypt
1 armour moved from Tunisia to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 marine moved from Finland to Norway
1 fighter moved from Finland to Denmark
3 fighters moved from Finland to Norway
1 bomber moved from Volgograd to IraqPlace Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour moved from Caucasus to Bryansk
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,4,6,2,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour moved from Caucasus to Bryansk
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,4,6,2,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour moved from Caucasus to Bryansk
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,4,6,2,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 5 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 fighter moved from 112 Sea Zone to NorwayNon Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Bryansk to Vologda
1 fighter moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Caucasus to Vologda
2 infantry moved from Volgograd to Samara
1 fighter moved from Caucasus to Samara
2 bombers moved from Yunnan to Russia -
Intercept?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Bryansk to Vologda
1 fighter moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Caucasus to Vologda
2 infantry moved from Volgograd to Samara
1 fighter moved from Caucasus to Samara
2 bombers moved from Yunnan to RussiaCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 armour and 2 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 armour and 2 infantry
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Samara to Bryansk
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Russia to Yunnan
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
3 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
5 infantry moved from Germany to Western Germany
4 infantry moved from Poland to Germany
1 aaGun moved from Poland to Eastern Poland
12 infantry moved from Poland to Eastern PolandPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
6 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,2,4,5,5,1,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Adding units owned by Germans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 16 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea ZonePlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode